If you've been following the forum discussion you may have seen that, in response to some requests for more options to play with no morale, we're adding a new game mode! In playtesting, we also came across a few minor things that should be addressed in this patch. Here's the full list of changes:
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* BOTS - Now Hard * - A new HBOTS (Heroic/Hard Bots) has been added. Morale is disabled, but the monsters are more in line with the stats in PVP mode.
* It's An Achievement! * - Added two new achievements. One for beating HBOTS mode and another for beating any Player Made Raid.
* Knowing Their Place * - Made a change (correction?) to how raiders remember their row based off their role if it was changed during a fight. Healers changed to DPS should now properly stay in the front row, and DPS'ing clerics that were changed to Healers will stay in the back row.
* Only The Devs Know Anything Is Wrong* - Fixed some issues with the second Insect Temple fight where the boss wasn't all her abilities.
* The Sound of Silence * - Fixed an issue where charmed Wizards weren't displaying any announcement text during their turn.
* Keyboard V. Mouse * - Fixed an issue with the New Game screen where making a game mode selection with the mouse would cause the left and right keyboard commands to stop functioning on that screen.
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As always, we hope that you enjoy the game and please let me know if you have any issues or suggestions!
If you've been following the forum discussion you may have seen that, in response to some requests for more options to play with no morale, we're adding a new game mode! In playtesting, we also came across a few minor things that should be addressed in this patch. Here's the full list of changes:
----------------
* BOTS - Now Hard * - A new HBOTS (Heroic/Hard Bots) has been added. Morale is disabled, but the monsters are more in line with the stats in PVP mode.
* It's An Achievement! * - Added two new achievements. One for beating HBOTS mode and another for beating any Player Made Raid.
* Knowing Their Place * - Made a change (correction?) to how raiders remember their row based off their role if it was changed during a fight. Healers changed to DPS should now properly stay in the front row, and DPS'ing clerics that were changed to Healers will stay in the back row.
* Only The Devs Know Anything Is Wrong* - Fixed some issues with the second Insect Temple fight where the boss wasn't all her abilities.
* The Sound of Silence * - Fixed an issue where charmed Wizards weren't displaying any announcement text during their turn.
* Keyboard V. Mouse * - Fixed an issue with the New Game screen where making a game mode selection with the mouse would cause the left and right keyboard commands to stop functioning on that screen.
----------------
As always, we hope that you enjoy the game and please let me know if you have any issues or suggestions!
- Added 3 new side quests for the bandit camp. Players can obtain quests from the notice board.
- Tribute box is fixed, however, only new players can maintain it since there was a bug that kept disabling it. Fortunately, if your patient, we will find a solution to bring back the chest to players who lost the chest in a saved data.
- Added 3 new side quests for the bandit camp. Players can obtain quests from the notice board.
- Tribute box is fixed, however, only new players can maintain it since there was a bug that kept disabling it. Fortunately, if your patient, we will find a solution to bring back the chest to players who lost the chest in a saved data.
We're very eager to get 2016 started as its going to be a big year for Banner Saga content - including Banner Saga 2!
From all of us at Stoic and Versus Evil, we'd like to wish you all a very happy holidays and a wonderful 2016. Thank you all for your kind words and support during development. Wishing you the best!
We're very eager to get 2016 started as its going to be a big year for Banner Saga content - including Banner Saga 2!
From all of us at Stoic and Versus Evil, we'd like to wish you all a very happy holidays and a wonderful 2016. Thank you all for your kind words and support during development. Wishing you the best!