Warface: Clutch - Warface


Dear players!

You can now enjoy neat rewards for just sharing your experience in Warface via screenshots or videos – let your artistic side out. From this point onward we will be rounding up your Steam submissions on a weekly basis to select highest-rated screenshots and videos and give away all those cool things: top-notch guns, weapon skins and such.

We will select two winners to keep things fair: one is selected by popularity (highest player rated submission) whereas the other one – by our moderator team, just to ensure no effort goes unnoticed.

Just keep in mind, it applies only to your Warface screenshots and videos submitted via Steam in the respective categories. This may in future expand to Guides and more, if there are creative players interested in those sections in particular.

This week’s winners are: 狼と香辛料 and Antroca! Enjoy your 30-day MegaVIP boost! Our moderators will be trying to contact you in Steam.

See you in-game!
Wild Terra Online - guniball


The in-game store has a lot of new items!
  • Gold bars (the "Service" tab)
    The gold bars can be used to exchange with other players. When activated, the gold equivalent will be credited to the account of the owner of the gold bar.

  • Potions (the “Potions” tab)
    "Potion of Battle Focus" and “Potion of Craftsman's Insight" will fill the part of the respective energy supply. Can not be used several times in a row. Potions can also be obtained in the game.

  • Change the name or gender (the "Service" tab)
    The opportunity to change your character's name or gender.

  • Scrolls of Premium (the "Premium Bonus" tab)
    Now the premium bonus is sold in scrolls and can be activated at any convenient time. We want to make a premium bonus more accessible, so the cost was significantly reduced (by 30-40%)
    Also, we plan to expand the premium features (for example, premium bonus owners will have special skins for their dominiums).
Wild Terra Online - guniball


The in-game store has a lot of new items!
  • Gold bars (the "Service" tab)
    The gold bars can be used to exchange with other players. When activated, the gold equivalent will be credited to the account of the owner of the gold bar.

  • Potions (the “Potions” tab)
    "Potion of Battle Focus" and “Potion of Craftsman's Insight" will fill the part of the respective energy supply. Can not be used several times in a row. Potions can also be obtained in the game.

  • Change the name or gender (the "Service" tab)
    The opportunity to change your character's name or gender.

  • Scrolls of Premium (the "Premium Bonus" tab)
    Now the premium bonus is sold in scrolls and can be activated at any convenient time. We want to make a premium bonus more accessible, so the cost was significantly reduced (by 30-40%)
    Also, we plan to expand the premium features (for example, premium bonus owners will have special skins for their dominiums).
Apr 19, 2017
Commands & Colors: The Great War - craigmsbarron
We have just released version 1.8.3! This update includes the following fixes:

  • Added post match map view
  • Fix to game medals not restoring correctly
  • Fix to some dice rolls causing a crash

~ The HexWar Games Team
Apr 19, 2017
Commands & Colors: The Great War - craigmsbarron
We have just released version 1.8.3! This update includes the following fixes:

  • Added post match map view
  • Fix to game medals not restoring correctly
  • Fix to some dice rolls causing a crash

~ The HexWar Games Team
Lif - Gamevial
Hi folks,

This has been a bad year for us. The web player came to an agonisingly slow halt, and traction for these games on steam failed to meet the gap. We've now hit the uncomfortable moment where just keeping things running on the server costs more than we get (actually, we've been there a while).

Rather than just shut down when the final penny is gone, we have decided to pull out now, while we can still keep the servers up for a while, and not let folks down. This means that everyone who has bought a license gets another few months before our server stops.

I cannot describe how hard we tried to make this work both before and after publishing. We had to wrestle with angry fans who wanted to keep it free. We had to wrestle with folks that either didn't get or didn't like it, and we had to do all this with a budget that inhibited any of the things we secretly wished to build in, like a switch over to a better engine or an overhaul of the AI.

So, in short, we're no longer selling Lif, we intend on maintaining the servers as long as possible, so for those who've bought it, it'll still run, and of course single player will be unaffected.

Thanks to those that believed,

Gamevial.
Lif - Gamevial
Hi folks,

This has been a bad year for us. The web player came to an agonisingly slow halt, and traction for these games on steam failed to meet the gap. We've now hit the uncomfortable moment where just keeping things running on the server costs more than we get (actually, we've been there a while).

Rather than just shut down when the final penny is gone, we have decided to pull out now, while we can still keep the servers up for a while, and not let folks down. This means that everyone who has bought a license gets another few months before our server stops.

I cannot describe how hard we tried to make this work both before and after publishing. We had to wrestle with angry fans who wanted to keep it free. We had to wrestle with folks that either didn't get or didn't like it, and we had to do all this with a budget that inhibited any of the things we secretly wished to build in, like a switch over to a better engine or an overhaul of the AI.

So, in short, we're no longer selling Lif, we intend on maintaining the servers as long as possible, so for those who've bought it, it'll still run, and of course single player will be unaffected.

Thanks to those that believed,

Gamevial.
Holy Potatoes! A Weapon Shop?! - Daylight Studios


What's up spuds?! We have exciting news! Our Team Holy Potatoes Discord channel is now LIVE!

https://discord.me/holypotatoes

HOLY POTATOES! A DISCORD CHANNEL?!

Discuss anything and everything Holy Potatoes! with us, your friendly neighbourhood spud developers, and ask us any questions; be it game related or game development related! We are more than happy to answer questions relating to game coding, scriptwriting, artwork, PR, systems designing, or anything in between!

BECOME A SPUDLING

And... you can also rise up the ranks and become a Spudling, the life-long friend of Holy Potatoes! Contribute to development discussions, give us suggestions on our games and participate in brainstorm sessions for our upcoming games! Plus, you get your very own potato character icon, heh!

We'll be on every day of the working week between 10am and 7pm GMT+8! Invite your friends, invite your neighbours... hey, just invite everyone you know to join us for a chat!

https://discord.me/holypotatoes
Holy Potatoes! A Weapon Shop?! - Daylight Studios


What's up spuds?! We have exciting news! Our Team Holy Potatoes Discord channel is now LIVE!

https://discord.me/holypotatoes

HOLY POTATOES! A DISCORD CHANNEL?!

Discuss anything and everything Holy Potatoes! with us, your friendly neighbourhood spud developers, and ask us any questions; be it game related or game development related! We are more than happy to answer questions relating to game coding, scriptwriting, artwork, PR, systems designing, or anything in between!

BECOME A SPUDLING

And... you can also rise up the ranks and become a Spudling, the life-long friend of Holy Potatoes! Contribute to development discussions, give us suggestions on our games and participate in brainstorm sessions for our upcoming games! Plus, you get your very own potato character icon, heh!

We'll be on every day of the working week between 10am and 7pm GMT+8! Invite your friends, invite your neighbours... hey, just invite everyone you know to join us for a chat!

https://discord.me/holypotatoes
Apr 19, 2017
Ice Lakes - Iceflake



Ice Lakes was released exactly one year ago, April 19th. The past year has been awesome and a big thanks belongs to the community who have played the game, who have given lots of constructive feedback and suggestions how to improve the game, to those who have made videos and streams to all social channels and finally to all others who have been involved in the Ice Lakes community. It has been a privilege to see how much joy our game has given to so many people. Thank you!

Year of Ice Lakes
During the past year the game has evolved in many ways. Almost each update have included new content or feature that have expanded the game. Five new maps, new jig types, almost ten new fish species and fish fights are some of the most distinguishable features that were added in the content updates to mention a few.

Then another major feature we added was a full VR support for VIVE and Oculus Touch. This was not a small task, because it required rethinking game mechanics to work with the VR controllers. It also required rebuilding big parts of the game and remaking the graphics to work with the VR. We are very happy that adding VR version to the game has increased the dedicated playerbase. Furthermore, VR also made the game available to completely new audiences. For example, the game is now playable in multiple VR arcades around the world so that people without access to VR or even frozen lakes can go and experience ice fishing.

Update Announcement
Even though we have new projects in development, we want to improve and expand Ice Lakes further. We have a new updates coming in the future and now let us introduce some of the features we are going to release this year. First there will be some smaller updates that will take care of some of the minor issues and bugs that have been found from the game. After that we have a bigger new content update coming, which will be something little bit different.

Even though winter never ends in Ice Lakes, we thought that something different (and little bit crazy) might cheer up the dark winter theme in the game. Two new maps that are currently coming to the game are Tropical Freeze and Polar Storm (names may change).

In Tropical Freeze players are thrown into sunny paradise islands where, because of drastic climate change phenomenon, a sudden cold atmosphere has frozen all waters. The fishermen around the world are gathering to experience ice fishing in the tropical paradise. This might be a once in a lifetime opportunity to go ice fishing in the middle of calmly waving palm trees.

Polar Storm, on the other hand, is from the other end of the spectrum. This map is located to polar region, where the bravest fishermen are exercising their passion on small ice rafts. There might be occasional whales and nuclear submarines you might encounter as well.

When there are new environments, there will be new fish. New fish species will be added to new environments, but maybe also to the old ones.

VR fish fights will be improved. Currently the VR fish fighting is not as complex as in the standard version of the game. We are trying to make it similar to the standard version without handicapping the gameplay.

Night mode is also one big feature we have been thinking. Fishing during nighttime is not as easy in real life and usually you get even less fish than during other times of the day. It would be a hardcore mode so to speak.Therefore this should also be the hardest difficulty in the game. This would affect also the old levels and the entire appearance of the game.

These are couple of things we have in store for the future of the game. Give us a feedback what you think and keep on fishing!

With these notes we end this announcement and congratulate our one year old game that we are very proud of. Happy birthday Ice Lakes!
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