Hel Boss will be further balanced - The addition of Meta Points has caused some imbalances with Hel, who is a rather noteworthy boss
as a result I am forced to rebalance Hel-
"Spirit Dyes" Spirit Dyes alter the appearance of your magic based attacks,
New Costume - Jotunheim Cloak
Projectile Enhancers and Various Effect Items New effect items will be implemented that alter the number of projectiles you can throw at once, their direction and general trajectory
With good item planning and synergies you can do some really heavy damage
In this clip you can see that I am doing rather heavy damage to Durjol in Jotunheim, a triple boomerang assault combined with white dyed vortex release deals HEAVY damage and removes nearly a quarter of his health
Other News - We have Successful reached the 2,500.00$ mark on our crowd funding campaign which is to help finance some software upgrades, licenses and an official sountrack for the game
Hel Boss will be further balanced - The addition of Meta Points has caused some imbalances with Hel, who is a rather noteworthy boss
as a result I am forced to rebalance Hel-
"Spirit Dyes" Spirit Dyes alter the appearance of your magic based attacks,
New Costume - Jotunheim Cloak
Projectile Enhancers and Various Effect Items New effect items will be implemented that alter the number of projectiles you can throw at once, their direction and general trajectory
With good item planning and synergies you can do some really heavy damage
In this clip you can see that I am doing rather heavy damage to Durjol in Jotunheim, a triple boomerang assault combined with white dyed vortex release deals HEAVY damage and removes nearly a quarter of his health
Other News - We have Successful reached the 2,500.00$ mark on our crowd funding campaign which is to help finance some software upgrades, licenses and an official sountrack for the game
- No more door cloning by digging underneath the door. - Old worlds will no longer crash if you mine a door. - Respawn beacons *should* work between game sessions. We are no longer able to reproduce this issue. - We'll be going live with this build soon! Please share any feedback on teleport building costs or issues with the build.
Teleport Stations are expensive-to-build blocks that allow players to create a network of outposts they can teleport between. We envision this as a long term goal that will hopefully make some of the lesser ingredients continue to have value. There are 3 different recipes to give flexibility in constructing these costly items. We're eager to hear feedback about the costs and benefits or drawbacks of this new block.
Each player must build their own teleport stations as each block is encoded to the builder. Only the builder can dig them up and move them to a new location. You need to place 2 teleport blocks to be able to benefit from this technology.
Other Changes: - By popular demand, Dust has been removed from digging. - By even more popular demand, we bring you: Iron Doors! - Ore now stacks up to 255. No more 64 stack limits. - We're experimenting with a slightly larger explosion radius on regular Rockets.
Loot Block Balancing: - Reduced the number of loot in lucky loot blocks. - Reduced the spawn frequency of lucky loot blocks. - Reduced the drop rate of the better guns. - Downgraded the Bloodstone LMG drop to Diamond LMG.
We will continue to tune this, so please let us know how it feels. That goes for all of our changes, of course!
- No more door cloning by digging underneath the door. - Old worlds will no longer crash if you mine a door. - Respawn beacons *should* work between game sessions. We are no longer able to reproduce this issue. - We'll be going live with this build soon! Please share any feedback on teleport building costs or issues with the build.
Teleport Stations are expensive-to-build blocks that allow players to create a network of outposts they can teleport between. We envision this as a long term goal that will hopefully make some of the lesser ingredients continue to have value. There are 3 different recipes to give flexibility in constructing these costly items. We're eager to hear feedback about the costs and benefits or drawbacks of this new block.
Each player must build their own teleport stations as each block is encoded to the builder. Only the builder can dig them up and move them to a new location. You need to place 2 teleport blocks to be able to benefit from this technology.
Other Changes: - By popular demand, Dust has been removed from digging. - By even more popular demand, we bring you: Iron Doors! - Ore now stacks up to 255. No more 64 stack limits. - We're experimenting with a slightly larger explosion radius on regular Rockets.
Loot Block Balancing: - Reduced the number of loot in lucky loot blocks. - Reduced the spawn frequency of lucky loot blocks. - Reduced the drop rate of the better guns. - Downgraded the Bloodstone LMG drop to Diamond LMG.
We will continue to tune this, so please let us know how it feels. That goes for all of our changes, of course!
-Steam Cloud saves. All your ships will be uploaded to Steam now (so if you have multiple computers, you can share your ships and save game between them). Previous non-cloud saves will be automatically migrated to the cloud on launch the first time. -Added Stash 2 level -Added Double Back level -Upgraded stats and fx for 2255 Savage Deck Gun -Upgraded stats for 2255 Distant Action Gun
-Steam Cloud saves. All your ships will be uploaded to Steam now (so if you have multiple computers, you can share your ships and save game between them). Previous non-cloud saves will be automatically migrated to the cloud on launch the first time. -Added Stash 2 level -Added Double Back level -Upgraded stats and fx for 2255 Savage Deck Gun -Upgraded stats for 2255 Distant Action Gun