AdVenture Capitalist - contact@rockpapershotgun.com (Philippa Warr)

The second RPS Summer Games event is… AdVenture Capitalist [official site]. If Clock Simulator was a sprint, this is the marathon event. Each contestant has 30 minutes to make as much money as possible by clicking on lemons, doughnuts, hockey teams and whatever else this casual clicker can offer.

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Cities: Skylines - contact@rockpapershotgun.com (Alice O'Connor)

Building and running a safe and efficient city can be fun, sure. Cities: Skylines [official site] is already great for that. You know what’s also fun? Smashing things. Cities: Skylines is now trying harder with that. Publishers Paradox today announced a new expansion for Colossal Order’s city-builder, named Natural Disasters. Oh yes!

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No Man's Sky - contact@rockpapershotgun.com (Richard Scott-Jones)

Now that you understand what resources are available in No Man s Sky, it s time to discuss how to collect them so you can make progress. You can acquire them directly by mining planets, or you can buy them on the galactic market, which means you need money.

It s the nature of a vast, procedurally generated universe that we can t recommend a specific, high-yield farming spot, but because No Man s Sky s procedural generation does follow certain rules, we can suggest a few best practice tips for sniffing out resource caches.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

While most big publishers are being conservative about the latest virtual reality fad – unsurprising, given that cybergoggles can cost you eight hundred chuffing quid – Ubisoft are diving right into the cyberpool. Ubi already making eight-player VR games, which seems a touch optimistic. But hey, you need games to spread hardware, so points for effort! Today Ubi announced release dates across October, November, and December for their first three big VR games: the long-time-ago-in-a-galaxy-far-away co-op spaceship ’em up Star Trek: Bridge Crew [official site], the free-flying Eagle Flight [official site, and the party game adaptation Werewolves Within [official site].

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Clock Simulator - contact@rockpapershotgun.com (Philippa Warr)

First up on the RPS Summer Games schedule is Clock Simulator [official site]. Such a simple game – all you have to do is click your mouse in time with the passing of each second – tick, tock, tick, tock. We’ll be playing the mode called The Fragility Of Time where you’re only allowed to miss the beat five times. Find out which of RPS has learned to embrace their inner metronome…

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Aug 18, 2016
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

Inspired by ABSOLUTELY NOTHING going on in the rest world right now, RPS is having a summer sports day – well, sports-few-days! We’re all competing in five categories to be the best at digital sports and take home one of three lovingly-drawn medals with Horace’s face on them!

The events are:

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Devolver Digital, the publishers of such brash games as Hotline Miami and Broforce, have announced that they’re publishing Scum [official site], a multiplayer open-world survival game headed to Steam Early Access in 2017. That doesn’t seem like Devolver’s style, given that they’ve traditionally blazed their own path and inspired imitators rather than the other way around, but hey! There’s an edgy twist, of course: you play convicts fighting each other for the delight of audiences. It’s being made by Gas Guzzlers developers Gamepires with Serious Sam gang Croteam. As much as I like Croteam, this is… ah, anyway, here’s all we know for now.

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BioShock™ - contact@rockpapershotgun.com (Alec Meer)

I’ve got two VR headsets in my inappropriately small home, and I spend more time feeling guilty that I’m not using them than I do using them. Conceptually I love the tech, and I sporadically have a fine time with ‘experiences’ – i.e. virtual tourism to real or made-up places – when it comes to games-games I’m yet to get all that much out of it. But what about non-VR games rendered after-the-fact in VR? Could this be the full-fat virtual reality gaming I’d imagined when these headsets were first announced? … [visit site to read more]

BioShock Infinite - contact@rockpapershotgun.com (Brendan Caldwell)

After years of waiting, No Man’s Sky finally took off last week. For some, it soared above the clouds. For others, it crashed into a ditch and exploded. Our John had a rocky flight himself, saying that, while he was enjoying the journey, it was often infuriating. My own experience was one of disappointment. I didn’t enjoy the focus on crafting, the endless menus, the lack of purpose to it all. But it was strange that I felt this let down. Then I went back and watched the early trailers and quickly realised that I was not playing the same game I had been shown.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Brendan Caldwell)

Capcom have released some more found footage from the upcoming Resident Evil 7 [official site]. Their foray into first-person frights has seen a lot of comparisons to P.T. and with good reason. But this is a loyal sequel, the developers insist, or at least a story contained within the familiar universe of zombifying viruses, parasites and corporate nastymen. Come and see it after the jump.

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