- Glass Masquerade is now localized into 10 languages (English, French, Italian, German, Spanish, Japanese, Korean, Portuguese-Brazil, Russian, Traditional Chinese) - Received performance optimizations for low-end PCs - Fixed issue with image error on Greece flag - Fixed visual glitches during play mode - Minor UI fixes
- Glass Masquerade is now localized into 10 languages (English, French, Italian, German, Spanish, Japanese, Korean, Portuguese-Brazil, Russian, Traditional Chinese) - Received performance optimizations for low-end PCs - Fixed issue with image error on Greece flag - Fixed visual glitches during play mode - Minor UI fixes
Stalkers! New Year is getting closer. Santa has rides to the Anomalous zone! Very soon he will cross the perimeter. Today, on December 31 Santa will be on servers, giving small nice gifts to stalkers, who will celebrating the New Year among the anomalies. Happy New Year!
Hello players of Totally Realistic Sledding VR! The game is in Early Access, and we're really motivated to getting it out of it. We have lots of updates planned for 2018.
However, due to unfortunate circumstances, we don't actually possess a HTC Vive at the moment, and the next time we can use one is sometime in February. Therefore we will not be able to release major updates that require a HMD to test, such as new levels.
We are going to try our best to release some minor updates before February, but they won't be as visually appealing as the ones planned next year. Just bug fixes, better structured code etc.
Whats being planned next year 2018 February and beyond
We're well aware that there is not enough content in the game yet. We're going to be doing as much as we can to add replayability to it and turn it into a game worth hours.
Heres a couple of the highlights(but probably not all):
Expanded lodge(for those who love burning stuff and exploring!)
Shop and coin system! Buy new gloves, and different sleds. Farm the levels for coins. You'll most likely be able to sled with a snow mobile. Finally.
At least 2 new levels, a long Japanese themed track, and another one with heaps of jumps called 'Precipice'.
A grade system for each level. No, simply getting to the end of the track does not constitute 'finishing the level' as some people say.
Achievements. Oh, how many times we wished we added an achievement for burning everything in the house to reward those vigilant Youtubers.
Rare supernatural happenings within the game. Yeti. Does that ring a bell?
Hello players of Totally Realistic Sledding VR! The game is in Early Access, and we're really motivated to getting it out of it. We have lots of updates planned for 2018.
However, due to unfortunate circumstances, we don't actually possess a HTC Vive at the moment, and the next time we can use one is sometime in February. Therefore we will not be able to release major updates that require a HMD to test, such as new levels.
We are going to try our best to release some minor updates before February, but they won't be as visually appealing as the ones planned next year. Just bug fixes, better structured code etc.
Whats being planned next year 2018 February and beyond
We're well aware that there is not enough content in the game yet. We're going to be doing as much as we can to add replayability to it and turn it into a game worth hours.
Heres a couple of the highlights(but probably not all):
Expanded lodge(for those who love burning stuff and exploring!)
Shop and coin system! Buy new gloves, and different sleds. Farm the levels for coins. You'll most likely be able to sled with a snow mobile. Finally.
At least 2 new levels, a long Japanese themed track, and another one with heaps of jumps called 'Precipice'.
A grade system for each level. No, simply getting to the end of the track does not constitute 'finishing the level' as some people say.
Achievements. Oh, how many times we wished we added an achievement for burning everything in the house to reward those vigilant Youtubers.
Rare supernatural happenings within the game. Yeti. Does that ring a bell?
http://steamcommunity.com/sharedfiles/filedetails/?id=1251106967 You're enjoying your holidays, hopefully, so we won't take much of you time. We just wanted to thank everyone who added Minotaur to their wishlists, followed it, joined its community group, and so on... Seeing our numbers grow is very inspiring, and it's a great support! It fills our DP (developer points) gauge, which lets us enter Overdrive mode and finish our work on Early Access release.
A perfect clip to wrap things up... For now. Next update will come before release, and in it, we'll tell you about bonuses for the brave which will come with Early Access. In the meantime, we wish you a great 2018, and hope that you'll stick with us to check Minotaur out... And enjoy it!
http://steamcommunity.com/sharedfiles/filedetails/?id=1251106967 You're enjoying your holidays, hopefully, so we won't take much of you time. We just wanted to thank everyone who added Minotaur to their wishlists, followed it, joined its community group, and so on... Seeing our numbers grow is very inspiring, and it's a great support! It fills our DP (developer points) gauge, which lets us enter Overdrive mode and finish our work on Early Access release.
A perfect clip to wrap things up... For now. Next update will come before release, and in it, we'll tell you about bonuses for the brave which will come with Early Access. In the meantime, we wish you a great 2018, and hope that you'll stick with us to check Minotaur out... And enjoy it!