 
	
Today is an inbox day where I try to take the monstrous correspondence hydra to task, or at least lop off heads faster than they can regrow.
In the other window I have a build of Voodoo Garden [official site]. It’s a clicker game set in a really charmingly presented swampy world.
 
	
The Kickstarter campaign to crowdfund a remake of System Shock [official site] ended yesterday and – surprise surprise – the news is good. Shooting for $900,000 ( 680,000-ish), Night Dive Studios drew $1,350,700 (about 1.02 million) in pledges from 21,625 backers. Turns out, quite a few people would like to see a remake of Looking Glass Studios’ classic sci-fi horror. Who knew! Now begins the wait until December 2017, when Night Dive plan to release the game.
 
	
Headlander [official site], Double-Fine and Adult Swim’s skull-swapping Metroidvania affair is nothing like as funny as it probably thinks it is, but fortunately it’s a quiet delight in so many other ways. It’s also filthy>.
 
	
Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.>
Quake has seen plenty of mods adding oodles of wacky weapons but the one that most caught my eye was Chaos Deathmatch [official site] for Quake II. If you weren’t poisoned and being chased by smiley-faced homing proximity mines while juggling another player with an air blaster, you were missing out.
 
	
Valve seemingly have little interest in making a new Day of Defeat but they are at least letting someone else have a crack. Now on Steam Early Access is Day of Infamy [official site], a World War 2 multiplayer FPS heavily inspired by Day of Defeat – and made with Valve’s blessings and support. Infamy is the work of New World Interactive, the folks who made modern military FPS Insurgency. They’re trying to pick up where Day of Defeat left off, basically. Here, have a gander:

“One night in Karazhan makes a hard man humble!” Murray Head almost sang in 1982. “Not much between despair and ecstasy.” Though it’d be another dozen years before Warcraft first came out, and two decades more before Hearthstone [official site], clearly he knew. “One night in Karazhan and the tough guys tumble / Can’t be too careful with your company / I can feel Medivh walking next to me,” he almost sang. And he was almost right: Blizzard have announced that the next Hearthstone Adventure add-on is ‘One Night in Karazhan‘, venturing to Medivh’s magical tower.

For the last 35 years the makers of serious flight fare have been studiously ignoring the true masters of flight. Thousands of amazing aerodyne types have gone unsimmed. Countless dramatic combat scenarios have been cold-shouldered. Today’s Flare Path is a call for this madness to cease. Below the break I sketch out a sim focused on flesh-and-blood falcons, hawks and eagles rather than the clumsy, confusing man-made imitations that have dominated simulated skies for the past three decades. … [visit site to read more]

Welcome to another round-up of the best gaming and hardware deals from the past week. Over at Jelly Deals, we re constantly scouring the internet for the best baragains we can find and each week, I ll be here to bring them straight to your face. If you like the look of something, fantastic. If nothing strikes your fancy, that s okay too.
 
	
We’ve known that a spin-off from gazillion-selling side-on crafting/fighting affair Terraria was on the cards for quite a while, but seems it ran into some problems. Terraria: Otherworld is set in an alternate dimension from the original, leaned more towards RPG and strategy, and eschewed a pure sandbox structure in favour of a little more structure. That’s still the case, but devs Re-Logic have revealed that “Otherworld needed quite a bit of work”, and that they’ve put a new lead designer on artist onto it in order to “bring more ‘Terraria-ness’ to Otherworld as well as to really make the things that make the game different stand out.” … [visit site to read more]

NVIDIA’s 2014 medium-high-range graphics card the GeForce GTX 970 was and is a powerful board – I’m using one right now, and it’s perfectly capable of running games at decent settings at 3440×1440 – but there was one fly in its otherwise well-received ointment. Though billed as having 4GB of onboard memory, the reality was that its RAM was divided into one 3.5GB chunk and one slower 512MB chunk. NVIDIA refutes that this meant the board was in effect just 3.5GB, and claims performance was not meaningfully impacted. However, the firm was also accused of overstating specs regarding the 970’s render output processors and L2 cache.
Numbers, numbers, but what you really need to know is that the alleged misrepresentation led to a clutch of class-action lawsuits – which NVIDIA has now agreed to settle. By refunding every American 970 purchaser 30 bucks. … [visit site to read more]