Invisible Apartment - milan.kazarka.office


Crystal Chameleon, our next cyberpunk visual novel is now live on Kickstarter! :) Please support us at https://www.kickstarter.com/projects/vysoko/crystal-chameleon-visual-novel


Invisible Apartment - milan.kazarka.office


Crystal Chameleon, our next cyberpunk visual novel is now live on Kickstarter! :) Please support us at https://www.kickstarter.com/projects/vysoko/crystal-chameleon-visual-novel


SteamHammerVR - The Rogue Apprentice - GamestormVR


Oh WOW! There is so much exciting and cool stuff in V1.4.0, we cannot wait to hear your feedback!

EASY means EASY
We have listened to your feedback and we have to put our hands up and admit that we really buggered it up!

SteamHammerVR has three settings; EASY, MEDIUM and HARD but it turns out that they basically may as well have been labelled EXTREMELY CHALLENGING, DIE DIE DIE and HA HA HA HA NO CHANCE SUCKER!!!

So in Version 1.4.0 Easy means Easy, in fact, it is so easy that we are supremely confident that at least one of you can make it past Mission Four....YES! NOBODY has yet made it past Mission Four of the Eleven Story Mode Missions, which means that you have all been missing out on some totally stunning (albeit foggy) parts of London, not to mention a great story! How stupid do we feel? Pretty stupid, Welcome to Dumbass Central :-)



So along with all the new the changes, the Audio Hints switched on and the 'Hintenburg' Mini Airship to guide your way, you can go in now and play the whole game on EASY or for the masochists among you, you can try it on hard!



ENGLISH SUBTITLES
There is quite a lot of jolly English banter and idioms in the game dialogue that some may not be very familiar with, as such the entire game can now be played with English Subtitles!

CHINESE VERSION & SUBTITLES 中文版和字幕
We have included our first full translation of the SteamHammerVR into Simplified Chinese. How cool is that? It's just a shame we didn't keep the interpreter long enough to write this update in Chinese!!!



ADDED BUGS SOME TAKEN OUT
Massive sweep of the game to clear out some niggling bugs a few of you may have encountered, plus we put a few bugs in...Automaton types, not like code bugs, that would be very silly!

OTHER IMPROVEMENTS
  • Total Framework Rebuild for Future HMD Support
  • Dominant Hand Option
  • Advanced Topiary Design
  • Even More 3D Spatial Audio Enhancements
  • Bench Plaque Humour Auto Generation & Deployment
  • HeroLite™ Enhanced Gameplay
  • Over 112 Devilishly Subtle Enhancements, Tweaks and Improvements that when you spot them you will go, "Oh WOW! That is so damn cool! We love you guys! I am SO sharing this with EVERYBODY!"
SteamHammerVR - The Rogue Apprentice - GamestormVR


Oh WOW! There is so much exciting and cool stuff in V1.4.0, we cannot wait to hear your feedback!

EASY means EASY
We have listened to your feedback and we have to put our hands up and admit that we really buggered it up!

SteamHammerVR has three settings; EASY, MEDIUM and HARD but it turns out that they basically may as well have been labelled EXTREMELY CHALLENGING, DIE DIE DIE and HA HA HA HA NO CHANCE SUCKER!!!

So in Version 1.4.0 Easy means Easy, in fact, it is so easy that we are supremely confident that at least one of you can make it past Mission Four....YES! NOBODY has yet made it past Mission Four of the Eleven Story Mode Missions, which means that you have all been missing out on some totally stunning (albeit foggy) parts of London, not to mention a great story! How stupid do we feel? Pretty stupid, Welcome to Dumbass Central :-)



So along with all the new the changes, the Audio Hints switched on and the 'Hintenburg' Mini Airship to guide your way, you can go in now and play the whole game on EASY or for the masochists among you, you can try it on hard!



ENGLISH SUBTITLES
There is quite a lot of jolly English banter and idioms in the game dialogue that some may not be very familiar with, as such the entire game can now be played with English Subtitles!

CHINESE VERSION & SUBTITLES 中文版和字幕
We have included our first full translation of the SteamHammerVR into Simplified Chinese. How cool is that? It's just a shame we didn't keep the interpreter long enough to write this update in Chinese!!!



ADDED BUGS SOME TAKEN OUT
Massive sweep of the game to clear out some niggling bugs a few of you may have encountered, plus we put a few bugs in...Automaton types, not like code bugs, that would be very silly!

OTHER IMPROVEMENTS
  • Total Framework Rebuild for Future HMD Support
  • Dominant Hand Option
  • Advanced Topiary Design
  • Even More 3D Spatial Audio Enhancements
  • Bench Plaque Humour Auto Generation & Deployment
  • HeroLite™ Enhanced Gameplay
  • Over 112 Devilishly Subtle Enhancements, Tweaks and Improvements that when you spot them you will go, "Oh WOW! That is so damn cool! We love you guys! I am SO sharing this with EVERYBODY!"
Oct 26, 2017
Florensia - yurii05


Dear Players,

From the 27th of October 2017 0:00 CEST until the 2nd of November 2017 23:59 CEST, you will receive an additional 25% AP on all AP purchases you started within that time!

Your Florensia Team
Oct 26, 2017
Florensia - yurii05 [GG]


Dear Players,

From the 27th of October 2017 0:00 CEST until the 2nd of November 2017 23:59 CEST, you will receive an additional 25% AP on all AP purchases you started within that time!

Your Florensia Team
Oct 26, 2017
Exorcism: Case Zero - Pippala Games
Kingdom Come: Deliverance - Warhorse_JiriRydl


In the new development update Creative Director Daniel Vávra and Lead Designer Viktor Bocan delve into the combat system of Kingdom Come: Deliverance. The system offers a variety of weapons, attacks, counters and moves during the intense fights within the game.

When designing the combat the goal was to create an immersive, sophisticated melee system that is intuitive and accessible at the same time - The result is an outstanding and realistic fighting experience!

Watch new video on YouTube!

https://youtu.be/3c_ANy-4TS4
Kingdom Come: Deliverance - Warhorse_JiriRydl


In the new development update Creative Director Daniel Vávra and Lead Designer Viktor Bocan delve into the combat system of Kingdom Come: Deliverance. The system offers a variety of weapons, attacks, counters and moves during the intense fights within the game.

When designing the combat the goal was to create an immersive, sophisticated melee system that is intuitive and accessible at the same time - The result is an outstanding and realistic fighting experience!

Watch new video on YouTube!

https://youtu.be/3c_ANy-4TS4
Oct 26, 2017
Exorcism: Case Zero - Pippala Games
...