Dota 2 - Valve
* Bonus Tower Armor based on nearby enemies is now shown in the HUD only to the attacking team
* Fixed an Earth Spirit lane pull abuse
* Improved server region auto detection
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Internal updates to support future development

Dota 2 - Valve
- Unranked All Pick now uses the same picking order as Ranked.
- Performance improved when using Monkey King ™s Wukong's Command, especially for players with high ping.
- Performance improved when spawning Illusions.
Dota 2 - Valve
* Fixed Geomagnetic Grip only destroying trees around pulled heroes and not creeps
Dota 2 - Valve
* Rapier can no longer be disassembled
Dota 2 - Valve
* Rapier can no longer be disassembled
Dota 2 - Valve
- Fixed a recent bug causing Spark Wraith to slow for less than intended.
- Fixed a bug with illusions gaining benefit from items not owned by the original hero.
Dota 2 - Valve
- Added an in-game hero inspection panel.
- Teleport destination effects now show a visual indicator of the teleporting hero.
- The maximum rank new accounts can calibrate to has been lowered.
- Fixed a bug with item right-click menus sometimes requiring two clicks.

For this weekend we are testing some changes to matchmaking:
- Parties can only play in unranked matches.
- Ranked matchmaking no longer has Captain ™s Mode or Random Draft.
- Unranked All Pick now follows the same picking order as Ranked All Pick.
Dota 2 - Valve
- Boots of Travel now works like a teleport scroll when teleporting to a tower. If the tower dies during the teleport, this will no longer cancel a boots of travel teleport to the tower. Teleporting to other units is unchanged.
- Added a new teleport destination selection effect.
Dota 2 - Valve
- Fixed a bug where observer wards that were purchased and combined with sentry wards during strategy time were not decrementing the team ™s stock count.
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