Dota 2 - Valve
- Edge pan is now disabled while dragging an item.
- Fixed a bug with some item abbreviations failing to populate results in the shop.
- Fixed a bug with saved selection groups for Meepo clones and Beastmaster's summons.
- The geographic distance factor in matchmaking now has a different value for each server.
Jan 24, 2017
Portal 2 - Valve
An update has been released for Portal 2.

- Fixed a full-bright material in cavern areas.
- Integrated some security patches from other Source games.
Dota 2 - Valve
Fixed portrait spell casting
Fixed being unable to hover over stats while dead
Fixed various UI alignment issues at high resolutions
Fixed visual overlay with Guides on Talent Tree
Dota 2 - Valve
* Shop UI has been reworked
* Popular Items are now generated automatically per hero based on the top 12 items from players with 5k mmr and above from the most recent two weeks of games
* Popular Items are now highlighted on the item grid directly
* Shop item grid is now shown on the right side with guides extending to the left
* A global customizable Pinned Items section has been added to the shop. This section can be used to customize the shop to the items you use most frequently and are not tied to the currently selected hero.

* Restored the optional ability to bring up learn mode with a hotkey, allowing for a two stage input for leveling abilities
* Added a hotkey for opening the talent tree UI (your old key used for leveling attributes). While the talent tree UI is open, the hotkeys 1 and 2 can be used to select the left or right branch.

* Increased area used for multiunit selection UI and improved readability
* Multiunit selection icons now scale dynamically based on the number of units there are. They do not change size once a selection is made.

* Adjusted Hero HUD layout
* Attribute bonuses now show up permanently on the screen
* Base values for damage, armor, strength, agility and intelligence are now displayed alongside the bonus values (rather than being totaled)
* HP/Mana Bars are now slightly bigger

* Added Guide support for Talent Trees
* Fixed unpublished guides (that were in your cloud) not showing up in your Guide browser
Dota 2 - Valve
- Gold tooltip now shows Death Time below the Death Cost.
- Fixed compatibility with the latest Windows 10 Insider Builds.
Dota 2 - Valve
- Fixed a bug where Moon Shard could be consumed by illusions.
- Fixed control-clicking or double-clicking on Meepo to select all onscreen Meepos.
- Improved rendering performance.
- When spectating or watching a replay of a league match, selecting the broadcaster now switches to the broadcasters camera instead of remaining on the default directed camera.
- Fixed an issue where player motion would stutter when moving along the time line in a replay.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug related to changing teams that caused various issues related to weapon projectiles, Engineer buildings and game modes
  • Fixed using the wrong thumbnail images for pass_district, pass_timbertown, and pl_swiftwater
  • Fixed the developer commentary audio files not being played properly
  • Fixed not being able to taunt with the Cleaner's Carbine
  • Added the LBTF2 6v6 Season 14 tournament medals
  • Added an option to hide the 'View Promotional Codes' button in the main menu
    • Can be toggled in the Adv. Options menu under the Miscellaneous Options section
  • Updated the models/materials for the Special Snowflake 2016 and the Gift of Giving 2016 community medals
  • Updated Mann vs. Machine mode
    • Fixed a case where late-joining a Mann Up match during the final wave could result in erroneously receiving a ten minute cooldown
    • Fixed a bug causing Invader's buildings to blow up if another Invader building of the same type is destroyed after the Engineer has died

Note missed from the Smissmas update:
  • Fixed security issue reported by Amat Cama via GeekPwn
Dota 2 - Valve
- Fixed Death Pulse heal values being a little higher than intended
Dota 2 - Valve
- Matchmaking now considers geographical distance when finding players for your team.
- Fixed a bug where Radiance from a hero would not take priority over the Radiance aura from an illusion.
- Fixed Undying's Decay gaining and losing slightly too little HP.
- Fixed instances of particle effects visually lasting too long when they completed outside of the player's view.
- Fixed a bug which prevented Spiderlings and Spiderites from saving into selection groups correctly.
- macOS: Fixed a problem handling the full range of Unicode characters in Steam names. Fixes display of names with emoji or Chinese characters in chat, for example.
Dota 2 - Valve
- Updated the Moon Shard change to be a visual buff to not reveal illusions, rather than carrying over the actual bonus to illusions.
- Fixed a bug when moving aura granting items from the backpack to the ground.
- Fixed a bug which allowed Techies' Mines to be auto attacked without being clicked upon.
- Fixed a the shop search hotkey to now automatically select the search text.
- Chat no longer loses focus when clicking in the world.
...