A patch to fix all the crash issues that we’ve received so far since b0.8. Next build should be this weekend.
Changelist
Fixed many crash bugs Fixed colony repair costing too much Fixed adventure missions not spawning enemies when the area is in water Fixed no markers for robot fish in the Epiphany engine mission Fixed some sounds being too loud Fixed Andy playing wrong sound clips Fixed fruit delivery mission Agnes display issue Fixed colony issues with no eating, NPCs standing at the same spot, etc. Fixed sound issue when a dialogue UI pops up Fixed not being able to talk with a NPC after a while in adventure Fixed Skyrunner rising off the ground when talking Fixed picking up tradepost showing -1 Fixed tower defense situations being triggered while NPCs are talking Fixed issue with losing control of vtols to the assault crafts mission Changed some character dialogue in story Modified some hair models Modified some animations Added more adventure missions Added more NPC voice overs Added NPC greetings and farewells Added bending roads in adventure Added animal wiki to adventure Added colony explanations under help
A patch to fix all the crash issues that we’ve received so far since b0.8. Next build should be this weekend.
Changelist
Fixed many crash bugs Fixed colony repair costing too much Fixed adventure missions not spawning enemies when the area is in water Fixed no markers for robot fish in the Epiphany engine mission Fixed some sounds being too loud Fixed Andy playing wrong sound clips Fixed fruit delivery mission Agnes display issue Fixed colony issues with no eating, NPCs standing at the same spot, etc. Fixed sound issue when a dialogue UI pops up Fixed not being able to talk with a NPC after a while in adventure Fixed Skyrunner rising off the ground when talking Fixed picking up tradepost showing -1 Fixed tower defense situations being triggered while NPCs are talking Fixed issue with losing control of vtols to the assault crafts mission Changed some character dialogue in story Modified some hair models Modified some animations Added more adventure missions Added more NPC voice overs Added NPC greetings and farewells Added bending roads in adventure Added animal wiki to adventure Added colony explanations under help
-- Browse videos by game, such as League of Legends, CS:GO, and more. -- The full rerun of ESL One New York is also now available! -- Highlight videos of the best moments in ESL One NY!
Look for our next big Live Stream event coming soon!
-- Browse videos by game, such as League of Legends, CS:GO, and more. -- The full rerun of ESL One New York is also now available! -- Highlight videos of the best moments in ESL One NY!
Look for our next big Live Stream event coming soon!
We still have not moved to the new VPS, because we are having problems with the steam updater.
Okay Good news We are going to have a few updates the next few days, -A good amount of bug fixes -Armour, and weapons that hit more the lower HP you have -All NON-Combat skills will have a cap of 200 -Way more stable server
Now we are getting very close to realise, it all depends on how stable the server is.
+ Next week we are going to be adding more area's, quests and maps/ Items! So expect some Content updates next week!
******* Halloween event ******** On Oct 24th -31st we are going to have a Halloween event, More details will be posted Monday! Don't miss it!
We still have not moved to the new VPS, because we are having problems with the steam updater.
Okay Good news We are going to have a few updates the next few days, -A good amount of bug fixes -Armour, and weapons that hit more the lower HP you have -All NON-Combat skills will have a cap of 200 -Way more stable server
Now we are getting very close to realise, it all depends on how stable the server is.
+ Next week we are going to be adding more area's, quests and maps/ Items! So expect some Content updates next week!
******* Halloween event ******** On Oct 24th -31st we are going to have a Halloween event, More details will be posted Monday! Don't miss it!
We've simplified the way players grab, obtain, and reload weapons. The feedback that we've received is that the previous system was overly complicated, and un-intuitive. Today's update goes a long way toward making the basic combat system fun and exciting. We hope you enjoy it and let us know how you like the new system!
New Simplified Armory and Inventory
The Armory now lets you choose what internally we're calling 'generators' for each of your holsters. Grabbing a new weapon is as simple as reaching down to your belt and clicking the trigger. Once a weapon is out of ammo, it'll automatically be discarded. Reloading is as quick as reaching down and grabbing a new weapon.
Grenade system overhaul
We've added a new networking solution for throwing items and we've switched over the grenade weapon to using it. Throwing grenades is now physically accurate. Make sure those straps are on!
New Features
Brand new armory and inventory system!
Updated grenade netcode to be physically accurate.
Updated teleport graphics to be more informative.
Added more visible information text on terminals.
Bug Fixes:
Fixed an issue where controller handiness was not being applied on startup.
Fixed several more issues with sound effects not playing properly.
Next Update
Next week's update will be a bit smaller and will focus on two things.
Voice chat solution to replace the current quick chat system
New in-game handhold menu. We'll also be adding some new options related to muting/enabling chat across teams or specific players.