After the last "Feature Complete" release here is "Release Candidate 1". There are no new features, but extensive testing resulting in many little fixes and improvements (especially in the Hard AI skirmish modifier). There is very little left on my issues list. I'm not saying there are no bugs left (I'm sure there are) but I don't know of any in the gameplay. Let me know if you find any!
Next I'm going to spend a fortnight working towards "Release Candidate 2". That should be a small release. My spare working time will be deciding and preparing for a full release. Assuming this release goes well, then the next release will come with an expected release date *fingers crossed*.
How are people finding the waves skirmish? I find it challenging (my best is wave 23 starting with 1 corvette and having it regenerate once). Experience has shown me that if I find it hard, then other people will find it nearly impossible - is this the case?
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Current Version: 0.9.31 (10th June 2016)
Known Issues: * Steam Overlay can sometimes cause some Macs to hang on startup - need to disable Overlay
Immediate Roadmap: * Bugfixes/Balance * Release Plan
0.9.30 (20th May 2016) -> 0.9.31 (10th June 2016) * Ensure move line & active sensor shells colours change with game colours * Stop loadout components being both selected and disabled when capacity exceeded. * Make stack HUD selectors, stats grids, flow tables & objective markers handle screen size changes * If enemy has no target then most ships/drones will move randomly to look for them & sometimes turn off sensor suppression * Move Skirmish enemy start positions in a little * Suppressed sensors now still allows one ship/drone to use their sensors * If no optimal range use max weapon range instead * Fix silly error in Jiggle where it was modifying range by an order of magnitude more than expected * Hard AI Frigate & Corvette become more aggressive if hull low or all drones gone * Enemy ships now assume unknown targets carry a Medium Pulse when calculating optimal ranges * Online DB archive system & indexes * Just usurped player ships now retain plans over a replay * Added Hard AI system that means command ship may tell their drones to target other drones as secondaries ("drone denial") * Ensure enemies targeting drones do not also target uncategorised entities (as they could be ships) * Hard AI Cruisers now set drones aggressive if attacking or under attack * Hard AI Corvette & Frigate ships now more sensible in their use of countermeasures, Cruisers & Destroyers launch more but under the same conditions * Fix silly bug where enemies incorrectly calculated the danger near them * Move Hard AI start location closer to player * Enemy ships with disruptors chose better targets * Prevent Jammers being able to usurp neutrals * Make local enemies attack local neutrals (unless set to ignore them) * Make waves spawn further away * Update colour and size handlers to be more consistent * Periodically realign focus button images (as they sometimes jump out of alignment) * More consistent noise & hull highlighting and stop the highlight getting stuck * Make Usurper Skiff more aggressive * Decode mission now sets Message Steam achievement * Reaching wave 12 of waves skirmish counts as a victory for Steam achievements * Added to extra (weak) waves to waves skirmish to space out ships and make it a bit easier
After the last "Feature Complete" release here is "Release Candidate 1". There are no new features, but extensive testing resulting in many little fixes and improvements (especially in the Hard AI skirmish modifier). There is very little left on my issues list. I'm not saying there are no bugs left (I'm sure there are) but I don't know of any in the gameplay. Let me know if you find any!
Next I'm going to spend a fortnight working towards "Release Candidate 2". That should be a small release. My spare working time will be deciding and preparing for a full release. Assuming this release goes well, then the next release will come with an expected release date *fingers crossed*.
How are people finding the waves skirmish? I find it challenging (my best is wave 23 starting with 1 corvette and having it regenerate once). Experience has shown me that if I find it hard, then other people will find it nearly impossible - is this the case?
---
Current Version: 0.9.31 (10th June 2016)
Known Issues: * Steam Overlay can sometimes cause some Macs to hang on startup - need to disable Overlay
Immediate Roadmap: * Bugfixes/Balance * Release Plan
0.9.30 (20th May 2016) -> 0.9.31 (10th June 2016) * Ensure move line & active sensor shells colours change with game colours * Stop loadout components being both selected and disabled when capacity exceeded. * Make stack HUD selectors, stats grids, flow tables & objective markers handle screen size changes * If enemy has no target then most ships/drones will move randomly to look for them & sometimes turn off sensor suppression * Move Skirmish enemy start positions in a little * Suppressed sensors now still allows one ship/drone to use their sensors * If no optimal range use max weapon range instead * Fix silly error in Jiggle where it was modifying range by an order of magnitude more than expected * Hard AI Frigate & Corvette become more aggressive if hull low or all drones gone * Enemy ships now assume unknown targets carry a Medium Pulse when calculating optimal ranges * Online DB archive system & indexes * Just usurped player ships now retain plans over a replay * Added Hard AI system that means command ship may tell their drones to target other drones as secondaries ("drone denial") * Ensure enemies targeting drones do not also target uncategorised entities (as they could be ships) * Hard AI Cruisers now set drones aggressive if attacking or under attack * Hard AI Corvette & Frigate ships now more sensible in their use of countermeasures, Cruisers & Destroyers launch more but under the same conditions * Fix silly bug where enemies incorrectly calculated the danger near them * Move Hard AI start location closer to player * Enemy ships with disruptors chose better targets * Prevent Jammers being able to usurp neutrals * Make local enemies attack local neutrals (unless set to ignore them) * Make waves spawn further away * Update colour and size handlers to be more consistent * Periodically realign focus button images (as they sometimes jump out of alignment) * More consistent noise & hull highlighting and stop the highlight getting stuck * Make Usurper Skiff more aggressive * Decode mission now sets Message Steam achievement * Reaching wave 12 of waves skirmish counts as a victory for Steam achievements * Added to extra (weak) waves to waves skirmish to space out ships and make it a bit easier
ShareX Team is proud to present ShareX 11. It is one of the biggest releases we have done to-date. Change log included below.
Added annotation support inside region capture. In region capture you can "right click" to open menu which you can select annotation tool, capture fullscreen/monitor or be able to change region capture options. You can use "middle click" to cancel capture.
These are the currently available annotation tools:
Region
Rectangle
Rounded rectangle
Ellipse
Drawing
Rectangle
Rounded rectangle
Ellipse
Line
Arrow
Text
Step
Effect
Blur
Pixelate
Highlight
You can change these settings from region capture options menu:
Multi region mode
Show tips
Show position and size info
Show magnifier
Square shape magnifier
Magnifier pixel count
Magnifier pixel size
Show screen wide crosshair
Fixed size region mode
Show FPS
Added option to disable annotation support via “Task settings window -> Region capture tab”
Removed “Region (Annotate)” capture because default region capture has annotation support now
Added option in “Destination settings, Email tab” to send email to a specific email address without requiring user prompt
Added icons for “After capture tasks” menu and “After upload tasks” menu items; checked items text will now display as bold
Added Copy dropdown button in “Color picker” window with the following items to be able to copy specific color type:
All
RGB
Hexadecimal
CMYK
HSB
Decimal
Position
Added “SaveSettingsAfterTaskCompleted” setting to “Application settings, Advanced tab” and enabled by default, this setting saves all settings after each task completed but only if there is no other active task (so if there are 50 tasks running in same time only after all tasks completed, settings will save) reason for this setting is because in few people while Windows shutdown does not let ShareX to save settings therefore having this option allows to secure settings in this situations
Region capture tips will show in active monitor instead of primary monitor
“Quick task menu” and “After capture window” after capture tasks now can be used in all image related tasks
Before uploading ShareX will check current destination config requirements and if config is not valid then will stop the task, warn user about invalid config and open destination settings window with current upload destination tab selected so user can check config easily
Added "Shift + C" hotkey to main window list to be able to copy selected file
Added tip icon to top right corner of main window to show tips and hotkeys that can be used in main window
Added support to be able to drag file from main window list to Windows Explorer or any other software (Holding "Ctrl" while dragging will copy URL or file path instead of file)
Added custom region hotkeys for “Screen recording” and “Screen recording (GIF)”
Added “Select region” button for custom region option in “Task settings, Capture tab”, this custom region option is used with custom capture hotkeys
Added Text to speech support for capture and task completed sounds in “Task settings -> Advanced tab”
All picture boxes in ShareX will now show image size when hovered with cursor
Added "DisableUpload" setting to “Application settings, Advanced tab” which can disable uploading in whole application
Added "TrayTextMoreInfo" setting to “Application settings, Advanced tab” which shows version and build info in tray icon tooltip which can be handy if you are running multiple ShareX build in same time
ShareX now uses system colors in all UI as possible to support custom themes such as Windows high contrast theme correctly
Added image drag & drop support to “Image combiner” tool
Added tray button click options to “Application settings” window to be able to change which task to execute. If tray primary double click action is "None" then single primary click action can execute immediately without wait for double click check
Added “Open main window” hotkey
Added settings window to Greenshot Image Editor to be able to change few settings
Location of custom setting file paths will be stored in "%LocalAppData%\ShareX\PersonalPath.cfg" so that way it will be specific to user account and also allows to change it without requiring to run ShareX as admin. If you already have "PersonalPath.cfg" where "ShareX.exe" is then it would still work as usual
Added “Maximum image limit” option to Image History window to be able to improve load speed of images in case if you have high amount of images
Added screen tearing test button to monitor test tool
Allow drag n drop file support to hash check window
Added upload duration to debug log separate from task duration to be able to measure upload time properly
Main window right click “Clear list” button will also clear recent history now
ShareX Team is proud to present ShareX 11. It is one of the biggest releases we have done to-date. Change log included below.
Added annotation support inside region capture. In region capture you can "right click" to open menu which you can select annotation tool, capture fullscreen/monitor or be able to change region capture options. You can use "middle click" to cancel capture.
These are the currently available annotation tools:
Region
Rectangle
Rounded rectangle
Ellipse
Drawing
Rectangle
Rounded rectangle
Ellipse
Line
Arrow
Text
Step
Effect
Blur
Pixelate
Highlight
You can change these settings from region capture options menu:
Multi region mode
Show tips
Show position and size info
Show magnifier
Square shape magnifier
Magnifier pixel count
Magnifier pixel size
Show screen wide crosshair
Fixed size region mode
Show FPS
Added option to disable annotation support via “Task settings window -> Region capture tab”
Removed “Region (Annotate)” capture because default region capture has annotation support now
Added option in “Destination settings, Email tab” to send email to a specific email address without requiring user prompt
Added icons for “After capture tasks” menu and “After upload tasks” menu items; checked items text will now display as bold
Added Copy dropdown button in “Color picker” window with the following items to be able to copy specific color type:
All
RGB
Hexadecimal
CMYK
HSB
Decimal
Position
Added “SaveSettingsAfterTaskCompleted” setting to “Application settings, Advanced tab” and enabled by default, this setting saves all settings after each task completed but only if there is no other active task (so if there are 50 tasks running in same time only after all tasks completed, settings will save) reason for this setting is because in few people while Windows shutdown does not let ShareX to save settings therefore having this option allows to secure settings in this situations
Region capture tips will show in active monitor instead of primary monitor
“Quick task menu” and “After capture window” after capture tasks now can be used in all image related tasks
Before uploading ShareX will check current destination config requirements and if config is not valid then will stop the task, warn user about invalid config and open destination settings window with current upload destination tab selected so user can check config easily
Added "Shift + C" hotkey to main window list to be able to copy selected file
Added tip icon to top right corner of main window to show tips and hotkeys that can be used in main window
Added support to be able to drag file from main window list to Windows Explorer or any other software (Holding "Ctrl" while dragging will copy URL or file path instead of file)
Added custom region hotkeys for “Screen recording” and “Screen recording (GIF)”
Added “Select region” button for custom region option in “Task settings, Capture tab”, this custom region option is used with custom capture hotkeys
Added Text to speech support for capture and task completed sounds in “Task settings -> Advanced tab”
All picture boxes in ShareX will now show image size when hovered with cursor
Added "DisableUpload" setting to “Application settings, Advanced tab” which can disable uploading in whole application
Added "TrayTextMoreInfo" setting to “Application settings, Advanced tab” which shows version and build info in tray icon tooltip which can be handy if you are running multiple ShareX build in same time
ShareX now uses system colors in all UI as possible to support custom themes such as Windows high contrast theme correctly
Added image drag & drop support to “Image combiner” tool
Added tray button click options to “Application settings” window to be able to change which task to execute. If tray primary double click action is "None" then single primary click action can execute immediately without wait for double click check
Added “Open main window” hotkey
Added settings window to Greenshot Image Editor to be able to change few settings
Location of custom setting file paths will be stored in "%LocalAppData%\ShareX\PersonalPath.cfg" so that way it will be specific to user account and also allows to change it without requiring to run ShareX as admin. If you already have "PersonalPath.cfg" where "ShareX.exe" is then it would still work as usual
Added “Maximum image limit” option to Image History window to be able to improve load speed of images in case if you have high amount of images
Added screen tearing test button to monitor test tool
Allow drag n drop file support to hash check window
Added upload duration to debug log separate from task duration to be able to measure upload time properly
Main window right click “Clear list” button will also clear recent history now
Greetings, For the month of June, Exp and drop rates increase every week. Hope to help you get ready to enjoy what comes next. Check the image for the exact dates and times.
Greetings, For the month of June, Exp and drop rates increase every week. Hope to help you get ready to enjoy what comes next. Check the image for the exact dates and times.
Mecha Ritz: Steel Rondo is now live! Thanks so much for all of the support in helping us get through Greenlight and checking us out. We hope you all enjoy the game!
Mecha Ritz: Steel Rondo is now live! Thanks so much for all of the support in helping us get through Greenlight and checking us out. We hope you all enjoy the game!