-New Feature: Training Mode has been added! You can now practice your moves against an opponent with infinite health. Please note that for now, player 1 must select both his character and the opponent. The CPU will not fight back, and a second player is able to pick up the controller for two player training mode once the match begins.
-New Stage: Borgo Pass is a new combat stage, and is available now! The Borgo Pass was the home of a monastery that could be found upon the route to Dracula’s home in Transylvania, as seen in Bram Stoker’s novel “Dracula”.
-The Start button can now be used on all gamepads to pause and unpause the game during combat.
-There is now an option to return to the main menu from the pause screen.
-Bones' Special 1 now hits low instead of mid. This gives Bones a 50/50 mixup when combo’ing into a special.
-Bones Special 2 now emits directly from Bones’ hands (instead of off screen), and has the same trajectory from both the left and right sides of the screen. An animation bug was also fixed that improperly rotated Bones when performing this move from the right side of the screen.
-Bride of Dracula’s standing 1, 2 combo will now combo properly on all characters.
-Bride of Dracula can no longer infinitely combo her dash cancel from standing 4. Standing 4 can still lead into a dash after it hits, but the dash may now only be performed 34 frames after the initial hit. This still leaves her at a slight frame advantage.
-Ichabod Crane’s special 2 (including metered version) is now a launcher (the metered version is an even more powerful launcher), which allows for some new combo opportunities.
-Living Dead’s Special 2 (including metered version) now has a reduced hit stun of 40 frames. This prevents the infinite combos that were being discovered, while still leaving Living Dead at a slight frame advantage.
-Nosferatu’s Jumping 1 and 3 both now have decreased hit stuns. These were allowing for a number of variations on stun infinite combos.
-New Feature: Training Mode has been added! You can now practice your moves against an opponent with infinite health. Please note that for now, player 1 must select both his character and the opponent. The CPU will not fight back, and a second player is able to pick up the controller for two player training mode once the match begins.
-New Stage: Borgo Pass is a new combat stage, and is available now! The Borgo Pass was the home of a monastery that could be found upon the route to Dracula’s home in Transylvania, as seen in Bram Stoker’s novel “Dracula”.
-The Start button can now be used on all gamepads to pause and unpause the game during combat.
-There is now an option to return to the main menu from the pause screen.
-Bones' Special 1 now hits low instead of mid. This gives Bones a 50/50 mixup when combo’ing into a special.
-Bones Special 2 now emits directly from Bones’ hands (instead of off screen), and has the same trajectory from both the left and right sides of the screen. An animation bug was also fixed that improperly rotated Bones when performing this move from the right side of the screen.
-Bride of Dracula’s standing 1, 2 combo will now combo properly on all characters.
-Bride of Dracula can no longer infinitely combo her dash cancel from standing 4. Standing 4 can still lead into a dash after it hits, but the dash may now only be performed 34 frames after the initial hit. This still leaves her at a slight frame advantage.
-Ichabod Crane’s special 2 (including metered version) is now a launcher (the metered version is an even more powerful launcher), which allows for some new combo opportunities.
-Living Dead’s Special 2 (including metered version) now has a reduced hit stun of 40 frames. This prevents the infinite combos that were being discovered, while still leaving Living Dead at a slight frame advantage.
-Nosferatu’s Jumping 1 and 3 both now have decreased hit stuns. These were allowing for a number of variations on stun infinite combos.
Hey everyone! We are excited to announce the next expansion for Cards and Castles: Return to Monster Island! Here are the details:
-Monster Island is due to release mid-July.
-The expansion will introduce many new mechanics such as Rally, Flying, and True Stealth, featuring at least 100 new cards!
-With the release of Monster Island, many cards from sets before Age of Dragons will be rotated out of Ranked play. This will allow us to balance new cards correctly and design a compelling meta-game without being hamstrung by interactions from legacy cards, and this way we will not have to constantly nerf or change older cards to fit with new designs.
-Replays are being added for high ranked matches! There will be a place to go in-game for everybody to watch battles between the top players in the game. Watch and learn top strategies from the best, OR work your way to the top and show off in front of the entire C&C community!
Hey everyone! We are excited to announce the next expansion for Cards and Castles: Return to Monster Island! Here are the details:
-Monster Island is due to release mid-July.
-The expansion will introduce many new mechanics such as Rally, Flying, and True Stealth, featuring at least 100 new cards!
-With the release of Monster Island, many cards from sets before Age of Dragons will be rotated out of Ranked play. This will allow us to balance new cards correctly and design a compelling meta-game without being hamstrung by interactions from legacy cards, and this way we will not have to constantly nerf or change older cards to fit with new designs.
-Replays are being added for high ranked matches! There will be a place to go in-game for everybody to watch battles between the top players in the game. Watch and learn top strategies from the best, OR work your way to the top and show off in front of the entire C&C community!
The Manila Major Qualifiers are just around the corner and by next week the final four qualifying teams will take their places alongside the 12 invites.Running May 3rd - 6th, the Regional Qualifiers will determine which remaining team in each region will earn a chance to do battle on the main stage of The Manila Major from June 7th - 12th.
As the regional teams battle for the coveted final spots, we would like to take the opportunity to give a larger group of casters the chance to cast higher profile games and join the established talents across the Russian, English, and Chinese languages for every qualifier match in both DotaTV and on stream. The schedule and streams for each game will be available herebefore the start of the qualifiers.
If you are interested in attending The Manila Major, weekday tickets are still available for purchase here.