Fight of Gods - Digital Crafter
It was pretty exciting to reveal 4 characters all in once at MCM Comic Con London 2017 .

Just want to say thanks to all the test players and feedback :P:steamhappy:


Fight of Gods - Digital Crafter
It was pretty exciting to reveal 4 characters all in once at MCM Comic Con London 2017 .

Just want to say thanks to all the test players and feedback :P:steamhappy:


Murder Miners - JForce Ato
Made by the best fans in the world: https://www.youtube.com/watch?v=AyrYTxbiz9w
Murder Miners - JForce Ato
Made by the best fans in the world: https://www.youtube.com/watch?v=AyrYTxbiz9w
Community Announcements - Reiza Studios
Below are the changelogs for the latest updates to AMS Beta:

Build v1.4.03
  • Fixed bug with championship scoring not working
  • Fixed default scoring for F-Ultimate, F-Extreme & F-Reiza championships
  • Updated F-Extreme to use latest V6 Hybrid sounds

    Build v1.4.04
  • Hockenheim: Fixed invisible wall in t2 of short layouts
  • F-Vintage: Fixed missing CockpitVibrationMag in cockpitinfo.ini files

    Build v1.4.05
  • Montana: Fixed errors in pitgroups & added missing talent files
  • Ultima: Fixed loading error with one of the config options in Race model

    Build v1.4.06
  • Season Tool: Improved handling of errors related to reading of series/track images; All series vehicle filters are now added to seasons (these can be further limited/customised when starting the season in game)
  • Fine tuned drag effects for each car, correcting some previous exaggerated values
  • Fixed F-Truck ID for leaderboards
  • Corrected fuel estimates for F-V10, F-Classic
  • Karts: Adjusted POV to avoid clipping with driver model
  • Caterham: Fixed missing driver arms in external view for 360R models
  • Montana: Further fixes to pitgroups & talent files
Zone of Lacryma - fremachuca
Big changes in the core mechanics of Zone of Lacryma!
This update will probably break your saved game!

New features & Content
  • Energy meter removed. Shooting uses charge meter now.
  • Turbo no longer requires energy (turbo can be turned on for the whole mission, if you can manage it).
  • Combo increases weapon damage.
  • When combo ends charge is recovered based on combo X.
  • C-Triangles are only dropped by tougher enemies now. C-Triangles recover charge and reset combo meter to max.
  • Charge Threshold allows energy shield and charge bomb to be used when charge amount is above the threshold (not max charge anymore).
  • 3 difficulty options.
  • Bullet animation
  • Turbo animation


Improvements & Balance
  • Initial controls are clearer now when running the game for the first time.
  • New heaven tilemap update
  • Score is much higher now to avoid confusion with charge meter value.
  • Available upgrades changed because of new mechanics.
  • Tutorial updated for new mechanics.
  • Combo text flashes every time combo increasing.
  • Mission tweaks (enemies positions and quantity) because of new mechanics.


Fixed Bugs


    Known Bugs
    • Mission 10 story still work in progress
    • Game (rarely) gets stuck on loading screen (restart fixes this)
    Zone of Lacryma - fremachuca
    Big changes in the core mechanics of Zone of Lacryma!
    This update will probably break your saved game!

    New features & Content
    • Energy meter removed. Shooting uses charge meter now.
    • Turbo no longer requires energy (turbo can be turned on for the whole mission, if you can manage it).
    • Combo increases weapon damage.
    • When combo ends charge is recovered based on combo X.
    • C-Triangles are only dropped by tougher enemies now. C-Triangles recover charge and reset combo meter to max.
    • Charge Threshold allows energy shield and charge bomb to be used when charge amount is above the threshold (not max charge anymore).
    • 3 difficulty options.
    • Bullet animation
    • Turbo animation


    Improvements & Balance
    • Initial controls are clearer now when running the game for the first time.
    • New heaven tilemap update
    • Score is much higher now to avoid confusion with charge meter value.
    • Available upgrades changed because of new mechanics.
    • Tutorial updated for new mechanics.
    • Combo text flashes every time combo increasing.
    • Mission tweaks (enemies positions and quantity) because of new mechanics.


    Fixed Bugs


      Known Bugs
      • Mission 10 story still work in progress
      • Game (rarely) gets stuck on loading screen (restart fixes this)
      Community Announcements - [trion] Morgana


      This daring bird emerges from depths of the forest undergrowth! For a limited time, Jungle Cassowary Supply Crates are available, which have a rare chance to yield this truly frightening fowl.

      Secure an elusive Jungle Cassowary for yourself and stock up on useful goods at the same time, such as Talisman Boxes, Ael’s Tears, Kavel’s Tears, or an Enigma Key. This bird won't stay forever, so be sure to fly over to the Marketplace soon!

      Want lots of goodies? Buy a 10-pack of the Jungle Cassowary Supply Crates and get TWO Kavel’s Tears and a Grand Enchanting Supply Crate in addition to the goodies from the Jungle Cassowary Supply Crates!
      May 31, 2017
      Low Magic Age - Low Magic Studios

      New feature: Combat Maneuvers
      • 5 control and displacement abilities: Trip, Grapple, Bull Rush, Drag, Overrun
      • Combat Maneuvers Training feat tree: 10+ combat maneuver feats

      Fixed bug of AOs from enemies who can not perform AOs
      Fixed bug of acts that only should provoke target's AOs only, e.g. unarmed attacks
      Polished some terms in Chinese text of feats
      May 31, 2017
      Low Magic Age - Low Magic Studios

      New feature: Combat Maneuvers
      • 5 control and displacement abilities: Trip, Grapple, Bull Rush, Drag, Overrun
      • Combat Maneuvers Training feat tree: 10+ combat maneuver feats

      Fixed bug of AOs from enemies who can not perform AOs
      Fixed bug of acts that only should provoke target's AOs only, e.g. unarmed attacks
      Polished some terms in Chinese text of feats
      ...