
It s the curse that keeps on giving. Allison Road [official site], the cancelled first-person horror about wandering around inside your family home stalked by a creepy girl with a bad case of the Blood Drools, has been revived. Its original developer, Christian Kesler, told IGN that he is continuing to work on it alone. Which is a scary prospect by itself, considering the game’s spoooooky> history.

Gosh oh golly, Deus Ex: Mankind Divided [official site] is out in less than 24 hours! Square Enix have confirmed Steam unlock times and I’m mighty excited. The cyberpunk FPS-RPG is pretty great, our Graham thinks – the lucky dog! Luckily for me and my overexcitement, publishers Square Enix have also poured a cool glass of cyberwater over my cyberhead to make me calm down and instead ask “Why would you do that now?” They’ve detailed the contents of Mankind Divided’s DLC Season Pass, y’see. Nothing cools that launch giddiness like DLC announcements!

Suggestions of an alien intelligence creeping out of the shadows. Fighter ships, piloted remotely and able to bring down ships many times their size. Beautiful space station interiors that visually reflect the goods or services that they produce.
All very exciting, I’m sure, but I’m here for the cruise liners. Turns out I want every game to be a taxi/bus simulator, and if I can fly tourists around the galaxy, I’m definitely back on board the good ship Elite Dangerous [official site].

Way back in the year MMXV, we sent Marsh to Prematurely Evaulate an Early Access open-world pirate RPG named Tempest [official site]. He sailed the seas, plundering ineptly and kinda liking it despite a fair few problems. Well yo ho ho, shivers me timbers, fill me boots with cockles, and get me so smashed on grog I’m an problem sparking spirited debate in the morning – eight months later, Tempest has now left the port of Early Access Harbour and sailed into the Properly Released Sea.

A group of Halo fans are creating a free multiplayer-only tribute and say they are following all of Microsoft s legal rules for doing so. The game, called Installation 01 [official site], will combine parts from each game in the series but focuses on the classic style of multiplayer. Halo 3 is what we re aiming for, said one of the developers when asked how it will feel to play. You can see some footage of the game in action here, as well as commentary from the developers about how much love they are putting into it.

With Deus Ex: Mankind Divided [official site] coming out on Tuesday (read our review), Pip comes to Alice with an important request.>
Pip: ALICE!
Alice: Hullo there, old chum! What’s cracking?
Pip: The internet under the strain of all the Deus Ex: Mankind Divided reviews popping out of their embargo wombs, through the various CMS birth canals and into the digital world, I should think. On a related note, I have a question…
Alice: You evidently already know where babies come from, so what can I help you with?
Pip: Alice, I don’t get Deus Ex. Explain to me Deus Ex.

Old people might remember Savage: The Battle for Newerth, a combination of FPS and RTS released in 2003 by S2 Games. The studio have focused on MOBAs in recent years, releasing Heroes of Newerth and Strife, but they’re back genremashing now. After a stretch on Steam Early Access, they’ve properly released Savage Resurrection [official site]. Based on the first Savage game, Resurrection offers 16v16 men vs. monsters multiplayer where one player on each side is a commander and the rest are their troops to direct around. Build bases, lead attacks, smash the enemy’s stuff up… it’s an RTS played by FPS players, yeah?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>
It s unfortunate that King Arthur s Gold looks like Terraria, Starbound and the rest of that ilk. Because it is absolutely nothing like those games. What we have here is a tiny, heroic arcade murderfest between teams of 16 players on a medieval battleground that can be populated with huge towers and dastardly tunnels. It s also the only game for which I ve written a Steam review. Which must say something> about it s quality, but I m not sure what.

Divinity: Original Sin is one of my favourite games of recent years. It’s a systemic toybox with the skin of a fantasy RPG. I spent an evening playing the sequel [official site] a couple of weeks ago and it improves almost every area. At the foundations, there’s a more interesting world, with a stronger set of characters, but there are also improvements to combat, and the smartest twist on cooperative multiplayer that I’ve seen since Dark Souls.

Even by RPG standards, Skyrim total conversion Enderal [official site] deserves some kind of prize for a depressing opening. A happy summer’s day twisting into a nightmare of dead family, fire and flesh. From there, starving aboard a ship with a friend, all in the hope of finding a new life across the sea. Discovery. Murder. Near drowning. Waking up to find that you have special magic powers… and almost as quickly that in Enderal, that’s pretty much the local equivalent of coming down with the clap. An illness to be treated, which will probably lead to insanity and an agonising death. Anything else, world?
On second thoughts, better not ask. Just play this excellent mod.