Rock, Paper, Shotgun - contact@rockpapershotgun.com (Brendan Caldwell)

Ubisoft are pooping out all of their videogames news this week. Poopisoft. But then again, it s Gamescom, so is everybody else. This time they ve revealed details of multiplayer modes in Watch Dogs 2 [official site]. As long as your connected, they say, you ll come across other players in the world. You can either team up with them, or do bad things to their phones while they re not looking. It s all kicking off in this trailer I ve got down here. Follow me.

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BioShock™ - contact@rockpapershotgun.com (Philippa Warr)

So I can’t play the original BioShock because I can’t deal with injections at all. I played Binfinite, though, and that was better, although I think some of the DLC is perhaps not my cup of tea in terms of icky moments. That’s why I’m now watching the BioShock: The Collection Remastered [official site] trailer through my fingers, ready to cover my eyes at any moment should a needle make a sudden appearance:

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Cavia’s 2010 oddball action-RPG Nier never came to PC but I did hear good things about it, mutterings that it could be quite loveable if you got over its flaws, mutterings that reminded me of my beloved Deadly Premonition. Well, we still haven’t had Nier on PC but we will be getting the sequel. Publishers Square Enix today announced that NieR: Automata [official site] is coming our way and ooh, this time the venerable PlatinumGames are making it. Given the wonders they conjured when they made a game about a warcyborg, I’m jolly excited to see what they do with two childlike warbots. Beyond ultraviolence, obvs.

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SUNLESS SEA - contact@rockpapershotgun.com (Alec Meer)

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>

Most roguelikes or lites or whatever you prefer to call this newer generation of permadeath roleplaying games, I play to win. Or, at least, to try to win: with the intention of victory, even if the actuality of it is unlikely. In Sunless Sea, I always play as if doomed.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

Football Manager 2017 (and the kind of streamlined/quick play version called Football Manager Touch 17) [official site] will be coming to PC on 4 Nov 2016. I suppose now is as good a time as any to bring up my grievance with the FM series which is the fact that you’re not actually managing a football at all; you’re managing a team of players who play with the football. You don’t get to have six-monthly reviews with the ball and say “people have complained that you’re too spherical and that makes you hard to work with” and then check back in half a year later so see if the situation has improved.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Planet Coaster [official site], our next great hope for building and managing theme parks, now has a release date. It’s been in (expensive) paid alpha for a while but it’ll be declared finished and properly released on November 17th. I’ve not touched the alpha at all but I am quite keen to start building the park of my dreams with that fine-looking editor. I have big plans for a park of pond-pocked forest.

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Counter-Strike 2 - contact@rockpapershotgun.com (Alec Meer)

I cannot in good conscience be seen to apparently promote the number one game, so here's Captain Blood instead.

Hullo! One day later than usual because I spent yesterday on a beach next to an industrial estate, but as always, here’s what sold best on Steam last week. It is ever so faintly possible that you might have a very slight inkling as to what is number one. I could not possibly comment myself.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

The last we got to see of Mount & Blade II: Bannerlord [official site] was a castle siege, and what a grand siege it was! Now developers TaleWorlds are showing off their medieval sandbox action-RPG’s sieges from the other perspective, with a new six-minute gameplay trailer showing defenders fighting back as siege towers roll in and cannonballs rain. It looks pretty swish and a big improvement over earlier games, though mostly I’m into it for hurling rocks down at people’s heads. Observe:

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Keep Talking and Nobody Explodes - contact@rockpapershotgun.com (Philippa Warr)

Bomb defusal co-op game Keep Talking and Nobody Explodes [official site] now has mod support so that fellow players can ramp up the difficulty, introduce custom nonsense and, I dunno, make bombs you can only defuse to the beat of Village People classics? I made that last one up but only to plant the idea in someone’s head. Get on with it, modders!

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Call of Duty®: Infinite Warfare - contact@rockpapershotgun.com (Alice O'Connor)

The co-op zombie survival mode is always Call of Duty’s sillier side, and that’s certainly continuing with this year’s Infinite Codfare [official site]. While the main campaign is shooting robots and blasting off into space in the near-future, the co-op zombie action will warp back to a theme park in the 1980s. Yes, this is all at least three years behind the cultural curve. Yes absolutely, David Hasselhoff is involved. But Zombies in Spaceland does look a bit of a lark, check this trailer out:

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