We've just released a new patch for Nightfall: Escape today!
* Removed the driving scene * Fixed the mouse problem * Fixed the blur scene * Updated ending situation based on user decision * Linux build is already working
An important milestone to fix some bugs, issues and concerns.
We've just released a new patch for Nightfall: Escape today!
* Removed the driving scene * Fixed the mouse problem * Fixed the blur scene * Updated ending situation based on user decision * Linux build is already working
An important milestone to fix some bugs, issues and concerns.
The breath of winter heralds the fast approaching Christmas. And what is Christmas about?
Among many things – it’s about helping others and hoping that Santa will notice you!
Become Santa’s Little Helpers from December the 1st 17.00 UTC (18:00 CET) to December the 4th 9:00 UTC (10:00 CET).
Сomplete the following objectives:
Finish at least 10 matches in any PVP mode except for “Free For All”, “Bag and Tag” and “Battle Royale” and perform at least one of these actions:
Healing
Reviving
Restoring armor
Accumulating more than 1000 support points throughout the matches
Get a chance to receive one of the following rewards:
A permanent Random Box primary weapon out of 4 available: T27, Fararm S.A.T. 8 Pro, CCR CQB and Richmond S22 SAS.
One-week Random Box primary weapon out of 20 available: T27, Fararm S.A.T. 8 Pro, CCR CQB and Richmond S22 SAS.
One-week VIP out of 100 available.
3 Resurrection coins out of 1500 available.
Lucky helpers will be selected randomly and rewarded with one of the listed prizes.
Make Santa proud!
Let the party begin: thanks to the participants of “Absolute Power” the rewards for VP, XP and W$ will be increased by 50% from 15:00 UTC (16:00 CET) December the 1st till 06:00 UTC (07:00 CET) December the 4th.
The breath of winter heralds the fast approaching Christmas. And what is Christmas about?
Among many things – it’s about helping others and hoping that Santa will notice you!
Become Santa’s Little Helpers from December the 1st 17.00 UTC (18:00 CET) to December the 4th 9:00 UTC (10:00 CET).
Сomplete the following objectives:
Finish at least 10 matches in any PVP mode except for “Free For All”, “Bag and Tag” and “Battle Royale” and perform at least one of these actions:
Healing
Reviving
Restoring armor
Accumulating more than 1000 support points throughout the matches
Get a chance to receive one of the following rewards:
A permanent Random Box primary weapon out of 4 available: T27, Fararm S.A.T. 8 Pro, CCR CQB and Richmond S22 SAS.
One-week Random Box primary weapon out of 20 available: T27, Fararm S.A.T. 8 Pro, CCR CQB and Richmond S22 SAS.
One-week VIP out of 100 available.
3 Resurrection coins out of 1500 available.
Lucky helpers will be selected randomly and rewarded with one of the listed prizes.
Make Santa proud!
Let the party begin: thanks to the participants of “Absolute Power” the rewards for VP, XP and W$ will be increased by 50% from 15:00 UTC (16:00 CET) December the 1st till 06:00 UTC (07:00 CET) December the 4th.
Starting tonight at 6pm GMT, Don't Knock Twice will be 50% off in the Wales Interactive sale!
Don’t Knock Twice is an immersive first-person horror game with full VR support on HTC Vive and Oculus Rift. Play with or without a VR device.
To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. Explore a grand manor house environment and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and wield items to fight or escape the terror that surrounds you. Developed alongside the 2017 horror film, Don’t Knock Twice, starring Katee Sackhoff (Battlestar Galactica).
Don’t Knock Twice is designed to be played with or without a VR device. Only one purchase is necessary, you will be given the option to play in VR or Non VR when starting the game. You are free to switch between modes and carry on where you left off.
Non VR – Keyboard / Mouse, Standard Controller Vive VR – Vive Hand Controllers Oculus VR – Oculus Touch Controllers, Standard Controller
ADDITIONAL VR FEATURES
- Distance Grabbing or "Stretchy Hands" is an available option in Oculus VR Mode. - Smooth Rotation or snap-rotation buttons are available in Oculus VR Mode.
If you'd like to keep in touch with the studio on social media, or follow all our news then head over to our Facebook and Twitter page.
Don’t Knock Twice is an immersive first-person horror game with full VR support on HTC Vive and Oculus Rift. Play with or without a VR device.
Starting tonight at 6pm GMT, Don't Knock Twice will be 50% off in the Wales Interactive sale!
To save her estranged daughter, a guilt-ridden mother must uncover the frightening truth behind the urban tale of a vengeful, demonic witch. Explore a grand manor house environment and interact with almost every object you see. To find and save your daughter, you will explore all depths of the manor, searching for hidden clues and wield items to fight or escape the terror that surrounds you. Developed alongside the 2017 horror film, Don’t Knock Twice, starring Katee Sackhoff (Battlestar Galactica).
Don’t Knock Twice is designed to be played with or without a VR device. Only one purchase is necessary, you will be given the option to play in VR or Non VR when starting the game. You are free to switch between modes and carry on where you left off.
Non VR – Keyboard / Mouse, Standard Controller Vive VR – Vive Hand Controllers Oculus VR – Oculus Touch Controllers, Standard Controller
ADDITIONAL VR FEATURES
- Distance Grabbing or "Stretchy Hands" is an available option in Oculus VR Mode. - Smooth Rotation or snap-rotation buttons are available in Oculus VR Mode.
If you'd like to keep in touch with the studio on social media, or follow all our news then head over to our Facebook and Twitter page.
Today we bring you a small hotfix to the update that was released yesterday, both for the main game and the VR beta.
The main branch of the game is getting a fix for a broken link to the steam marketplace for the new safe. We also made some fixes to snipers on Hotline Miami and The Diamond.
The VR Branch is getting fixes for a crash related to being cuffed. We also fixed some preplaning and VR settings issues.
As I wander down to the Contract Broker! My gun goes Bang Bang, and pop goes the Cloaker! OVERKILL_Tobias OVERKILL - a Starbreeze Studio.
Update 167.1 Changelog
Update size: 11.1Mb
General
Fixed an issue where snipers could spawn in the corridors on The Diamond
Fixed an issue where snipers would stop to spawn after a while on Hotline Miami Day 1
Fixed an issue where the link to the Community Armor Safe did not work
VR Beta 1.31 Update Changelog
Update sizes: Beta 1.3 - Beta 1.31 - 76,3Mb Main Branch to Beta 1.2 - 136,5Mb
General
Fixed a crash that could occur if a VR-player was cuffed and tried to shout at a teammate or AI
Menu and UI
Removed ”Rotate player angle” in the gameplay menu on HTC Vive
Fixed an issue where VR-players could not interact with the menu in preplanning
Fixed a visual issue on skinned weapons while in the main menu
Today we bring you a small hotfix to the update that was released yesterday, both for the main game and the VR beta.
The main branch of the game is getting a fix for a broken link to the steam marketplace for the new safe. We also made some fixes to snipers on Hotline Miami and The Diamond.
The VR Branch is getting fixes for a crash related to being cuffed. We also fixed some preplaning and VR settings issues.
As I wander down to the Contract Broker! My gun goes Bang Bang, and pop goes the Cloaker! OVERKILL_Tobias OVERKILL - a Starbreeze Studio.
Update 167.1 Changelog
Update size: 11.1Mb
General
Fixed an issue where snipers could spawn in the corridors on The Diamond
Fixed an issue where snipers would stop to spawn after a while on Hotline Miami Day 1
Fixed an issue where the link to the Community Armor Safe did not work
VR Beta 1.31 Update Changelog
Update sizes: Beta 1.3 - Beta 1.31 - 76,3Mb Main Branch to Beta 1.2 - 136,5Mb
General
Fixed a crash that could occur if a VR-player was cuffed and tried to shout at a teammate or AI
Menu and UI
Removed ”Rotate player angle” in the gameplay menu on HTC Vive
Fixed an issue where VR-players could not interact with the menu in preplanning
Fixed a visual issue on skinned weapons while in the main menu