Fishing Planet - alex
Hey there!

The game-changing Update is almost here! We have put a lot of effort in delivering it and you should know - fishing is now addictive as never before. Things shall be tuned but we are sure that current update will change the way you fish!

Read the updates with attention!

Additional tackle parameters
  • New parameters influencing casting mechanic
    1) Rod Casting Test
    2) Lure Weight
    3) Lure Windage
    4) Line Thickness – visibility factor in Fish AI increased
    5) Reel Type (cast reel or spin reel)
    6) Line Type (braid or mono/flur)
    7) Min Cast Weight (of lure) for cast reels
  • New bobber params enabling unique sensitivity and lifting capacity for each bobber type

BALANCE YOUR SETUP WISELY! THE SETUP IS ALWAYS A BALANCE NOW!

HEAVY LURES CAN BREAK THIN LINE AND IF THE LINE IS STRONG ENOUGH AND YOU CAST A STONE-HEAVY LURE YOU MAY DAMAGE A LIGHT ROD.

STRONG LINE REQUIRES A STRONG REEL AND MAY SAFE YOU FROM THE INITIAL STRIKE OF A FISH BUT BREAK YOUR REEL IN THE LEAST APPROPRIATE MOMENT.

IDEAL CASTING DISTANCE DEPENDS ON PUTTING THE RIGHT LINE, LURE, ROD AND REEL. IT ALL MATTERS!

BOBBERS NOW SINK IF YOU USE A TOO HEAVY BAIT. READ BOBBER MAXFLOATWEIGHT PARAMETER.

Fish AI
  • Introduction of fish fatigue - the more tired the fish is the lower its power is and the lesser load it can create. Each species now gets tired differently, some create only several bursts of energy and then get shocked, some like smallies will fight until the very end.
  • Introduction of hiding spots for fish - now Fish AI can determine the underwater objects (snags, stones, holes with plants) where it can hide. If the fish determines an underwater object close to itself it shall try to escape to that place. When a fish enters such a place you can get snagged due to plants and other trash.
  • Detailed tuning of fish physical body parameters to simulate its movement in water when you reel it in and it resists, how the body turns in the water and how the trajectory of fish movement changes.
  • Fish escape due to ultra-high line tension or low line tension tuned. Do not leave your line slack - the fish may get rid of the hook.
  • Fish sizes/weights now vary significantly. The hook size is still a factor you need to keep in mind but the overall impact on the size of the fish you can hook and catch is now a lot less strict. You can now catch a unique using a small hook, if you manage to fight it somehow =) So don't relax it is getting a lot less predictable
  • Improving distribution AI and diminishing hot spots

Item durability system
  • Items are now separated in two groups - items that wear out due to daily use (clothing, rod cases, etc) and items that gradually wear out per each use (tackle).
  • The more load you put on tackle the faster it will wear out and if you exceed max loads it can break instantly.

New Load Indication
  • Casual angler Indicator now demonstrates which specific part of your set up is under load, letting you react and lower your rod thus projecting load on reel and not line or rod. This way you shall need to use the tackle wisely and move around with the rod with attention during the fish fight.


  • Pro angler Indicators a more detailed indicator for pros that fight monsters and when seconds to reaction matter (and they will, they will)


A complete new Ultralight DLC
Now that the loads work properly you will very well consider that using UL tackle is a great option.
UNIQUELY AVAILABLE IN THE DLC
A thin almost transparent but immensley stron line, beautiful rod and reel featured in different sizes and MicroSpinner along with MicroSpoons
http://store.steampowered.com/app/423361

Drag
  • Reels will now have 6, 8 or 12 drag positions thus giving you more control.
  • Drag setting are now distributed equally per each position, no more exponential growth
  • When drag works it light up on the UI

Similar fish/hook weight/size issue fix
a game-changer – MONSTER WILL OCCASIONALLY BITE

Ability to sell items

Line cutting window added when equipping line
Now when you equip line we give you option to choose how much line you'd like to equip. Line is now stockable anymore, equipping line means creating new piece of it.

Chat overhaul and improvement
  • Private chat now functional
  • Chat overall redesign, addition of chat settings and much more


  • Minimized chat now available - because but sometimes you just want to enjoy the beauty of nature in Fishing Planet staying connected with your friends

Addition of Private rooms
  • Two types of private rooms introduced - solitude private room and a room visible to you and your friends only. (friends of your friends will not see the room, no)


Widening shoreline on waterways
Status - Complete
  • Mudwater (shoreline widened)
  • Neherring (fully walk-able)
  • Falcon (fully walk-able)
  • Michigan (peninsula and rights side of the map fully walk-able)

One waterway now equals one chat room
A very cool feature letting you feel that a waterway is a single seamless place

No more fixed locations – only teleport pins for your comfort
Roam free!

Settings menu overhaul and controller support


New Fish Species included
  • American Shad

  • Freshwater Drum
Fishing Planet - alex
Hey there!

The game-changing Update is almost here! We have put a lot of effort in delivering it and you should know - fishing is now addictive as never before. Things shall be tuned but we are sure that current update will change the way you fish!

Read the updates with attention!

Additional tackle parameters
  • New parameters influencing casting mechanic
    1) Rod Casting Test
    2) Lure Weight
    3) Lure Windage
    4) Line Thickness – visibility factor in Fish AI increased
    5) Reel Type (cast reel or spin reel)
    6) Line Type (braid or mono/flur)
    7) Min Cast Weight (of lure) for cast reels
  • New bobber params enabling unique sensitivity and lifting capacity for each bobber type

BALANCE YOUR SETUP WISELY! THE SETUP IS ALWAYS A BALANCE NOW!

HEAVY LURES CAN BREAK THIN LINE AND IF THE LINE IS STRONG ENOUGH AND YOU CAST A STONE-HEAVY LURE YOU MAY DAMAGE A LIGHT ROD.

STRONG LINE REQUIRES A STRONG REEL AND MAY SAFE YOU FROM THE INITIAL STRIKE OF A FISH BUT BREAK YOUR REEL IN THE LEAST APPROPRIATE MOMENT.

IDEAL CASTING DISTANCE DEPENDS ON PUTTING THE RIGHT LINE, LURE, ROD AND REEL. IT ALL MATTERS!

BOBBERS NOW SINK IF YOU USE A TOO HEAVY BAIT. READ BOBBER MAXFLOATWEIGHT PARAMETER.

Fish AI
  • Introduction of fish fatigue - the more tired the fish is the lower its power is and the lesser load it can create. Each species now gets tired differently, some create only several bursts of energy and then get shocked, some like smallies will fight until the very end.
  • Introduction of hiding spots for fish - now Fish AI can determine the underwater objects (snags, stones, holes with plants) where it can hide. If the fish determines an underwater object close to itself it shall try to escape to that place. When a fish enters such a place you can get snagged due to plants and other trash.
  • Detailed tuning of fish physical body parameters to simulate its movement in water when you reel it in and it resists, how the body turns in the water and how the trajectory of fish movement changes.
  • Fish escape due to ultra-high line tension or low line tension tuned. Do not leave your line slack - the fish may get rid of the hook.
  • Fish sizes/weights now vary significantly. The hook size is still a factor you need to keep in mind but the overall impact on the size of the fish you can hook and catch is now a lot less strict. You can now catch a unique using a small hook, if you manage to fight it somehow =) So don't relax it is getting a lot less predictable
  • Improving distribution AI and diminishing hot spots

Item durability system
  • Items are now separated in two groups - items that wear out due to daily use (clothing, rod cases, etc) and items that gradually wear out per each use (tackle).
  • The more load you put on tackle the faster it will wear out and if you exceed max loads it can break instantly.

New Load Indication
  • Casual angler Indicator now demonstrates which specific part of your set up is under load, letting you react and lower your rod thus projecting load on reel and not line or rod. This way you shall need to use the tackle wisely and move around with the rod with attention during the fish fight.


  • Pro angler Indicators a more detailed indicator for pros that fight monsters and when seconds to reaction matter (and they will, they will)


A complete new Ultralight DLC
Now that the loads work properly you will very well consider that using UL tackle is a great option.
UNIQUELY AVAILABLE IN THE DLC
A thin almost transparent but immensley stron line, beautiful rod and reel featured in different sizes and MicroSpinner along with MicroSpoons
http://store.steampowered.com/app/423361

Drag
  • Reels will now have 6, 8 or 12 drag positions thus giving you more control.
  • Drag setting are now distributed equally per each position, no more exponential growth
  • When drag works it light up on the UI

Similar fish/hook weight/size issue fix
a game-changer – MONSTER WILL OCCASIONALLY BITE

Ability to sell items

Line cutting window added when equipping line
Now when you equip line we give you option to choose how much line you'd like to equip. Line is now stockable anymore, equipping line means creating new piece of it.

Chat overhaul and improvement
  • Private chat now functional
  • Chat overall redesign, addition of chat settings and much more


  • Minimized chat now available - because but sometimes you just want to enjoy the beauty of nature in Fishing Planet staying connected with your friends

Addition of Private rooms
  • Two types of private rooms introduced - solitude private room and a room visible to you and your friends only. (friends of your friends will not see the room, no)


Widening shoreline on waterways
Status - Complete
  • Mudwater (shoreline widened)
  • Neherring (fully walk-able)
  • Falcon (fully walk-able)
  • Michigan (peninsula and rights side of the map fully walk-able)

One waterway now equals one chat room
A very cool feature letting you feel that a waterway is a single seamless place

No more fixed locations – only teleport pins for your comfort
Roam free!

Settings menu overhaul and controller support


New Fish Species included
  • American Shad

  • Freshwater Drum
Leviathan: The Last Day of the Decade - thelostwood.com Andrey


#TalesOfLeviathan
Kaze – (바람, literally means «wind») – ancient Carvo and Herbivvo protoprimals religion. Followers of Kaze are called kazeiths, their ideology and teachings are known as kazeizm...

Learn more on our official site
Leviathan: The Last Day of the Decade - leviathan.club Andrey


#TalesOfLeviathan
Kaze – (바람, literally means «wind») – ancient Carvo and Herbivvo protoprimals religion. Followers of Kaze are called kazeiths, their ideology and teachings are known as kazeizm...

Learn more on our official site
Mar 9, 2016
Death Road to Canada - Rocketcat Games
This is a Windows build update again. I'll get Mac and Linux up to date by the weekend!

6 new camping events added.
Big additions to the pause menus.
Additions to the trunk screen.
Character tabs show health instead of morale in missions.
Bug with tired-debuff events fixed.
Some special character speeds got nerfed.
Tweaks to old camping events.
Fixed some dog despair events.
New dog logic.
Made the early factory location smaller. Buffed its rewards.
Fix for despairing people sometimes arguing with themselves.
Walking camping events tweaked.
Bear attack camp completely revamped.
You now always get a choice of 3 traders instead of 2 with a 20% chance of 3.
Experimental: You now always get the maximum amount of "drive somewhere else" rerolls now.
Made the tooth pull event all do the same health damage, but morale damage varies.
Small tweaks to some bandit logic.
Oblivious secret move now gives a point in shooting in addition to strength.
Made teh 1% chance in walk days instantly let you skip a day, rather than giving you a super long day.
Mar 9, 2016
Death Road to Canada - Rocketcat Games
This is a Windows build update again. I'll get Mac and Linux up to date by the weekend!

6 new camping events added.
Big additions to the pause menus.
Additions to the trunk screen.
Character tabs show health instead of morale in missions.
Bug with tired-debuff events fixed.
Some special character speeds got nerfed.
Tweaks to old camping events.
Fixed some dog despair events.
New dog logic.
Made the early factory location smaller. Buffed its rewards.
Fix for despairing people sometimes arguing with themselves.
Walking camping events tweaked.
Bear attack camp completely revamped.
You now always get a choice of 3 traders instead of 2 with a 20% chance of 3.
Experimental: You now always get the maximum amount of "drive somewhere else" rerolls now.
Made the tooth pull event all do the same health damage, but morale damage varies.
Small tweaks to some bandit logic.
Oblivious secret move now gives a point in shooting in addition to strength.
Made teh 1% chance in walk days instantly let you skip a day, rather than giving you a super long day.
Mar 9, 2016
Hurtworld - Spencer


Spencer

Hey Hurtworldians,

It’s been an exciting week for us as we start to dig our teeth into the more juicy changes to Hurtworld we’ve been wanting to get to for a while. This blog is a lot more technical than usual, with a less pictures. It should give you a good idea about where we are headed over the next few months.

Read the full update here:

http://hurtworld.com/hurtworld-update-25/
Mar 9, 2016
Hurtworld - Spencer


Spencer

Hey Hurtworldians,

It’s been an exciting week for us as we start to dig our teeth into the more juicy changes to Hurtworld we’ve been wanting to get to for a while. This blog is a lot more technical than usual, with a less pictures. It should give you a good idea about where we are headed over the next few months.

Read the full update here:

http://hurtworld.com/hurtworld-update-25/
LoveBeat - CRAZYDIAMOND

Who is the best on LoveBeat? For the best people, we prepare promotions!
* As the maintenance ends early, those promotion start @10:30 PM on March 9th.

1. Bonus item On Sale
Try to reach the top! Get “Bonus Experience” and “Bonus Beat” only with the 1000 Cash (each).

2. Ranking Top 30
Try harder to do level up! We gift you depending on total ranking on 23th March.

1) Total Ranking except Fam
  • 1st rank: 5000 Cash
  • 2nd, 3rd rank: 3000 Cash
  • 4th - 10th rank: 30 Hearts
  • 11th – 20th rank: Mutual emotion (20+5)
  • 21th – 30th rank: 25000 Beat
2) Total Fam Ranking
  • 1st rank: 1000 Cash
  • 2nd, 3rd rank: 500 Cash
  • 4th - 10th rank: 5 Hearts
  • 11th – 20th rank: Mutual emotion (5)
  • 21th – 30th rank: 5000 Beat

3. Let’s login daily
Give daily present to everyone who login @4AM – 5AM, @11AM – 12PM (pacific standard time)
  • Monday – 5000 Beat
  • Tuesday – Pants MysteryBox (1d)
  • Wednesday – Shoes MysteryBox (1d)
  • Thursday – Top MysteryBox (1d)
  • Friday – Hair MysteryBox (1d)
  • Saturday – Pirate Ship (1d)
  • Sunday – 3 Hearts
* Please login again at the event time to get the gift.

4. Stay close to SweetHeart
Post a screenshot which show you and your friend (or sweetheart?) using Sweet Heart [Effect] & Sweet Heart [Tag]! Ranking as its “Up” votes, We give Hearts to the players in the screenshot (2 people).
  • 1st rank: Heart 100 pcs +20
  • 2nd rank: Heart 50 pcs +7
  • 3rd rank: Heart 10 pcs +1
Need to post it here http://steamcommunity.com/app/354290/screenshots/

Tips and Result (Winners)
https://www.facebook.com/events/1844949408976877/

Don’t miss those promotion!
Thank you.
LoveBeat - CRAZYDIAMOND

Who is the best on LoveBeat? For the best people, we prepare promotions!
* As the maintenance ends early, those promotion start @10:30 PM on March 9th.

1. Bonus item On Sale
Try to reach the top! Get “Bonus Experience” and “Bonus Beat” only with the 1000 Cash (each).

2. Ranking Top 30
Try harder to do level up! We gift you depending on total ranking on 23th March.

1) Total Ranking except Fam
  • 1st rank: 5000 Cash
  • 2nd, 3rd rank: 3000 Cash
  • 4th - 10th rank: 30 Hearts
  • 11th – 20th rank: Mutual emotion (20+5)
  • 21th – 30th rank: 25000 Beat
2) Total Fam Ranking
  • 1st rank: 1000 Cash
  • 2nd, 3rd rank: 500 Cash
  • 4th - 10th rank: 5 Hearts
  • 11th – 20th rank: Mutual emotion (5)
  • 21th – 30th rank: 5000 Beat

3. Let’s login daily
Give daily present to everyone who login @4AM – 5AM, @11AM – 12PM (pacific standard time)
  • Monday – 5000 Beat
  • Tuesday – Pants MysteryBox (1d)
  • Wednesday – Shoes MysteryBox (1d)
  • Thursday – Top MysteryBox (1d)
  • Friday – Hair MysteryBox (1d)
  • Saturday – Pirate Ship (1d)
  • Sunday – 3 Hearts
* Please login again at the event time to get the gift.

4. Stay close to SweetHeart
Post a screenshot which show you and your friend (or sweetheart?) using Sweet Heart [Effect] & Sweet Heart [Tag]! Ranking as its “Up” votes, We give Hearts to the players in the screenshot (2 people).
  • 1st rank: Heart 100 pcs +20
  • 2nd rank: Heart 50 pcs +7
  • 3rd rank: Heart 10 pcs +1
Need to post it here http://steamcommunity.com/app/354290/screenshots/

Tips and Result (Winners)
https://www.facebook.com/events/1844949408976877/

Don’t miss those promotion!
Thank you.
...