Q.U.B.E. 2 is OUT NOW! You can buy the game with a 20% launch discount for a limited time only on Steam. With the launch discount, the game is £15.99/€19.99/$19.99!
We’re also doing a Season Pass which includes all released content plus the classic Glove skin, two new puzzle packs and original soundtrack.
Q.U.B.E. 2 is OUT NOW! You can buy the game with a 20% launch discount for a limited time only on Steam. With the launch discount, the game is £15.99/€19.99/$19.99!
We’re also doing a Season Pass which includes all released content plus the classic Glove skin, two new puzzle packs and original soundtrack.
Q.U.B.E. 2 is OUT NOW! You can buy the game with a 20% launch discount for a limited time only on Steam. With the launch discount, the game is £15.99/€19.99/$19.99!
We’re also doing a Season Pass which includes all released content plus the classic Glove skin, two new puzzle packs and original soundtrack.
Q.U.B.E. 2 is OUT NOW! You can buy the game with a 20% launch discount for a limited time only on Steam. With the launch discount, the game is £15.99/€19.99/$19.99!
We’re also doing a Season Pass which includes all released content plus the classic Glove skin, two new puzzle packs and original soundtrack.
Our upcoming-anti-gravity racing game Antigraviator has now entered the beta phase. We’re currently accepting beta testers for the final stage of development.
If you feel you are up for the challenge having watched the dazzling new 4K video, you can apply to become a beta tester here.
Antigraviator is slated to be released for PC, PlayStation 4 and Xbox One later this year. Future racers can stay up-to-date by subscribing to the newsletter through the Antigraviator website to be notified or by wishlisting Antigraviator on Steam.
Our upcoming-anti-gravity racing game Antigraviator has now entered the beta phase. We’re currently accepting beta testers for the final stage of development.
If you feel you are up for the challenge having watched the dazzling new 4K video, you can apply to become a beta tester here.
Antigraviator is slated to be released for PC, PlayStation 4 and Xbox One later this year. Future racers can stay up-to-date by subscribing to the newsletter through the Antigraviator website to be notified or by wishlisting Antigraviator on Steam.
Hey all, sorry for the long delay. A NEW patch is coming next week with a bunch of fixes and a major addition. We fixed the annoying dip to Black in the snap turn, we added a few scares to our Scare Engine randomizer AND We added a NON-VR playable version for those who have been requesting it. You get both versions regardless if you purchase now or purchased previously, its all included in the patch. More details the day of the Patch release. THANK YOU ALL for your continued support!
Hey all, sorry for the long delay. A NEW patch is coming next week with a bunch of fixes and a major addition. We fixed the annoying dip to Black in the snap turn, we added a few scares to our Scare Engine randomizer AND We added a NON-VR playable version for those who have been requesting it. You get both versions regardless if you purchase now or purchased previously, its all included in the patch. More details the day of the Patch release. THANK YOU ALL for your continued support!
I posted two updates of the Studio in the last couple days. One for some chattering of shadows I noticed in Pumpkin castle. This is caused by bias issues within Unreal game engine and I adjusted to be less accurate more forgiving . When testing the game there are different places I can test. In the game engine or even from my system the shadows don't appear to be an issue, however when loaded up through steam they showed the weakness that I needed to address. This should clear up most of the chattering. I will refine this more with future versions.
Additionally, I was told there is lagging on some systems. I'm trying to address lagging, but this is a bigger can of worms than I can't address in a quick update.
I have however added a hotkey if you find it lagging. The H key (for hide) will hide or rather toggle the grass on or off in the game. There should be a increase in frame rate from this drop. I'm going to keep finessing the not so quick stuff though to improve gameplay.
Finally, I've added a Pause key as requested. The P-key will Pause and Un-pause game play so you can go eat dinner, or take a pee break, your choice.
As always me and my team will do our best to make game play enjoyable. Okay, I don't really have a "team". It's just me behind the scenes trying to make a game that people may enjoy.
I posted two updates of the Studio in the last couple days. One for some chattering of shadows I noticed in Pumpkin castle. This is caused by bias issues within Unreal game engine and I adjusted to be less accurate more forgiving . When testing the game there are different places I can test. In the game engine or even from my system the shadows don't appear to be an issue, however when loaded up through steam they showed the weakness that I needed to address. This should clear up most of the chattering. I will refine this more with future versions.
Additionally, I was told there is lagging on some systems. I'm trying to address lagging, but this is a bigger can of worms than I can't address in a quick update.
I have however added a hotkey if you find it lagging. The H key (for hide) will hide or rather toggle the grass on or off in the game. There should be a increase in frame rate from this drop. I'm going to keep finessing the not so quick stuff though to improve gameplay.
Finally, I've added a Pause key as requested. The P-key will Pause and Un-pause game play so you can go eat dinner, or take a pee break, your choice.
As always me and my team will do our best to make game play enjoyable. Okay, I don't really have a "team". It's just me behind the scenes trying to make a game that people may enjoy.