Dota 2 - Valve
* Slight performance improvements for lower end computers when inside the base
* Added a custom brambles cast indicator
Dota 2 - Valve
* Slight performance improvements for lower end computers when inside the base
* Added a custom brambles cast indicator
Dota 2 - Valve
* Fixed Heartpiercer HUD showing your hero still had bonus armor when he didn't
* Fixed an exploit that allowed you to Omnislash while using Bladefury
* Turbo: Fixed courier spawning at the creep spawn time rather than the start of the game
* Turbo: Courier now auto delivers after 2 seconds instead of 5
Dota 2 - Valve
* Fixed Heartpiercer HUD showing your hero still had bonus armor when he didn't
* Fixed an exploit that allowed you to Omnislash while using Bladefury
* Turbo: Fixed courier spawning at the creep spawn time rather than the start of the game
* Turbo: Courier now auto delivers after 2 seconds instead of 5
Dota 2 - Valve
* Turbo: Buy anywhere replaced by streamlined couriers: lightning fast, invulnerable, and automated.


* UI: As previously announced after the introduction of Panorama, we have completed deprecating Scaleform and it will no longer be available in Dota. The scaleform platform itself has been officially deprecated, and supporting only one UI framework will be an improvement to overall game stability and memory usage.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug related to The Fortified Compound and lighting arrows
  • Updated the RGL.gg Pick/Ban Prolander Participant tournament medal so it can be painted
  • Updated the localization files
Dota 2 - Valve
* Fixed being able to sell back the bonus mango for full value by forming Magic Wand
* Fixed Monkey King's Mischief to move at the new courier speed (350->380)
* Fixed True Form transformation time
* Fixed Lifesteal talents being disabled by Break
* Daily bonus heroes now show up in the main menu
* Added status duration indicator for Astral Imprisonment and Disruption
* Fixed All Random Death Match adding a TP scroll to your inventory every death
* Various workshop related bug fixes
* Fixed a regression with the herolist.txt file in custom games
* Added support for overriding the constants of Strength, Agility, and Intelligence derived stats in custom games.
Dota 2 - Valve
Today's update reduces input latency from various components in the Dota command processing system. We've reworked how the dedicated servers handle incoming messages and how the engine processes user commands, resulting in more responsiveness and less delay on your actions.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an exploit where players were getting out of bumper-car mode and ghost mode on Halloween maps
  • Fixed a rare client crash related to community server mods
  • Fixed not seeing the new flamethrower effects on some machines
  • Fixed not being able to jump after zooming with The Classic
  • Fixed the bite bodygroup for The Second Banana
  • Fixed The Rescue Ranger not drawing its attached screen properly
  • Fixed The Saxton not cloaking properly
  • Fixed a Pyro melee animation bug
  • Fixed a client hitch related to the backpack
  • Added new drop plates for The Fishcake, The Dalokohs Bar, and The Buffalo Steak Sandvich
  • Updated the Taunt Unusualifier 'Inspect' screen to display the unusual effects it will roll against when used
  • Updated the localization files
Dota 2 - Valve
* Fixed a case where player input would not be registered. If you see any further cases of this, please provide matchid and time.
* Fixed Backtrack talent being disabled by Break
* Fixed players not getting a TP scroll on start if they were disconnected
* Tree Toss can now be point targeted (impacts first unit along the way)
* Fixed X Marks The Spot self target being reduced by your own status resistance (status resistance in general only works on enemy debuffs)
* Fixed Stormbolt being inconsistently reduced by status resistance depending on the units in the AoE
...