One Last Crane is a heartbreaking visual novel about love, friendship, and disease. Check the link below for more info, and don’t forget to support us to get fabulous rewards!
One Last Crane is a heartbreaking visual novel about love, friendship, and disease. Check the link below for more info, and don’t forget to support us to get fabulous rewards!
We're in March! It means that Hacktag is marching towards its second month post-release! (yeah, we are good with dates at Piece of Cake studios). Since Feb 14th we published 5 updates and we keep tracking the bugs down. But as you can see in today's update, it contains mainly gameplay fixes which mean that we're close to having solved all the major online issues that could prevent two players to connect together and launch an online game. \o/
Of course, some rare and odd cases can remain, if you are the unfortunate victim of one of thosf one of them please report it to us on Discord http://hacktag-thegame.com/discord, the Steam forums or email us at support[at]pieceofcake-studios[DOT]com
What's next: Coins, player icons, and 2 big things!
We will continue to make Hacktag better!
Coins & player icons First, note that you'll be soon able to use the Player icons and the precious coins you get from your loot safes! We know some of you asked us how they would be able to use those and when. We wanted to add these features sooner, but we finally preferred to focus on fixing the last bad surprises we had close to the finish line rather than offering this two cosmetic features. In the end, the coins and player icons will be fully integrated very soon in a next big update... which leads to speaking a little of the two big things we are preparing!
The two big things We are cooking up the next seasonal event! I won't spoil the theme just yet, but be prepared for something much bigger than the "Moonlight" release event. If you are curious you can try to worm some information out of us on discord or get some teasing on Twitter. But that's not it, this event will not come alone, we're working on something really cool. I would love to tell you all about it right this instant, but for some reasons, I feel like vanishing and let this mysterious sentence be the last of the patch note... Stew on that.
Patch note version 1.0.2f3
Fix: The guards' behaviors in C.L.A.W Media levels in medium difficulty have been fixed: the guards now go back to its normal patrol after an alert.
Fix: A guard and antivirus are now alerted every time after failing an alarm mini-game
The agent can now correctly interact with alarm in maps #02850713 #02B7F99
Jails have now the proper behaviors in map #001FEAB
We're in March! It means that Hacktag is marching towards its second month post-release! (yeah, we are good with dates at Piece of Cake studios). Since Feb 14th we published 5 updates and we keep tracking the bugs down. But as you can see in today's update, it contains mainly gameplay fixes which mean that we're close to having solved all the major online issues that could prevent two players to connect together and launch an online game. \o/
Of course, some rare and odd cases can remain, if you are the unfortunate victim of one of thosf one of them please report it to us on Discord http://hacktag-thegame.com/discord, the Steam forums or email us at support[at]pieceofcake-studios[DOT]com
What's next: Coins, player icons, and 2 big things!
We will continue to make Hacktag better!
Coins & player icons First, note that you'll be soon able to use the Player icons and the precious coins you get from your loot safes! We know some of you asked us how they would be able to use those and when. We wanted to add these features sooner, but we finally preferred to focus on fixing the last bad surprises we had close to the finish line rather than offering this two cosmetic features. In the end, the coins and player icons will be fully integrated very soon in a next big update... which leads to speaking a little of the two big things we are preparing!
The two big things We are cooking up the next seasonal event! I won't spoil the theme just yet, but be prepared for something much bigger than the "Moonlight" release event. If you are curious you can try to worm some information out of us on discord or get some teasing on Twitter. But that's not it, this event will not come alone, we're working on something really cool. I would love to tell you all about it right this instant, but for some reasons, I feel like vanishing and let this mysterious sentence be the last of the patch note... Stew on that.
Patch note version 1.0.2f3
Fix: The guards' behaviors in C.L.A.W Media levels in medium difficulty have been fixed: the guards now go back to its normal patrol after an alert.
Fix: A guard and antivirus are now alerted every time after failing an alarm mini-game
The agent can now correctly interact with alarm in maps #02850713 #02B7F99
Jails have now the proper behaviors in map #001FEAB