in preparation for update 1.4.1 we will have to put the servers in maintenance mode, starting at 5:00 PM [CET]. We will do our best to keep the maintenance as short as possible.
in preparation for update 1.4.1 we will have to put the servers in maintenance mode, starting at 5:00 PM [CET]. We will do our best to keep the maintenance as short as possible.
Thank you very much for participating in our server wipe survey over the weekend! We wanted to give the community on each server the opportunity to decide how we clean up the aftermath of the recent duplication bugs.
The responses were overwhelmingly in favor of wiping the servers, either fully or partially, with some outliers here and there. We’re going to be wiping the servers based on what option received the most votes on each server, meaning some servers will be getting a partial wipe, whilst others will be getting a full wipe. Some will not be wiped at all.
To soften the blow, we’re increasing the harvesting and XP rate on the official servers for the next week, letting you quickly get your stuff and levels back.
Here’s how we’re going to wipe the servers when we patch:
Full wipe (Everything goes)
Partial wipe (Inventories and buildings go, character progression remains)
Item purge (We remove the most commonly duped items)
Thank you very much for participating in our server wipe survey over the weekend! We wanted to give the community on each server the opportunity to decide how we clean up the aftermath of the recent duplication bugs.
The responses were overwhelmingly in favor of wiping the servers, either fully or partially, with some outliers here and there. We’re going to be wiping the servers based on what option received the most votes on each server, meaning some servers will be getting a partial wipe, whilst others will be getting a full wipe. Some will not be wiped at all.
To soften the blow, we’re increasing the harvesting and XP rate on the official servers for the next week, letting you quickly get your stuff and levels back.
Here’s how we’re going to wipe the servers when we patch:
Full wipe (Everything goes)
Partial wipe (Inventories and buildings go, character progression remains)
Item purge (We remove the most commonly duped items)
That's really good news for Polish gamers because from now you can purchase Archaica at the special lower price in Poland - the country we come from! ;)
That's really good news for Polish gamers because from now you can purchase Archaica at the special lower price in Poland - the country we come from! ;)
Text changed from: Costs 1f less for each enemy creature that has died in combat (minimum cost: 7f). to: Costs 1f less for each turn you dealt damage to your opponent. (minimum cost: 5f).
Rakoan Reveler
Land cost reduced from MM to M.
Lord of Terror
Text changed from: Whenever an opposing god is dealt damage, gain that much Attack. to: Whenever a god is dealt damage, gain that much Attack.
Land cost changed from MMM to MMW.
Seed of Paradise
Life increased from 2 to 3.
Ancient Boar
Faeria cost reduced from 6f to 5f.
Land cost increased from F to FWW.
Feral Kodama
Land cost decreased from FFFF to FFW.
Mistral Guide
Land cost decreased from DDWW to DDW.
Lord of the Wastes
Stats changed from 7/3 to 6/4.
Mystic Beast
Land cost changed from LLL to LLW.
Triton Chef
Land cost decreased from LL to L.
Dream Keeper
Power increased from 1 to 2.
Imperial Engineer
Power increased from 1 to 2.
Developer commentary
We like to keep the patch notes here short and to the point, but if you'd like to hear more of our complete thoughts on these changes:
Today's update also introduced a bug to Flame Spitter, which now contains incorrect text. It should read "Gift - Deal 1 damage to an enemy." as before, and will be fixed soon.
Thank you for reading and your continued feedback.
Text changed from: Costs 1f less for each enemy creature that has died in combat (minimum cost: 7f). to: Costs 1f less for each turn you dealt damage to your opponent. (minimum cost: 5f).
Rakoan Reveler
Land cost reduced from MM to M.
Lord of Terror
Text changed from: Whenever an opposing god is dealt damage, gain that much Attack. to: Whenever a god is dealt damage, gain that much Attack.
Land cost changed from MMM to MMW.
Seed of Paradise
Life increased from 2 to 3.
Ancient Boar
Faeria cost reduced from 6f to 5f.
Land cost increased from F to FWW.
Feral Kodama
Land cost decreased from FFFF to FFW.
Mistral Guide
Land cost decreased from DDWW to DDW.
Lord of the Wastes
Stats changed from 7/3 to 6/4.
Mystic Beast
Land cost changed from LLL to LLW.
Triton Chef
Land cost decreased from LL to L.
Dream Keeper
Power increased from 1 to 2.
Imperial Engineer
Power increased from 1 to 2.
Developer commentary
We like to keep the patch notes here short and to the point, but if you'd like to hear more of our complete thoughts on these changes:
Today's update also introduced a bug to Flame Spitter, which now contains incorrect text. It should read "Gift - Deal 1 damage to an enemy." as before, and will be fixed soon.
Thank you for reading and your continued feedback.