May 31, 2016
Satellite Rush - Kimeric Labs
The latest update has the addition of the Host, a master of ceremonies to welcome you into the Satellite and let you know how things work over here.

Some slight UI changes and bug fixes are were also added.
Have fun!
May 31, 2016
Satellite Rush - Kimeric Labs
The latest update has the addition of the Host, a master of ceremonies to welcome you into the Satellite and let you know how things work over here.

Some slight UI changes and bug fixes are were also added.
Have fun!
APB Reloaded - Tiggs
We're releasing a client update on Wednesday. Maintenance will start at 9 AM UTC and will take approximately 3 - 4 hours.
 
CHANGES & ADDITIONS:
 
HALLOWEEN:  
Survivors who kill themselves become a part of the Pumpkin Head army if there isn't a Survivor majority.
May 31, 2016
Dig or Die - Gaddy Games
Here is a the v0.24: minimap, improved teleporting system, deactivation for passive items, and a lot of other improvements and bug fixes.


I also moved all sound definitions into lua file. It doesn't change anything for now, but it's the first step of a good modding system!

Now... it's time to focus on the multiplayer development!


EDIT on 2016/06/14: I did an small fix (build 296) to fix the broken AutoSave. Very sorry for this big regression. And don't hesitate one second to report bug on the forum if you see regressions, anything that "don't work anymore", it's always very helpful !

---

v0.24 Change Log (Build 295)

GENERAL
- Minimapper item: display a minimap of the surroundings (+ player coordinates)
- Set the autobuilder interface on 2 columns
- Change the teleporting system (2-steps interface)
- Add an ON/OFF system to the passive device items (jetpack, flashlight, etc).
- Add an ultimate grenade launcher in post-game, that breaks even old basalt
- Lua test for all sounds

BUG FIX
- Fix bug with electric calculations on looped circuits
- Fix a freeze when a item outside screen was destroyed while being repared
- Fix bugs on water pumps & generators (speed & behavior with lava)
- Fix a bug with saving folder creation
- Fix a small freeze when loading fire sound

BALANCE
- Remove the heating on the ultimate gatling gun

GRAPHICS
- Replace the "removing wire" black highlight by a cross icon, it should be less confusing

MINOR
- Full chinese translation (including game description)
- Update launcher and main menu game logo
May 31, 2016
Dig or Die - Gaddy Games
Here is a the v0.24: minimap, improved teleporting system, deactivation for passive items, and a lot of other improvements and bug fixes.


I also moved all sound definitions into lua file. It doesn't change anything for now, but it's the first step of a good modding system!

Now... it's time to focus on the multiplayer development!


EDIT on 2016/06/14: I did an small fix (build 296) to fix the broken AutoSave. Very sorry for this big regression. And don't hesitate one second to report bug on the forum if you see regressions, anything that "don't work anymore", it's always very helpful !

---

v0.24 Change Log (Build 295)

GENERAL
- Minimapper item: display a minimap of the surroundings (+ player coordinates)
- Set the autobuilder interface on 2 columns
- Change the teleporting system (2-steps interface)
- Add an ON/OFF system to the passive device items (jetpack, flashlight, etc).
- Add an ultimate grenade launcher in post-game, that breaks even old basalt
- Lua test for all sounds

BUG FIX
- Fix bug with electric calculations on looped circuits
- Fix a freeze when a item outside screen was destroyed while being repared
- Fix bugs on water pumps & generators (speed & behavior with lava)
- Fix a bug with saving folder creation
- Fix a small freeze when loading fire sound

BALANCE
- Remove the heating on the ultimate gatling gun

GRAPHICS
- Replace the "removing wire" black highlight by a cross icon, it should be less confusing

MINOR
- Full chinese translation (including game description)
- Update launcher and main menu game logo
May 31, 2016
Kings and Heroes - IG_Warren
We tracked the poor performance to world creature AI. We've disabled it for the time being (while we work on it) which has dramatically increased the performance in the town and grouping. We got off to a rocky start, but we hope you see our dedication to put things in order and get the game running right. Have fun in Everdale, crafting and running dungeons. If you do please consider giving us a good review...we could use some encouragement. :)

Thanks for your support.

Warren
Bears Can't Drift!? - AzzaMat
Hi all, sorry this last update is taking so long to deliver, there has been a delay in getting the final music and sfx for some of the weapons. We hope to have these delivered soon! This last update is a big one which I hope addresses the feedback you have given so far.

Thanks,
Arran
Bears Can't Drift!? - AzzaMat
Hi all, sorry this last update is taking so long to deliver, there has been a delay in getting the final music and sfx for some of the weapons. We hope to have these delivered soon! This last update is a big one which I hope addresses the feedback you have given so far.

Thanks,
Arran
SteamVR - Programmer Joe
The SteamVR beta has been updated with the following changes.


General:
  • Fixes for VR Keyboard not reliably appearing in some cases.

VR Dashboard:
  • Further fixes for certain titles that don’t draw a 3D scene for their main menu.
SteamVR - Programmer Joe
The SteamVR beta has been updated with the following changes.


General:
  • Fixes for VR Keyboard not reliably appearing in some cases.

VR Dashboard:
  • Further fixes for certain titles that don’t draw a 3D scene for their main menu.
...