Jul 11, 2017
BrainBread 2 - Pretador
Server owners please update your servers!

Code
Base
  • Added the latest SDK 2013 MP bins.

Gamemodes
  • Decreased weapon removal time in Deathmatch to 45 sec.
  • Propane tanks will now be removed after 15 sec in PvE and after 35 sec in PvP. (was 12 before, regardless of gamemode)

NPCs
  • You can no longer insta kill Bandit npcs under certain circumstances.
  • Reverted AI state ALERT force for Bandit npcs.
  • Minor AI changes.
  • Added a new default soundset for Fred.

Players & Skills
  • Dropped inventory items should no longer clip with the world.
  • Flashlight will no longer be turned off when you switch/drop weapons if it was initially enabled before switching / dropping a wep.
  • Bash damage values will no longer scale crazy.
  • Kick damage values will no longer scale crazy either.
  • Minor lag compensation distance fix.
  • Fixed potential thirdperson anims not playing bug.
  • Bash anims will now be smoothed out in thirdperson like the other melee anims.
  • Players should no longer get stuck in slide mode. (animation)
  • Fixed un-stuck algorithm, sometimes when you for example activated Reality Phase or became infected you would risk being thrown into a solid area, if you were crouching in a tiny area.
  • Dropped ammo will be removed on death / disconnect, in order to prevent entity spamming. (the ammo associated to the player who dropped it)
  • Added ammo drop delay, you may now only drop ammo every sec.
  • You can no longer create any votes when the game hasn't yet begun.

HUD & VGUI
  • The main-menu will no longer reset whenever you die or the round restarts/starts.
  • Fixed decimal approximations on the sliders @ Options. Removed decimals for sliders which would only use integer values.
  • Added gamemode hint tooltip in Create a Game under the Gamemode info.

Maps
  • Added G36C to Termoil.
  • Fixed global door sounds in Termoil.
  • Fixed Bandits being SUPER lazy in Termoil.
  • Fixed some exploit in Laststand which would make it stuck on a certain objective.
  • Fixed the Tutorial being almost unbeatable due to skill nerfs from the last patch, SORRY FOR THE INCONVENIENCE!

Balancing
  • Increased Speed skill from 2.5 to 3.0.
Jul 11, 2017
BrainBread 2 - Pretador
Server owners please update your servers!

Code
Base
  • Added the latest SDK 2013 MP bins.

Gamemodes
  • Decreased weapon removal time in Deathmatch to 45 sec.
  • Propane tanks will now be removed after 15 sec in PvE and after 35 sec in PvP. (was 12 before, regardless of gamemode)

NPCs
  • You can no longer insta kill Bandit npcs under certain circumstances.
  • Reverted AI state ALERT force for Bandit npcs.
  • Minor AI changes.
  • Added a new default soundset for Fred.

Players & Skills
  • Dropped inventory items should no longer clip with the world.
  • Flashlight will no longer be turned off when you switch/drop weapons if it was initially enabled before switching / dropping a wep.
  • Bash damage values will no longer scale crazy.
  • Kick damage values will no longer scale crazy either.
  • Minor lag compensation distance fix.
  • Fixed potential thirdperson anims not playing bug.
  • Bash anims will now be smoothed out in thirdperson like the other melee anims.
  • Players should no longer get stuck in slide mode. (animation)
  • Fixed un-stuck algorithm, sometimes when you for example activated Reality Phase or became infected you would risk being thrown into a solid area, if you were crouching in a tiny area.
  • Dropped ammo will be removed on death / disconnect, in order to prevent entity spamming. (the ammo associated to the player who dropped it)
  • Added ammo drop delay, you may now only drop ammo every sec.
  • You can no longer create any votes when the game hasn't yet begun.

HUD & VGUI
  • The main-menu will no longer reset whenever you die or the round restarts/starts.
  • Fixed decimal approximations on the sliders @ Options. Removed decimals for sliders which would only use integer values.
  • Added gamemode hint tooltip in Create a Game under the Gamemode info.

Maps
  • Added G36C to Termoil.
  • Fixed global door sounds in Termoil.
  • Fixed Bandits being SUPER lazy in Termoil.
  • Fixed some exploit in Laststand which would make it stuck on a certain objective.
  • Fixed the Tutorial being almost unbeatable due to skill nerfs from the last patch, SORRY FOR THE INCONVENIENCE!

Balancing
  • Increased Speed skill from 2.5 to 3.0.
Moekuri: Adorable + Tactical SRPG - Culture Select
大家好!关于上一次的公告,我们不小心把五月发过的内容又重新发了一遍,实在是太抱歉了!

今天这次公告是想要给大家一个中文版本的进度报告噢!

在下方我们发布了一个短视频,视频中大家可以看到一些中文版游戏的第一章节中的内容:

https://www.youtube.com/watch?v=F6WR27OHo1c
我们整个团队里只有一名中国成员,所以工作量确实是蛮大的,但是我们确实有意识到这边发布公告和回复不是很勤,在此对大家深表歉意。正如我们的公司名字所寓意的,我们希望能够打破语言和文化的屏障,将游戏以尽可能多的语言呈献给不同地区的玩家,这是我们第一次进行中文的本地化,进度确实不如我们预期中的那么快,所以想要在这里和大家道歉,真的很不好意思。看到大家都很期待莫库里的中文版本,并且愿意支持小公司的独立游戏,我们真的很开心,谢谢大家!

我们计划在未来几周内发布中文版本,我们知道大家已经等了很久了,但是这边确实是想要确保游戏有尽可能少的bug,等我们测试工作做完之后会立刻发布更新,希望大家届时也可以支持我们~!

同时希望大家喜欢本作里可爱的美少女们噢~苏苏即是正义!

- Culture Select团队
Moekuri: Adorable + Tactical SRPG - Culture Select
大家好!关于上一次的公告,我们不小心把五月发过的内容又重新发了一遍,实在是太抱歉了!

今天这次公告是想要给大家一个中文版本的进度报告噢!

在下方我们发布了一个短视频,视频中大家可以看到一些中文版游戏的第一章节中的内容:

https://www.youtube.com/watch?v=F6WR27OHo1c
我们整个团队里只有一名中国成员,所以工作量确实是蛮大的,但是我们确实有意识到这边发布公告和回复不是很勤,在此对大家深表歉意。正如我们的公司名字所寓意的,我们希望能够打破语言和文化的屏障,将游戏以尽可能多的语言呈献给不同地区的玩家,这是我们第一次进行中文的本地化,进度确实不如我们预期中的那么快,所以想要在这里和大家道歉,真的很不好意思。看到大家都很期待莫库里的中文版本,并且愿意支持小公司的独立游戏,我们真的很开心,谢谢大家!

我们计划在未来几周内发布中文版本,我们知道大家已经等了很久了,但是这边确实是想要确保游戏有尽可能少的bug,等我们测试工作做完之后会立刻发布更新,希望大家届时也可以支持我们~!

同时希望大家喜欢本作里可爱的美少女们噢~苏苏即是正义!

- Culture Select团队
Lost Castle / 失落城堡 - Old Hunter_HB
Fixes:
  • A bug that causes incorrect speed
  • A bug concerning Mirror of Uoy
  • Preset dialogues error
  • Some effect errors
  • A bug with Compendium unlocking


Optimizations:
  • Improved Local Co-op UI
  • Improved server connection
  • Xbox One S controller support
  • You can see recent Online Co-op partners now


Thanks,
Hunter Studio and Another Indie
Lost Castle / 失落城堡 - Old Hunter_HB
Fixes:
  • A bug that causes incorrect speed
  • A bug concerning Mirror of Uoy
  • Preset dialogues error
  • Some effect errors
  • A bug with Compendium unlocking


Optimizations:
  • Improved Local Co-op UI
  • Improved server connection
  • Xbox One S controller support
  • You can see recent Online Co-op partners now


Thanks,
Hunter Studio and Another Indie
Motorsport Manager - Motorsport Manager
Hello, managers! It's all going on at the moment.

Yesterday, we had the exciting announcement that Motorsport Manager Mobile 2 is on the horizon! Check out this article for a full rundown on what to expect. In short: more depth, more awesomeness!

https://badgergp.com/motorsport-manager-mobile-2-go-go-go/

And, as you no doubt saw recently (in our last announcement, in fact), we announced the rip-roaring new DLC in our new series Team Radio and FREE accompanying update for Motorsport Manager PC version. We're looking to release that DLC and free update in August (more news soon on an exact release date).

So, with all of this excitement, we sat down with the team to discuss their favourite challenges from the new DLC - and they have the scoop on a new feature that is sure to be fantastic news for fans of the PC game. Keep reading for more information!

Up in Flames

The 2016 season has taken a horrific turn for Scuderia Rossini. During the tenth race, their star driver Wexler was involved in a severe crash and sustained life-threatening injuries! He's in the infirmary for the next few races: can Rossini get everything ready for his triumphant return?

Why is it a team favourite?

Because of the limited time frame: with just 5 races in the challenge, every race result is vital. The new ‘Stay at Home’ injury feature (available to everyone in the accompanying free update) is also put to full use in this challenge, as players have the option to bench Wexler while he’s injured. Leaving a main driver at home allows them to heal faster and gives your reserve driver a chance to shine. Wexler’s injuries give rival driver Harry Chapman time to catch up in the Drivers’ standings, meaning that the last few races are always tight and tense in the fight for the title!

Surging Absurdity

While Energy Recovery Systems have proven to add suspense to the IGTC, Ernie wanted to take it one step further… Now, every car’s Harvest Efficiency dynamically changes to match their current position in the race. The car in first place receives 0% Harvest Efficiency while the bottom car gains a whopping 200%! Can Wolfhagen rise to the challenge?

Why is it a team favourite?

This unique rule brings new life to the Energy Recovery System, levelling the playing field for this challenge. Races are often very close, with teams fighting back from lower positions thanks to their enhanced ERS. The challenge is also set in the GT series, but will be open to players who don’t have the GT pack. Finally, as with race sprinklers, this rule is added to the list that can be voted in by the player in their regular career if they own the Challenge Pack.

Fighting for Fifth

It’s the last race of the WMC. Chapman can secure the driver’s championship without even getting on the podium. However, after a crash-heavy and rain soaked first lap, the plan must evolve. Olivera is closing fast and her position will directly impact where Chapman needs to place. Can he overcome the odds?

Why is it a team favourite?

This single-race challenge in Rio has been a regular sight around the office during lunchbreaks! The challenge starts during the race, meaning players will have to adapt to a developing situation. To succeed, players need quick thinking and a good knowledge of tyre management. They can also make use of some of the advanced standings features (coming in the free update) to see how Olivera’s position is affecting Chapman’s championship position.

***A big announcement - Saving and Loading Setups!***

Finally, we’re pleased to announce that we’re adding one of the community’s most requested features – the ability to save and load setups! This will be available in the free DLC pack.

View on the website:
http://www.motorsportmanager.com/content/new-pc-feature-team-interview-mobile-2-announced
Motorsport Manager - SEGA Developer
Hello, managers! It's all going on at the moment.

Yesterday, we had the exciting announcement that Motorsport Manager Mobile 2 is on the horizon! Check out this article for a full rundown on what to expect. In short: more depth, more awesomeness!

https://badgergp.com/motorsport-manager-mobile-2-go-go-go/

And, as you no doubt saw recently (in our last announcement, in fact), we announced the rip-roaring new DLC in our new series Team Radio and FREE accompanying update for Motorsport Manager PC version. We're looking to release that DLC and free update in August (more news soon on an exact release date).

So, with all of this excitement, we sat down with the team to discuss their favourite challenges from the new DLC - and they have the scoop on a new feature that is sure to be fantastic news for fans of the PC game. Keep reading for more information!

Up in Flames

The 2016 season has taken a horrific turn for Scuderia Rossini. During the tenth race, their star driver Wexler was involved in a severe crash and sustained life-threatening injuries! He's in the infirmary for the next few races: can Rossini get everything ready for his triumphant return?

Why is it a team favourite?

Because of the limited time frame: with just 5 races in the challenge, every race result is vital. The new ‘Stay at Home’ injury feature (available to everyone in the accompanying free update) is also put to full use in this challenge, as players have the option to bench Wexler while he’s injured. Leaving a main driver at home allows them to heal faster and gives your reserve driver a chance to shine. Wexler’s injuries give rival driver Harry Chapman time to catch up in the Drivers’ standings, meaning that the last few races are always tight and tense in the fight for the title!

Surging Absurdity

While Energy Recovery Systems have proven to add suspense to the IGTC, Ernie wanted to take it one step further… Now, every car’s Harvest Efficiency dynamically changes to match their current position in the race. The car in first place receives 0% Harvest Efficiency while the bottom car gains a whopping 200%! Can Wolfhagen rise to the challenge?

Why is it a team favourite?

This unique rule brings new life to the Energy Recovery System, levelling the playing field for this challenge. Races are often very close, with teams fighting back from lower positions thanks to their enhanced ERS. The challenge is also set in the GT series, but will be open to players who don’t have the GT pack. Finally, as with race sprinklers, this rule is added to the list that can be voted in by the player in their regular career if they own the Challenge Pack.

Fighting for Fifth

It’s the last race of the WMC. Chapman can secure the driver’s championship without even getting on the podium. However, after a crash-heavy and rain soaked first lap, the plan must evolve. Olivera is closing fast and her position will directly impact where Chapman needs to place. Can he overcome the odds?

Why is it a team favourite?

This single-race challenge in Rio has been a regular sight around the office during lunchbreaks! The challenge starts during the race, meaning players will have to adapt to a developing situation. To succeed, players need quick thinking and a good knowledge of tyre management. They can also make use of some of the advanced standings features (coming in the free update) to see how Olivera’s position is affecting Chapman’s championship position.

***A big announcement - Saving and Loading Setups!***

Finally, we’re pleased to announce that we’re adding one of the community’s most requested features – the ability to save and load setups! This will be available in the free DLC pack.

View on the website:
http://www.motorsportmanager.com/content/new-pc-feature-team-interview-mobile-2-announced
Jul 11, 2017
Gnumz: Masters of Defense - kozhinovakate44
It's our pleasure to inform you that our game will be available soon.ːsteamhappyː


"Business Tour" is a free to play multiplayer tabletop game. We've prepared for you daily tasks and gifts. You'll have to use all your wits to achieve victory.

Don't miss an engrossing competition for the title of Monopolist.
Business_Tour__Online_Multiplayer_Board_Game
Jul 11, 2017
Gnumz: Masters of Defense - KKate
It's our pleasure to inform you that our game will be available soon.ːsteamhappyː


"Business Tour" is a free to play multiplayer tabletop game. We've prepared for you daily tasks and gifts. You'll have to use all your wits to achieve victory.

Don't miss an engrossing competition for the title of Monopolist.
Business_Tour__Online_Multiplayer_Board_Game
...