Oct 18, 2016
Planet Explorers - Luminaire
A patch to fix all the crash issues that we’ve received so far since b0.8. Next build should be this weekend.

Changelist

Fixed many crash bugs
Fixed colony repair costing too much
Fixed adventure missions not spawning enemies when the area is in water
Fixed no markers for robot fish in the Epiphany engine mission
Fixed some sounds being too loud
Fixed Andy playing wrong sound clips
Fixed fruit delivery mission Agnes display issue
Fixed colony issues with no eating, NPCs standing at the same spot, etc.
Fixed sound issue when a dialogue UI pops up
Fixed not being able to talk with a NPC after a while in adventure
Fixed Skyrunner rising off the ground when talking
Fixed picking up tradepost showing -1
Fixed tower defense situations being triggered while NPCs are talking
Fixed issue with losing control of vtols to the assault crafts mission
Changed some character dialogue in story
Modified some hair models
Modified some animations
Added more adventure missions
Added more NPC voice overs
Added NPC greetings and farewells
Added bending roads in adventure
Added animal wiki to adventure
Added colony explanations under help
Oct 18, 2016
Planet Explorers - Zeal
A patch to fix all the crash issues that we’ve received so far since b0.8. Next build should be this weekend.

Changelist

Fixed many crash bugs
Fixed colony repair costing too much
Fixed adventure missions not spawning enemies when the area is in water
Fixed no markers for robot fish in the Epiphany engine mission
Fixed some sounds being too loud
Fixed Andy playing wrong sound clips
Fixed fruit delivery mission Agnes display issue
Fixed colony issues with no eating, NPCs standing at the same spot, etc.
Fixed sound issue when a dialogue UI pops up
Fixed not being able to talk with a NPC after a while in adventure
Fixed Skyrunner rising off the ground when talking
Fixed picking up tradepost showing -1
Fixed tower defense situations being triggered while NPCs are talking
Fixed issue with losing control of vtols to the assault crafts mission
Changed some character dialogue in story
Modified some hair models
Modified some animations
Added more adventure missions
Added more NPC voice overs
Added NPC greetings and farewells
Added bending roads in adventure
Added animal wiki to adventure
Added colony explanations under help
SLIVER.tv - SLIVER.tv
This update unleashes a torrent of new content!

-- Browse videos by game, such as League of Legends, CS:GO, and more.
-- The full rerun of ESL One New York is also now available!
-- Highlight videos of the best moments in ESL One NY!

Look for our next big Live Stream event coming soon!

SLIVER.tv - SLIVER.tv
This update unleashes a torrent of new content!

-- Browse videos by game, such as League of Legends, CS:GO, and more.
-- The full rerun of ESL One New York is also now available!
-- Highlight videos of the best moments in ESL One NY!

Look for our next big Live Stream event coming soon!

Community Announcements - Programmer Joe
The SteamVR Tracking HDK has been updated with the following changes.

General:
  • Added script to export sensor data from Solidworks.

HMD Designer GUI:
  • Handle extra whitespace at the end of an ASCII STL file
  • Disable the Open button when there are no projects to open
Oct 18, 2016
Wrath of Anna - hamtaro-1H
* DEFEND option available

* Grovedor Castle introduced

* Several map fixes

* Additional lighting fixes

Note: PVE modes coming soon.
Oct 18, 2016
Wrath of Anna - hamtaro-1H
* DEFEND option available

* Grovedor Castle introduced

* Several map fixes

* Additional lighting fixes

Note: PVE modes coming soon.
Oct 18, 2016
Orake Classic - adambrosio1
We still have not moved to the new VPS, because we are having problems with the steam updater.

Okay Good news We are going to have a few updates the next few days,
-A good amount of bug fixes
-Armour, and weapons that hit more the lower HP you have
-All NON-Combat skills will have a cap of 200
-Way more stable server

Now we are getting very close to realise, it all depends on how stable the server is.

+ Next week we are going to be adding more area's, quests and maps/ Items! So expect some Content updates next week!

******* Halloween event ********
On Oct 24th -31st we are going to have a Halloween event, More details will be posted Monday! Don't miss it!
Oct 18, 2016
Orake Classic - adambrosio1
We still have not moved to the new VPS, because we are having problems with the steam updater.

Okay Good news We are going to have a few updates the next few days,
-A good amount of bug fixes
-Armour, and weapons that hit more the lower HP you have
-All NON-Combat skills will have a cap of 200
-Way more stable server

Now we are getting very close to realise, it all depends on how stable the server is.

+ Next week we are going to be adding more area's, quests and maps/ Items! So expect some Content updates next week!

******* Halloween event ********
On Oct 24th -31st we are going to have a Halloween event, More details will be posted Monday! Don't miss it!
Orbital Strike: Arena - sandglassgames
We've simplified the way players grab, obtain, and reload weapons. The feedback that we've received is that the previous system was overly complicated, and un-intuitive. Today's update goes a long way toward making the basic combat system fun and exciting. We hope you enjoy it and let us know how you like the new system!

New Simplified Armory and Inventory

The Armory now lets you choose what internally we're calling 'generators' for each of your holsters. Grabbing a new weapon is as simple as reaching down to your belt and clicking the trigger. Once a weapon is out of ammo, it'll automatically be discarded. Reloading is as quick as reaching down and grabbing a new weapon.

Grenade system overhaul

We've added a new networking solution for throwing items and we've switched over the grenade weapon to using it. Throwing grenades is now physically accurate. Make sure those straps are on!

New Features
  • Brand new armory and inventory system!
  • Updated grenade netcode to be physically accurate.
  • Updated teleport graphics to be more informative.
  • Added more visible information text on terminals.

Bug Fixes:
  • Fixed an issue where controller handiness was not being applied on startup.
  • Fixed several more issues with sound effects not playing properly.

Next Update

Next week's update will be a bit smaller and will focus on two things.

  • Voice chat solution to replace the current quick chat system
  • New in-game handhold menu. We'll also be adding some new options related to muting/enabling chat across teams or specific players.
...