Fixed a bug with upgrades not working when playing the game due to localization text.
Fixed a bug where the game doesn't start properly in easy mode sometimes
Adjusted food that are small in size to require fewer times to eat so that the food size won't get too small and be difficult to eat.
Pestman AI Fire spray now checks for line of sight, hiding in objects will no longer cause you to get damaged by fire spray.
You can now exit out of a Rat Squeak animation by moving, previously the rat movement was locked due to the animation. This has a default cooldown of 2.6 seconds.
Reduced key hold duration from 3 seconds to 2 seconds
Reduced disinfector hold duration from 4 seconds to 2.5 seconds.
Increased damage by thrown objects to pestman boss during boss fight
Your rat companion will no longer slide down slopes if they are stationary.
Your rat companion will now have an easier time climbing up slopes.
Fixed a rare bug when the humans eat your poisoned food
Made adjustments so that it is easier to pick up food / interact with objects.
Fixed a bug with upgrades not working when playing the game due to localization text.
Fixed a bug where the game doesn't start properly in easy mode sometimes
Adjusted food that are small in size to require fewer times to eat so that the food size won't get too small and be difficult to eat.
Pestman AI Fire spray now checks for line of sight, hiding in objects will no longer cause you to get damaged by fire spray.
You can now exit out of a Rat Squeak animation by moving, previously the rat movement was locked due to the animation. This has a default cooldown of 2.6 seconds.
Reduced key hold duration from 3 seconds to 2 seconds
Reduced disinfector hold duration from 4 seconds to 2.5 seconds.
Increased damage by thrown objects to pestman boss during boss fight
Your rat companion will no longer slide down slopes if they are stationary.
Your rat companion will now have an easier time climbing up slopes.
Fixed a rare bug when the humans eat your poisoned food
Made adjustments so that it is easier to pick up food / interact with objects.
28 DECEMBER, 2017 - SHADOWVERSE OFFICIAL Version 2.0.0 was released at 5:00 p.m., December 27 (PT). This update includes:
- New Chronogenesis card set In the Chronogenesis card set, 138 new cards will be added.
- New Portalcraft class Portalcraft, the new class lead by Yuwan, will also make its debut.
- New Rotation format Rotation, a new deck construction format, will be playable. Rotation will include all cards released in the five latest card sets, as well as basic cards. After Rotation is added, it still will be possible to play with all available cards in the Unlimited format.
- New chapters to the main story The main story will continue on as new chapters are added: * The Morning Star: Conclusion, Chapters 7 - 12 * Yuwan, Chapters 1 - 6
- Temporary vial bonus ends In the December 28 update, the vial bonus (effective from November 28) will end for Dimension Shift; Sibyl of the Waterwyrm; Little Soulsquasher; Carabosse, Wicked Fairy; and Staircase to Paradise.
After the December 28 update, obtained vials will be returned to their respective, original amounts.
Dimension Shift Normal: From 800 vials back to 250 vials Animated: From 800 vials back to 600 vials
Sibyl of the Waterwyrm Normal: From 3500 vials back to 1000 vials Animated: From 3500 vials back to 2500 vials
Little Soulsquasher Normal: From 800 vials back to 250 vials Animated: From 800 vials back to 600 vials
Carabosse, Wicked Fairy From 3500 vials back to 1000 vials Animated: From 3500 vials back to 2500 vials
Staircase to Paradise Normal: From 800 vials back to 250 vials Animated: From 800 vials back to 600 vials
- Different cards available in Take Two After Chronogenesis is released, the cards that appear when creating a Take Two deck will change, and the Portalcraft class will be added to Take Two. The cards displayed will include some of the non-Neutral basic bronze cards that all players have when first starting the game, as well as the following card packs:
- Tempest of the Gods - Wonderland Dreams - Starforged Legends - Chronogenesis
Cards other than these will not appear, and the cards on the banned list below will not be displayed either. (Take Two decks made before December 28 might include some cards not displayed here.)
Banned Cards - Wise Merman - Impartial Strix - Frozen Mammoth - Maneating Mangrove - Kindly Treant - Woodland Band - Sylvan Elder - Spring Cleaning - Jolly Rogers - Luminous Standard - Kiss of the Princess - Enchanted Sword - Carbuncle of Mysteria - Mysterian Grimoire - Venomous Pucewyrm - Ebon Beast Warrior - Dragon Sculpture - Fortress Crab - Deadmoon Disciple - Haunted House - Caterpillar of Riddles - Siren’s Tears - Assault Werewolf - Vlad - Demon Key - Furtive Fangs - Pure Healer - Candelabra of Prayers - Tenko - Eagle Man
- Minor changes to card text The wordings for some cards will be revised to be more understandable, but there will be no difference to how the card actually works.
- Updated tutorial completion rewards Tutorial completion rewards will change.
Before the change: - 10 Wonderland Dreams card pack tickets - 10 Tempest of the Gods card pack tickets - 10 Rise of Bahamut card pack tickets - 10 Darkness evolved card pack tickets - 10 Standard card pack tickets - 3 Take Two tickets - 100 rupies - 400 vials
After the change: - 10 Starforged Legends card pack tickets - 10 Wonderland Dreams card pack tickets - 10 Tempest of the Gods card pack tickets - 10 Rise of Bahamut card pack tickets - 3 Take Two tickets - 100 rupies - 400 vials
It may take longer for some people to get the update. If you're not able to update the app, it may be due to the cached data on the device. Please try turning off and restarting the device after a couple of minutes and try again. Saved replay data will be deleted after maintenance. Please back up your game date in case your device is lost or broken.
28 DECEMBER, 2017 - SHADOWVERSE OFFICIAL Version 2.0.0 was released at 5:00 p.m., December 27 (PT). This update includes:
- New Chronogenesis card set In the Chronogenesis card set, 138 new cards will be added.
- New Portalcraft class Portalcraft, the new class lead by Yuwan, will also make its debut.
- New Rotation format Rotation, a new deck construction format, will be playable. Rotation will include all cards released in the five latest card sets, as well as basic cards. After Rotation is added, it still will be possible to play with all available cards in the Unlimited format.
- New chapters to the main story The main story will continue on as new chapters are added: * The Morning Star: Conclusion, Chapters 7 - 12 * Yuwan, Chapters 1 - 6
- Temporary vial bonus ends In the December 28 update, the vial bonus (effective from November 28) will end for Dimension Shift; Sibyl of the Waterwyrm; Little Soulsquasher; Carabosse, Wicked Fairy; and Staircase to Paradise.
After the December 28 update, obtained vials will be returned to their respective, original amounts.
Dimension Shift Normal: From 800 vials back to 250 vials Animated: From 800 vials back to 600 vials
Sibyl of the Waterwyrm Normal: From 3500 vials back to 1000 vials Animated: From 3500 vials back to 2500 vials
Little Soulsquasher Normal: From 800 vials back to 250 vials Animated: From 800 vials back to 600 vials
Carabosse, Wicked Fairy From 3500 vials back to 1000 vials Animated: From 3500 vials back to 2500 vials
Staircase to Paradise Normal: From 800 vials back to 250 vials Animated: From 800 vials back to 600 vials
- Different cards available in Take Two After Chronogenesis is released, the cards that appear when creating a Take Two deck will change, and the Portalcraft class will be added to Take Two. The cards displayed will include some of the non-Neutral basic bronze cards that all players have when first starting the game, as well as the following card packs:
- Tempest of the Gods - Wonderland Dreams - Starforged Legends - Chronogenesis
Cards other than these will not appear, and the cards on the banned list below will not be displayed either. (Take Two decks made before December 28 might include some cards not displayed here.)
Banned Cards - Wise Merman - Impartial Strix - Frozen Mammoth - Maneating Mangrove - Kindly Treant - Woodland Band - Sylvan Elder - Spring Cleaning - Jolly Rogers - Luminous Standard - Kiss of the Princess - Enchanted Sword - Carbuncle of Mysteria - Mysterian Grimoire - Venomous Pucewyrm - Ebon Beast Warrior - Dragon Sculpture - Fortress Crab - Deadmoon Disciple - Haunted House - Caterpillar of Riddles - Siren’s Tears - Assault Werewolf - Vlad - Demon Key - Furtive Fangs - Pure Healer - Candelabra of Prayers - Tenko - Eagle Man
- Minor changes to card text The wordings for some cards will be revised to be more understandable, but there will be no difference to how the card actually works.
- Updated tutorial completion rewards Tutorial completion rewards will change.
Before the change: - 10 Wonderland Dreams card pack tickets - 10 Tempest of the Gods card pack tickets - 10 Rise of Bahamut card pack tickets - 10 Darkness evolved card pack tickets - 10 Standard card pack tickets - 3 Take Two tickets - 100 rupies - 400 vials
After the change: - 10 Starforged Legends card pack tickets - 10 Wonderland Dreams card pack tickets - 10 Tempest of the Gods card pack tickets - 10 Rise of Bahamut card pack tickets - 3 Take Two tickets - 100 rupies - 400 vials
It may take longer for some people to get the update. If you're not able to update the app, it may be due to the cached data on the device. Please try turning off and restarting the device after a couple of minutes and try again. Saved replay data will be deleted after maintenance. Please back up your game date in case your device is lost or broken.
We'd like to introduce some of the secrets of the game: 1.Build a machine and set the robot behind a sandbag to defend it. It can make the robot better defense to zombie attacks, thus maintaining a smooth output. 2.The resource pick-up point will be refreshed every other time and can be picked up again. 3.Bury the landmines on the ground next to the scarecrow, and the scarecrow will attract the zombies and trigger the explosion 4.In the face of the zombie siege, the combination of energy shield and shotguns can protect yourself ,quickly remove the zombie. 5.If the zombie is close to you, use an energy shield to push the zombie around. 6.The base can restore life free of charge, but make sure there are no zombies near the base 7.Use a spacer to pick up objects that can't be touched, such as some architectural blueprints. 8.The fortifications are built in the blink of an eye. If there is a zombie in the building, it will be crushed when it is built 9.It is easier to cut down dead bodies of cold weapons 10.The early robots are vulnerable, protecting the robot, and protecting the robot to upgrade to level 3, so that they can be on their own.
Online mode is about to launch!!! Online mode is about to launch!!! Online mode is about to launch!!!