World of Tanks Blitz - TOG II*


We prepared two new vehicles especially for you. The first vehicle is a modification of the T49 equipped with antitank guided missiles. Yes, you read that right: GUIDED missiles! The second one is the brand-new Tier IX KpfPz 70 tank. It's not a toy. Therefore, we'll start with checking your gunnery skills and only then will we entrust the best commanders with the KpfPz 70. As they say "Train as you fight!"
http://steamcommunity.com/sharedfiles/filedetails/?id=1118239903
The game event will take place from August 23 to September 20 and consist of several parts. During the Missile Exercise you will have an opportunity to win containers and the main reward: the enriched Tier IX KpfPz 70 tank.

The Leaderboard and Combat Sigils
Every day, from August 23, 12:00 am (GMT), to September 6, 12:00 am (GMT), you will receive Combat Sigils for the first five battles that you win on Tier V to X vehicles in random, rating, or tournament battles:
  • The more damage you deal, the more Combat Sigils you get.
  • Dealing one point of damage on a Tier X vehicle will bring you one Combat Sigil.
  • Since the average damage dealt by Tier V to IX vehicles is lower, we will use multiplying factors. These factors will help decrease the gap between players using high-tier vehicles and those who don't have them. Anyway, a larger number of Combat Sigils can be more easily gained on Tier X vehicles.
  • Premium Account and boosters won't affect the number of Combat Sigils.
After you collect 8,000 Combat Sigils, you'll get onto the leaderboard on our website and be able to compete for rewards. The data on the leaderboard will be updated every five minutes. If several players have an equal number of Combat Sigils, the player who earned them earlier will be on top.

After September 6, 12:00 am (GMT), the 1,000 players with the most Combat Sigils will be awarded the enriched Tier IX KpfPz 70 tank with legendary camo, 6 pieces of unlocked equipment, and a slot in the Garage.

Depending on their results, other participants who got onto the leaderboard will receive standard and special containers, which will bring them closer to the grand prize — the Tier IX KpfPz 70.

Awarding stages and Orders
From August 23, 12:00 am (GMT), to September 6, 12:00 am (GMT), you will receive Orders for completing missions. Completing missions on Tier V to X vehicles will bring you a larger number of Orders compared to Tier I to IV vehicles. Premium Account and boosters won't affect the number of Orders.

You need Orders to complete awarding stages of the game event. This time, the stages are not interrelated, and you can select a desired award: Gold, Free Experience, Spare Parts, various boosters, certificates for a slot, Premium Account, and standard or special containers.



You won't be able to receive Orders after September 6, 12:00 (GMT). The rest of the stages (except two stages in the middle) can only be completed using Gold.

T49 ATM
You will temporarily receive a Tier VII vehicle with the unique game mechanics of the T49 ATM for completing the lower part of the middle stage.

You will receive the vehicle with unlocked equipment and a garage slot. The T49 ATM tank will be removed from your Garage after the end of the game event, but you will keep the garage slot used for this tank.





In terms of its characteristics, the tank resembles the T49. The main difference is its gun. It has a longer loading time and fires missiles, which fly directly where you guide them due to the absence of dispersion. Additionally, the Commander of the T49 ATM can correct the trajectory of the missile. While in the air, the missile will follow your reticle that is always located in the center of the screen (don't mistake it for the aiming circle). It looks like this:



These mechanics allow you to fire from behind a hill or around a corner and hit the cabin of an inattentive tank destroyer from above. On the other hand, it your target is located within your visual range, you'll have to track it with your reticle in order to keep the missile along the desired route. As you can see, you'll need to get used to using such an unusual gun.

The T49 ATM is more difficult to master compared to other vehicles, so we recommend that you get it as early as possible and play as many battles as you can on this tank. It may well be that you won't get a second chance.



Containers and Charms for the KpfPz 70
You can get Standard and Special Containers during Missile Exercise. You can win them on the leaderboard, earn them for Orders, or purchase them in the Store.

Each Container contains random awards (Special Containers contain a larger amount of awards): Premium Tier III to V vehicles, Credits, Gold, boosters, or certificates for Premium Account.

In addition to basic awards, you will always find Charms for the KpfPz 70 in each Container:
  • A Standard Container contains from 25 to 5,500 Charms. More frequent amounts are 25, 50, 75, and 150 Charms.
  • A Special Container contains from 100 to 5,500 Charms. More frequent amounts are 100, 125, 150, and 250 Charms.
The maximum of 5,500 Charms in a single container has been chosen for a reason. That is the very number of Charms you need to collect to earn the enriched Tier IX KpfPz 70 tank with six pieces of unlocked equipment and a slot in the Garage. Therefore, all containers get you closer to the grand prize!

KpfPz 70
A 1960s joint project of US and German engineers, also known as the MBT-70. Due to disagreements between the parties, this vehicle was never put to mass production. Later the project was divided into two national programs.

You can get the enriched Tier IX KpfPz 70 tank in two ways: become one of the first thousand players who earned the largest number of Combat Sigils or collect 5,500 Charms.





In the game, the KpfPz 70 inherited the armor of US vehicles: a light hull and a robust turret that allows you to fire from cover exposing only your forehead. The vehicle has an average speed and boasts an effective power-to-weight ratio for a heavy tank. It's equipped with a 152-mm gun. The gun cannot boast a high rate of fire, but it's quite powerful: 560 points of damage in a single shot!

In terms of farming, the KpfPz 70 is not as effective in earning Credits as, for example, the Löwe. At the same time, this tank is not as costly as researchable Tier IX vehicles. The earning performance of the KpfPz 70 is similar to enriched Tier IX vehicles. It allows you to play comfortably, cover your expenses and even earn a little.

This tank comes with a slot in the Garage and unlocked Tier I and II equipment. If you win the KpfPz 70 in the leaderboard (for Combat Sigils), you'll also get the legendary Steel Cavalry camo. Those who earned the KpfPz 70 for Charms will be able to unlock the legendary camouflage for 2,100 of gold before September 20.



See you in the Missile Exercise! We wish you successful battles and bountiful containers!
World of Tanks Blitz - TOG II*


We prepared two new vehicles especially for you. The first vehicle is a modification of the T49 equipped with antitank guided missiles. Yes, you read that right: GUIDED missiles! The second one is the brand-new Tier IX KpfPz 70 tank. It's not a toy. Therefore, we'll start with checking your gunnery skills and only then will we entrust the best commanders with the KpfPz 70. As they say "Train as you fight!"
http://steamcommunity.com/sharedfiles/filedetails/?id=1118239903
The game event will take place from August 23 to September 20 and consist of several parts. During the Missile Exercise you will have an opportunity to win containers and the main reward: the enriched Tier IX KpfPz 70 tank.

The Leaderboard and Combat Sigils
Every day, from August 23, 12:00 am (GMT), to September 6, 12:00 am (GMT), you will receive Combat Sigils for the first five battles that you win on Tier V to X vehicles in random, rating, or tournament battles:
  • The more damage you deal, the more Combat Sigils you get.
  • Dealing one point of damage on a Tier X vehicle will bring you one Combat Sigil.
  • Since the average damage dealt by Tier V to IX vehicles is lower, we will use multiplying factors. These factors will help decrease the gap between players using high-tier vehicles and those who don't have them. Anyway, a larger number of Combat Sigils can be more easily gained on Tier X vehicles.
  • Premium Account and boosters won't affect the number of Combat Sigils.
After you collect 8,000 Combat Sigils, you'll get onto the leaderboard on our website and be able to compete for rewards. The data on the leaderboard will be updated every five minutes. If several players have an equal number of Combat Sigils, the player who earned them earlier will be on top.

After September 6, 12:00 am (GMT), the 1,000 players with the most Combat Sigils will be awarded the enriched Tier IX KpfPz 70 tank with legendary camo, 6 pieces of unlocked equipment, and a slot in the Garage.

Depending on their results, other participants who got onto the leaderboard will receive standard and special containers, which will bring them closer to the grand prize — the Tier IX KpfPz 70.

Awarding stages and Orders
From August 23, 12:00 am (GMT), to September 6, 12:00 am (GMT), you will receive Orders for completing missions. Completing missions on Tier V to X vehicles will bring you a larger number of Orders compared to Tier I to IV vehicles. Premium Account and boosters won't affect the number of Orders.

You need Orders to complete awarding stages of the game event. This time, the stages are not interrelated, and you can select a desired award: Gold, Free Experience, Spare Parts, various boosters, certificates for a slot, Premium Account, and standard or special containers.



You won't be able to receive Orders after September 6, 12:00 (GMT). The rest of the stages (except two stages in the middle) can only be completed using Gold.

T49 ATM
You will temporarily receive a Tier VII vehicle with the unique game mechanics of the T49 ATM for completing the lower part of the middle stage.

You will receive the vehicle with unlocked equipment and a garage slot. The T49 ATM tank will be removed from your Garage after the end of the game event, but you will keep the garage slot used for this tank.





In terms of its characteristics, the tank resembles the T49. The main difference is its gun. It has a longer loading time and fires missiles, which fly directly where you guide them due to the absence of dispersion. Additionally, the Commander of the T49 ATM can correct the trajectory of the missile. While in the air, the missile will follow your reticle that is always located in the center of the screen (don't mistake it for the aiming circle). It looks like this:



These mechanics allow you to fire from behind a hill or around a corner and hit the cabin of an inattentive tank destroyer from above. On the other hand, it your target is located within your visual range, you'll have to track it with your reticle in order to keep the missile along the desired route. As you can see, you'll need to get used to using such an unusual gun.

The T49 ATM is more difficult to master compared to other vehicles, so we recommend that you get it as early as possible and play as many battles as you can on this tank. It may well be that you won't get a second chance.



Containers and Charms for the KpfPz 70
You can get Standard and Special Containers during Missile Exercise. You can win them on the leaderboard, earn them for Orders, or purchase them in the Store.

Each Container contains random awards (Special Containers contain a larger amount of awards): Premium Tier III to V vehicles, Credits, Gold, boosters, or certificates for Premium Account.

In addition to basic awards, you will always find Charms for the KpfPz 70 in each Container:
  • A Standard Container contains from 25 to 5,500 Charms. More frequent amounts are 25, 50, 75, and 150 Charms.
  • A Special Container contains from 100 to 5,500 Charms. More frequent amounts are 100, 125, 150, and 250 Charms.
The maximum of 5,500 Charms in a single container has been chosen for a reason. That is the very number of Charms you need to collect to earn the enriched Tier IX KpfPz 70 tank with six pieces of unlocked equipment and a slot in the Garage. Therefore, all containers get you closer to the grand prize!

KpfPz 70
A 1960s joint project of US and German engineers, also known as the MBT-70. Due to disagreements between the parties, this vehicle was never put to mass production. Later the project was divided into two national programs.

You can get the enriched Tier IX KpfPz 70 tank in two ways: become one of the first thousand players who earned the largest number of Combat Sigils or collect 5,500 Charms.





In the game, the KpfPz 70 inherited the armor of US vehicles: a light hull and a robust turret that allows you to fire from cover exposing only your forehead. The vehicle has an average speed and boasts an effective power-to-weight ratio for a heavy tank. It's equipped with a 152-mm gun. The gun cannot boast a high rate of fire, but it's quite powerful: 560 points of damage in a single shot!

In terms of farming, the KpfPz 70 is not as effective in earning Credits as, for example, the Löwe. At the same time, this tank is not as costly as researchable Tier IX vehicles. The earning performance of the KpfPz 70 is similar to enriched Tier IX vehicles. It allows you to play comfortably, cover your expenses and even earn a little.

This tank comes with a slot in the Garage and unlocked Tier I and II equipment. If you win the KpfPz 70 in the leaderboard (for Combat Sigils), you'll also get the legendary Steel Cavalry camo. Those who earned the KpfPz 70 for Charms will be able to unlock the legendary camouflage for 2,100 of gold before September 20.



See you in the Missile Exercise! We wish you successful battles and bountiful containers!
Aug 23, 2017
Starship Corporation - Ratakari
Version. 1.6.6:

- removed the debug function from the A key
Aug 23, 2017
Starship Corporation - Ratakari
Version. 1.6.6:

- removed the debug function from the A key
Aerofly FS 2 Flight Simulator - drhotwing1
Greetings Flight Simmers,

After taking a small breath of fresh air the team has been back to work preparing the next update that will not only improve upon some recently released functions but also added a few more improvements. And of course fixed some stuff as well. Here’s a list of what you will see in the upcoming update today:

* Changed autopilot improved LOC tracking, now uses a calculated lateral offset, not deflection angle
* Changed autopilot / flight director LOC stays engaged when autopilot disconnects
* Changed Fly by wire implemented C* law, modified flight phase transitions, pitch trim reset after touch down now smoother, nz load protection.
* Changed FBW bank protection, how the aircraft rolls back to 33deg when stick released, softer pitch attitude stop, over speed protection now targets VMO + 15kts when stick full down, VMO when released.
* Changed FBW angle of attack protection now internally also controls only angle of attack, aileron compensates asymmetries better
* Changed wheel simulation: improved ground handling, idle taxiing and improved brake control. Q400 one engine taxiing now possible.
* Added parking brake
* Added deformable wheel animation
* Added thrust lever sealing lip animations for Q400 and F18, more to come
* Fixed A320 fixed auto-brake now disables 5 seconds after lift off, correct ECAM page displayed after lift off during gear retraction, PFD now displays correct ground phase
* Changed ASG29 improved flight model: more realistic behavior to flap, added pitch trim synchronization on AP disconnect button (force trim), reduced drag from landing gear, fine tuned glide performance for current weight (no water)
* Changed pressure settings in airliners are not automatically set to either STD or QNH when initialized in air or ground.
* Fixed B737 localizer now displays correctly
* Changed B747 flight physics to be less sensitive to throttle, better flare dynamics
* Changed B747 updated cockpit 3D model with new textures, newly modeled switches and buttons
* Fixed B747 some bugs in VNAV, placing the 747 near the route should now correctly resume VNAV PATH
* Added F18 high and low sensitivity nose wheel steering, toggled per AP disconnect (same button in real world)
* Changed Q400 decreased nose gear steering speed to be more realistic, decreased drag on approach, more realistic cruise drag
* Changed Q400 increased full flap pitch attitude, decreased pitch attitude for others
* Fixed Q400 a bug in the REDUCED NP LANDING, a bug in the pitch trim runaway detection, is now sensitive to autopilot pitch trim changes
* Fixed Q400 master caution and master warning, now re triggers when a new warning comes up
* Fixed Q400 a bug in the formatted ILS view
* Changed Q400 increased stall trigger margin for full flaps
* Changed Q400 right side MFD to display system pages per default

We have also added support for FSWidgets (http://fswidgets.com/shop/index.php)
which can now be enabled from within the settings menu.

As always, we wish to thank you for your support and patience while we aim to deliver you a realistic and professional flight simulator.
Aerofly FS 2 Flight Simulator - drhotwing1
Greetings Flight Simmers,

After taking a small breath of fresh air the team has been back to work preparing the next update that will not only improve upon some recently released functions but also added a few more improvements. And of course fixed some stuff as well. Here’s a list of what you will see in the upcoming update today:

* Changed autopilot improved LOC tracking, now uses a calculated lateral offset, not deflection angle
* Changed autopilot / flight director LOC stays engaged when autopilot disconnects
* Changed Fly by wire implemented C* law, modified flight phase transitions, pitch trim reset after touch down now smoother, nz load protection.
* Changed FBW bank protection, how the aircraft rolls back to 33deg when stick released, softer pitch attitude stop, over speed protection now targets VMO + 15kts when stick full down, VMO when released.
* Changed FBW angle of attack protection now internally also controls only angle of attack, aileron compensates asymmetries better
* Changed wheel simulation: improved ground handling, idle taxiing and improved brake control. Q400 one engine taxiing now possible.
* Added parking brake
* Added deformable wheel animation
* Added thrust lever sealing lip animations for Q400 and F18, more to come
* Fixed A320 fixed auto-brake now disables 5 seconds after lift off, correct ECAM page displayed after lift off during gear retraction, PFD now displays correct ground phase
* Changed ASG29 improved flight model: more realistic behavior to flap, added pitch trim synchronization on AP disconnect button (force trim), reduced drag from landing gear, fine tuned glide performance for current weight (no water)
* Changed pressure settings in airliners are not automatically set to either STD or QNH when initialized in air or ground.
* Fixed B737 localizer now displays correctly
* Changed B747 flight physics to be less sensitive to throttle, better flare dynamics
* Changed B747 updated cockpit 3D model with new textures, newly modeled switches and buttons
* Fixed B747 some bugs in VNAV, placing the 747 near the route should now correctly resume VNAV PATH
* Added F18 high and low sensitivity nose wheel steering, toggled per AP disconnect (same button in real world)
* Changed Q400 decreased nose gear steering speed to be more realistic, decreased drag on approach, more realistic cruise drag
* Changed Q400 increased full flap pitch attitude, decreased pitch attitude for others
* Fixed Q400 a bug in the REDUCED NP LANDING, a bug in the pitch trim runaway detection, is now sensitive to autopilot pitch trim changes
* Fixed Q400 master caution and master warning, now re triggers when a new warning comes up
* Fixed Q400 a bug in the formatted ILS view
* Changed Q400 increased stall trigger margin for full flaps
* Changed Q400 right side MFD to display system pages per default

We have also added support for FSWidgets (http://fswidgets.com/shop/index.php)
which can now be enabled from within the settings menu.

As always, we wish to thank you for your support and patience while we aim to deliver you a realistic and professional flight simulator.
Skara - The Blade Remains - Knighty Blade


Welcome, survivors!

Skara is present at Gamescom 2017 (Cologne) until the 26th of August. You can find us in the Indie Arena Booth 2017, a special space located in Hall 10.1.

This will be an inestimable opportunity for us to meet the community and to stand out in front of different medias.

If you are there, join us with other survivors and speak face with the two co-founders of Skara. You will be able to play our latest public version against other players.

We hope that you are enjoying your summer,

The Skara Team
Awesomenauts - the 2D moba - Mitaki
As we continue to celebrate the fifth anniversary of Awesomenauts on Steam this month, this week is probably the most awesome of them all! All players are able to try out every single 'Naut in the game, including the recently released Commander Rocket, this entire week!

Awesomenauts has a roster of 32 diverse characters and this is your chance to take all of them for a spin. Try out a new character in online matches or try out cool character-specific mods that you were never able to try before!

We hope to see you online!

If you're attending Gamescom this week, make sure to visit the Awesomenauts booth in Hall 10.1, booth A41, register for a free Roboscoop key, meet the devs, and win cool prizes. See you there!
Awesomenauts - the 2D moba - Mitaki
As we continue to celebrate the fifth anniversary of Awesomenauts on Steam this month, this week is probably the most awesome of them all! All players are able to try out every single 'Naut in the game, including the recently released Commander Rocket, this entire week!

Awesomenauts has a roster of 32 diverse characters and this is your chance to take all of them for a spin. Try out a new character in online matches or try out cool character-specific mods that you were never able to try before!

We hope to see you online!

If you're attending Gamescom this week, make sure to visit the Awesomenauts booth in Hall 10.1, booth A41, register for a free Roboscoop key, meet the devs, and win cool prizes. See you there!
Aug 23, 2017
JASEM: Just Another Shooter with Electronic Music - messia_stas
Small video of testing the fight with one of the bosses:

https://www.youtube.com/watch?v=8ZZRp3C9Bz8
...