DICETINY: The Lord of the Dice - Mike_People's Community Manager
Hey guys!
We have an important announcement to make today. There will be an update this Thursday night February 18th! (PST) This update will add a few exciting new features, and you can think of it as a polished version of the beta test version some of you recently played. Along with this update, there will be a few changes to other things as well, such as...
The price will change from 75% off to 60% off
As we announced when we launched the game on Early Access, we are increasing the price as more content is being added. (It will take a few days until this price change goes effective after this upcoming update because it takes a few days to get Valve's confirmation after we change the price.) So some of you who hasn't gotten Dicetiny yet, this is the best time to get it!
Help us decide which banner is the best for us!
Since we're updating the game this Thursday night, we thought we might need to fresh things up by changing the Steam banner. While we were trying to figure out what would stand out the most, it hit us. What the hell do we know? You guys probably know a lot better than us when it comes to something like this. So help us by leaving a comment below which one you like the most and is the one that you're most likely to click! The followings are the candidates.
Concept A. Concept B. Concept C. Concept D. Concept E. Concept F. Concept G.
Alright guys, I will be back with more details on the upcoming update aka Patch Note soon. See you soon! Mike "The People's Community Manager"
We have an important announcement to make today. There will be an update this Thursday night February 18th! (PST) This update will add a few exciting new features, and you can think of it as a polished version of the beta test version some of you recently played. Along with this update, there will be a few changes to other things as well, such as...
The price will change from 75% off to 60% off
As we announced when we launched the game on Early Access, we are increasing the price as more content is being added. (It will take a few days until this price change goes effective after this upcoming update because it takes a few days to get Valve's confirmation after we change the price.) So some of you who hasn't gotten Dicetiny yet, this is the best time to get it!
Help us decide which banner is the best for us!
Since we're updating the game this Thursday night, we thought we might need to fresh things up by changing the Steam banner. While we were trying to figure out what would stand out the most, it hit us. What the hell do we know? You guys probably know a lot better than us when it comes to something like this. So help us by leaving a comment below which one you like the most and is the one that you're most likely to click! The followings are the candidates.
Concept A. Concept B. Concept C. Concept D. Concept E. Concept F. Concept G.
Alright guys, I will be back with more details on the upcoming update aka Patch Note soon. See you soon! Mike "The People's Community Manager"
With all the items being currently sent, it's easy to lose track of what has been given out already and what hasn't. If you feel like you are missing an item or you're just curious to know what two dozen things have been sent to 3your Special Storage, here's a list of everything given out since the servers reopened. I
05/02/2016 Argenta Costume Packages given out. Argenta Costume Parts were fixed on 12/02/2016
Events of last January Week:
Dragon Boxes for Happy Hour have been given out. Velskud & Dragon Boxes 1+1 have been given out. DNP for Volcano Nest, VON & RDN Memo (100 DNP each) has been given out. Gold Rush Gold has been given out. Upgrade Boost Gold has been given out. L-grades and Magical Jellies given out.
The Assassin & Lancer +1 skill in the Make it Count reward will be the same one given out when we first held the event. It will not be changed for people who changed jobs. The Assassin & Lancer weapons are in the Cash Giftbox, everything else is in the Special Storage.
08/02/2016 DNP spent on style items have been refunded.
09/02/2016
Cash Items obtained during the last 3 months given back, specifically: - Argenta Coins & Velskud Coins obtained from the respective Boxes or costume packages (Velskud coins for exchanging old items have not been given out).
- Argenta Costume, Xmas 2015 Costume, King of Flowers costume. The Velskud costume will not be returned - instead players received the AC they spent on it back in DNP to buy it again.
- Deluxe Boxes: non-cash items, mounts, weapon coupons, accessory coupons and most trash cash-items have been given out. (Monthly key items such as wings, tails, decal will be given out at the beginning of March, because we need a patch from the developers to provide them.)
- DNP for all AC/DNP spent on other items (than Deluxe Boxes, Argenta, Xmas 2015 or King of Flower costumes) have been reimbursed.
12/02/2016 - Dragon Box Reimbursement (November - January) Players received back the Dragon Boxes that were still in their inventory before the crash happened. The remaining "small Dragon Box items" will be reimbursed in the form of Dragon Boxes. (As mentioned above, missing monthly key items will be given out after the March patch.)
- Mount Transfer Players who transferred mounts since the launch of the Hero Package received their mounts back.
ONGOING: Trading House cash items from the last 3 months, excluding epic costumes (no access to those).
NEXT WEEK (15th - 21st February)
AC items purchased before November 2015: All cash items will be reimbursed during the course of the next week, excluding costume sets and parts. Costumes will be reimbursed once the Costume Synthesis Device has been updated to include all Epic costumes. Purchases made with DNP and AC will be reimbursed. Consumable items will be capped and time-limited items will not be redistributed. Missing monthly key items from Deluxe Boxes will be given out after the March patch.
Trading House: functional AC items (November - January) Functional AC items purchased in the Trading House between the November patch and the crash (31st January) will be given back to the buyer's accounts. This excludes costumes. Costumes will be reimbursed once the Costume Synthesis Device has been updated to include all Epic costumes.
Start: Event Reward Redistribution We plan to start giving back event rewards, starting with recent events first, during the course of next week. If AC items & Trading House items take longer than expected, this may be postponed to start in the last week of February. Bonus AC, DNP, gold and Deluxe Boxes from past events will not be given out again, as they have already been reimbursed. Outdated items (such as old crafting materials) will not be redistributed.
LAST WEEK OF FEBRUARY (22nd - 28th February)
Costume Parts and Sets Once the Costume Synthesis Device is updated to contain all Epic Costumes, we will start distributing Costume purchased from the Cash Shop and Trading House (only obtained in the last 3 months for Trading House purchases).
Continuous: Event Reward Redistribution We will continue giving out old event rewards.
FIRST WEEK OF MARCH (29th February - 6th March)
Redistribution of old Monthly Items Monthly Items obtained via Deluxe Boxes, Dragon Boxes and seasonal Deluxe Boxes will be redistributed during the course of this week.
With all the items being currently sent, it's easy to lose track of what has been given out already and what hasn't. If you feel like you are missing an item or you're just curious to know what two dozen things have been sent to 3your Special Storage, here's a list of everything given out since the servers reopened. I
05/02/2016 Argenta Costume Packages given out. Argenta Costume Parts were fixed on 12/02/2016
Events of last January Week:
Dragon Boxes for Happy Hour have been given out. Velskud & Dragon Boxes 1+1 have been given out. DNP for Volcano Nest, VON & RDN Memo (100 DNP each) has been given out. Gold Rush Gold has been given out. Upgrade Boost Gold has been given out. L-grades and Magical Jellies given out.
The Assassin & Lancer +1 skill in the Make it Count reward will be the same one given out when we first held the event. It will not be changed for people who changed jobs. The Assassin & Lancer weapons are in the Cash Giftbox, everything else is in the Special Storage.
08/02/2016 DNP spent on style items have been refunded.
09/02/2016
Cash Items obtained during the last 3 months given back, specifically: - Argenta Coins & Velskud Coins obtained from the respective Boxes or costume packages (Velskud coins for exchanging old items have not been given out).
- Argenta Costume, Xmas 2015 Costume, King of Flowers costume. The Velskud costume will not be returned - instead players received the AC they spent on it back in DNP to buy it again.
- Deluxe Boxes: non-cash items, mounts, weapon coupons, accessory coupons and most trash cash-items have been given out. (Monthly key items such as wings, tails, decal will be given out at the beginning of March, because we need a patch from the developers to provide them.)
- DNP for all AC/DNP spent on other items (than Deluxe Boxes, Argenta, Xmas 2015 or King of Flower costumes) have been reimbursed.
12/02/2016 - Dragon Box Reimbursement (November - January) Players received back the Dragon Boxes that were still in their inventory before the crash happened. The remaining "small Dragon Box items" will be reimbursed in the form of Dragon Boxes. (As mentioned above, missing monthly key items will be given out after the March patch.)
- Mount Transfer Players who transferred mounts since the launch of the Hero Package received their mounts back.
ONGOING: Trading House cash items from the last 3 months, excluding epic costumes (no access to those).
NEXT WEEK (15th - 21st February)
AC items purchased before November 2015: All cash items will be reimbursed during the course of the next week, excluding costume sets and parts. Costumes will be reimbursed once the Costume Synthesis Device has been updated to include all Epic costumes. Purchases made with DNP and AC will be reimbursed. Consumable items will be capped and time-limited items will not be redistributed. Missing monthly key items from Deluxe Boxes will be given out after the March patch.
Trading House: functional AC items (November - January) Functional AC items purchased in the Trading House between the November patch and the crash (31st January) will be given back to the buyer's accounts. This excludes costumes. Costumes will be reimbursed once the Costume Synthesis Device has been updated to include all Epic costumes.
Start: Event Reward Redistribution We plan to start giving back event rewards, starting with recent events first, during the course of next week. If AC items & Trading House items take longer than expected, this may be postponed to start in the last week of February. Bonus AC, DNP, gold and Deluxe Boxes from past events will not be given out again, as they have already been reimbursed. Outdated items (such as old crafting materials) will not be redistributed.
LAST WEEK OF FEBRUARY (22nd - 28th February)
Costume Parts and Sets Once the Costume Synthesis Device is updated to contain all Epic Costumes, we will start distributing Costume purchased from the Cash Shop and Trading House (only obtained in the last 3 months for Trading House purchases).
Continuous: Event Reward Redistribution We will continue giving out old event rewards.
FIRST WEEK OF MARCH (29th February - 6th March)
Redistribution of old Monthly Items Monthly Items obtained via Deluxe Boxes, Dragon Boxes and seasonal Deluxe Boxes will be redistributed during the course of this week.
We live again! Back from our break from the grind-stone, and now returning to the fray. Stuff was a little slow this month because it's February; tax/biz/accounting month.. But that's getting done so we can continue dev work.
We're working on the merge of the Shadow Warrior spinoff, a new map and more fixes and similar for coming updates. Hopefully those won't take too long. Anyway, here are the fixes for v1.06!
Maps:
Fixed the cave tunnel in Frostbite causing objects to glitch out of existence.
Fixed obstructed doors sometimes jamming in Evil Science, Caduceus and Cryogenesis.
Fixed Frostbite report forms expecting the "estimated dead alien entities" counter to be 0.
Game:
Fixed elusive item duplication bug upon returning to the office.
Improved the way punchout report forms calculate the bonus for "estimate counters".
Fixed "estimated dead alien entities" counter on the punchout report form being able to drastically massacre your score if high numbers are entered.
Fixed Incinerator being bloodied by dirty mops.
Fixed issue causing you to be awarded the "Clean Freak" achievement for visiting the office first time from another level.
UI:
Added link to Viscera Cleanup Detail Wiki on Main Menu.
Not exactly sure when the next update will be, because the merge will probably take a bit of time. However, there may be other smaller updates before then, such as the new map and some fixes.
We'll be starting to move onto other projects as we go through the year as well. Prototypes to make, others to flesh out, etc.
We live again! Back from our break from the grind-stone, and now returning to the fray. Stuff was a little slow this month because it's February; tax/biz/accounting month.. But that's getting done so we can continue dev work.
We're working on the merge of the Shadow Warrior spinoff, a new map and more fixes and similar for coming updates. Hopefully those won't take too long. Anyway, here are the fixes for v1.06!
Maps:
Fixed the cave tunnel in Frostbite causing objects to glitch out of existence.
Fixed obstructed doors sometimes jamming in Evil Science, Caduceus and Cryogenesis.
Fixed Frostbite report forms expecting the "estimated dead alien entities" counter to be 0.
Game:
Fixed elusive item duplication bug upon returning to the office.
Improved the way punchout report forms calculate the bonus for "estimate counters".
Fixed "estimated dead alien entities" counter on the punchout report form being able to drastically massacre your score if high numbers are entered.
Fixed Incinerator being bloodied by dirty mops.
Fixed issue causing you to be awarded the "Clean Freak" achievement for visiting the office first time from another level.
UI:
Added link to Viscera Cleanup Detail Wiki on Main Menu.
Not exactly sure when the next update will be, because the merge will probably take a bit of time. However, there may be other smaller updates before then, such as the new map and some fixes.
We'll be starting to move onto other projects as we go through the year as well. Prototypes to make, others to flesh out, etc.
-Added new Basic Barracks model for exterior and zoned interior. Player must go inside and interact with the commander on the second floor to obtain contracts and training.
-Added new Alchemist model and added new ability tree for the Alchemist.
-Fixed other minor graphical bugs
Notes:
Will be working on fixing more bugs for the next patch as well as adding more content.