Divinity: Original Sin 2 - Definitive Edition - Larian_Octaaf
Hi everyone,

Unfortunately, we introduced new issues with our big patch from last week. Thanks to feedback via our support channel and forums, we were able to track down and fix the following problems:

  • When the host or client had the Elemental Affinity talent, and the host was standing in a surface, the client's skillbars would be empty after loading a savegame
  • After updating the stats of the Hanal Lechet Axe, some players reported it disappearing completely, instead of returning to the inventory as intended. This was due to an error in updating stats on off-hand slot weapons. This is now fixed, but unfortunately, this does not return the axe automatically.

If you have continued your journey through Rivellon without the axe and would like it restored, please contact our support team at supportdos2@larian.com.

We apologize for the inconvenience the issues have caused.
Divinity: Original Sin 2 - Definitive Edition - Larian_Octaaf
Hi everyone,

Unfortunately, we introduced new issues with our big patch from last week. Thanks to feedback via our support channel and forums, we were able to track down and fix the following problems:

  • When the host or client had the Elemental Affinity talent, and the host was standing in a surface, the client's skillbars would be empty after loading a savegame
  • After updating the stats of the Hanal Lechet Axe, some players reported it disappearing completely, instead of returning to the inventory as intended. This was due to an error in updating stats on off-hand slot weapons. This is now fixed, but unfortunately, this does not return the axe automatically.

If you have continued your journey through Rivellon without the axe and would like it restored, please contact our support team at supportdos2@larian.com.

We apologize for the inconvenience the issues have caused.
Marble Run - Sergey Patyuk
What's fixed.

1. Fixed an issue with the removal of "Interface Transparency". When the delete mode is enabled, if you select another item, the element behind the button is deleted.

2. In the delete mode, when you hover the mouse over the object, it turns red.

3. When you press the item selection button or go to the menu. The delete mode is disabled automatically.

Special thanks to the user foofaraw for his invaluable help.
Marble Run - Sergey Patyuk
What's fixed.

1. Fixed an issue with the removal of "Interface Transparency". When the delete mode is enabled, if you select another item, the element behind the button is deleted.

2. In the delete mode, when you hover the mouse over the object, it turns red.

3. When you press the item selection button or go to the menu. The delete mode is disabled automatically.

Special thanks to the user foofaraw for his invaluable help.
Community Announcements - talentplace
You might be interested in the concept of our new project – simulator of the bus driver.

We have been working on it for already a year and we are going to soon publish it in the early access. Several buses are already developed, as well as the city itself, the passenger flow and the system of urban traffic (it is different from Why City).

Real Moscow region, Serpukhov, has inspired us to create the place of action (by the way, it has also become the prototype of a small town in VCB Why City). Therefore, you can see the same city as in Why City, only much better. So far, we use it as the bus simulator, but who knows what we’ll come up with in the future ;)

If you are interested in the project, see the details here:
Link to page of the game in Steam
Link to the group of the game in VK social network
Our twitter
KishMish Games studio in VK social network



By the way, if you think that we have decided not to deal with the further development of VCB Why City, you are wrong – right now we are preparing a big surprise for you and we will soon tell you about this :)
Community Announcements - talentplace
You might be interested in the concept of our new project – simulator of the bus driver.

We have been working on it for already a year and we are going to soon publish it in the early access. Several buses are already developed, as well as the city itself, the passenger flow and the system of urban traffic (it is different from Why City).

Real Moscow region, Serpukhov, has inspired us to create the place of action (by the way, it has also become the prototype of a small town in VCB Why City). Therefore, you can see the same city as in Why City, only much better. So far, we use it as the bus simulator, but who knows what we’ll come up with in the future ;)

If you are interested in the project, see the details here:
Link to page of the game in Steam
Link to the group of the game in VK social network
Our twitter
KishMish Games studio in VK social network



By the way, if you think that we have decided not to deal with the further development of VCB Why City, you are wrong – right now we are preparing a big surprise for you and we will soon tell you about this :)
Fantasia of the Wind - 风之幻想曲 - 柏风铃
--- 修复了瓦纳兹监牢北部有个守卫行为诡异的问题
--- 修复了第五章进入冒险者协会2层会卡死的问题
--- 修复了古树之森走格子谜题会走出去的问题
--- 修复了一个npc胡说八道的问题……
--- 修改了一个谜题逻辑的底层(不影响正常游戏)

--- 现在瓦纳兹监牢里多了一个倒霉的NPC,他可能会对玩家通关有帮助
--- 为更新第五章支线任务做一些必要的准备

感谢您对本游戏的支持,如果有什么游戏上的问题,您可以在讨论区反馈,或者加入我们的玩家群(QQ):544907793。我们会尽快进行回复~
Fantasia of the Wind - 风之幻想曲 - 柏风铃
--- 修复了瓦纳兹监牢北部有个守卫行为诡异的问题
--- 修复了第五章进入冒险者协会2层会卡死的问题
--- 修复了古树之森走格子谜题会走出去的问题
--- 修复了一个npc胡说八道的问题……
--- 修改了一个谜题逻辑的底层(不影响正常游戏)

--- 现在瓦纳兹监牢里多了一个倒霉的NPC,他可能会对玩家通关有帮助
--- 为更新第五章支线任务做一些必要的准备

感谢您对本游戏的支持,如果有什么游戏上的问题,您可以在讨论区反馈,或者加入我们的玩家群(QQ):544907793。我们会尽快进行回复~
Oct 31, 2017
CLASH - Ultima Games


Congratulations to our top 10 of Season 3.
Oct 31, 2017
CLASH - Ultima Games


Congratulations to our top 10 of Season 3.
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