Dragonpath - fainzeraier
Summary
Now that NewGame+ can be started, it’s time to start fixing the bugs related to it.

Also fixed an issue with some gamepads and made a few other minor changes.

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Bugfixes
Probably fixed bug where NewGame+ could be advanced by two steps at a time (going from NG to NG+2 for example). If this still happens (or if you have an old save where this happened), see end of these notes for a fix.

Fixed bug where enemies gained much too high bonuses in NG+2 and onwards.

Fixed an issue with starting a normal new game when NG+ was ready to start.

Fixed bug where Spinning Blades (trinket) didn't get saved and would be lost when loading a save.

Controller change
Reduced the amount of keys which can change controller from gamepad to keyboard (to Enter, Space and Return).
Note: Buttons/sticks on some gamepads could register as keyboard controls. This change was made to reduce the chances of that happening.

Save file
Reordered variables in the save file to make it easier to tweak. Old saves do still work thanks to the magics of xml.

Enemy healthbars
The division mark changes to represent a 4x higher amount of health after 600 max hp (which will happen for most enemies during NG+).

Items
Brutal Flamestaff
-Flamethrower
-Reduced damage and range (they were way too high)
-Changed ability icon

Scripted events
Increased the duration of texts.

Main Menu
Continue button now shows the amount of NG+ in save (e.g. Normal+2). Also it now shows “Continue” as the text if NG+ was started but first level wasn’t cleared after that.

-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-

How to fix an incorrect NewGame+ number
  • Quit game.
  • Go to game local folder (you can find it by right-clicking the game in Steam library, then selecting Properties -> Local Files -> Browse Local Files)
  • Go to Dragonpath_Data/SaveData folder.
  • Open GameState_0.sav with any text editor (e.g. NotePad).
  • Find the line <ngPlusAmount>2</ngPlusAmount> and change the number in the middle to the correct value (1 for the first NG+). Remember to save changes to the file.
  • Restart game and press Continue.
Dragonpath - fainzeraier
Summary
Now that NewGame+ can be started, it’s time to start fixing the bugs related to it.

Also fixed an issue with some gamepads and made a few other minor changes.

------

Bugfixes
Probably fixed bug where NewGame+ could be advanced by two steps at a time (going from NG to NG+2 for example). If this still happens (or if you have an old save where this happened), see end of these notes for a fix.

Fixed bug where enemies gained much too high bonuses in NG+2 and onwards.

Fixed an issue with starting a normal new game when NG+ was ready to start.

Fixed bug where Spinning Blades (trinket) didn't get saved and would be lost when loading a save.

Controller change
Reduced the amount of keys which can change controller from gamepad to keyboard (to Enter, Space and Return).
Note: Buttons/sticks on some gamepads could register as keyboard controls. This change was made to reduce the chances of that happening.

Save file
Reordered variables in the save file to make it easier to tweak. Old saves do still work thanks to the magics of xml.

Enemy healthbars
The division mark changes to represent a 4x higher amount of health after 600 max hp (which will happen for most enemies during NG+).

Items
Brutal Flamestaff
-Flamethrower
-Reduced damage and range (they were way too high)
-Changed ability icon

Scripted events
Increased the duration of texts.

Main Menu
Continue button now shows the amount of NG+ in save (e.g. Normal+2). Also it now shows “Continue” as the text if NG+ was started but first level wasn’t cleared after that.

-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-

How to fix an incorrect NewGame+ number
  • Quit game.
  • Go to game local folder (you can find it by right-clicking the game in Steam library, then selecting Properties -> Local Files -> Browse Local Files)
  • Go to Dragonpath_Data/SaveData folder.
  • Open GameState_0.sav with any text editor (e.g. NotePad).
  • Find the line <ngPlusAmount>2</ngPlusAmount> and change the number in the middle to the correct value (1 for the first NG+). Remember to save changes to the file.
  • Restart game and press Continue.
Legends of Eisenwald - Alexander (Aterdux)
We just released a new patch that fixes a few script errors, both in the main game and in DLC. Many changes in the Italian translation including the addition of the artbook in Italian.

Here is our end of year post, check it out.

Thank you everyone who travelled and fought in the lands of Eisenwald this year! We couldn't have done it without you. Happy New Year!

В этом новом патче мы исправили ошибки в скриптах, и в самой игре и в DLC. Посмотрите на наш новогодний пост на нашем сайте.

Спасибо всем, кто путешествовал и сражался в землях Эйзенвальда в этом году. Без вас ничего бы этого не было. С Новым Годом!
Legends of Eisenwald - Alexander (Aterdux)
We just released a new patch that fixes a few script errors, both in the main game and in DLC. Many changes in the Italian translation including the addition of the artbook in Italian.

Here is our end of year post, check it out.

Thank you everyone who travelled and fought in the lands of Eisenwald this year! We couldn't have done it without you. Happy New Year!

В этом новом патче мы исправили ошибки в скриптах, и в самой игре и в DLC. Посмотрите на наш новогодний пост на нашем сайте.

Спасибо всем, кто путешествовал и сражался в землях Эйзенвальда в этом году. Без вас ничего бы этого не было. С Новым Годом!
Sketch Tales - 8D Studio
New Year greetings from the Sketch Tales team!
(Available English subtitle for video)

Welcome to 2016. Sketch Tales team wishes you a happy New Year, may you be joyful and uncover your unexpected and hidden creative skills.

Новогоднее поздравление от команды Sketch Tales

Добро пожаловать в 2016. Команда Скетч Тейлз поздравляет вас с новым годом, и желает вам радоваться и раскрывать ваши неожиданные и скрытые творческие таланты.

Поздравляем вас с новым годом! Happy New Year!

FB - https://www.facebook.com/sketch.tales
Twitter - https://twitter.com/8Dstudio
VK - https://vk.com/sketch_tales
Site - http://www.sketch-tales.com/

https://youtu.be/9LHOwCZ4vb4
Sketch Tales - 8D Studio
New Year greetings from the Sketch Tales team!
(Available English subtitle for video)

Welcome to 2016. Sketch Tales team wishes you a happy New Year, may you be joyful and uncover your unexpected and hidden creative skills.

Новогоднее поздравление от команды Sketch Tales

Добро пожаловать в 2016. Команда Скетч Тейлз поздравляет вас с новым годом, и желает вам радоваться и раскрывать ваши неожиданные и скрытые творческие таланты.

Поздравляем вас с новым годом! Happy New Year!

FB - https://www.facebook.com/sketch.tales
Twitter - https://twitter.com/8Dstudio
VK - https://vk.com/sketch_tales
Site - http://www.sketch-tales.com/

https://youtu.be/9LHOwCZ4vb4
Boss 101 - Donley Time Foundation
The Boss 101 team wishes you a great New Year!

It may be the end of 2015 but we're still putting in the time on your and our favorite game - BOSS 101! That's right people, we're bringing you our best.

Check out this layout sketch for Rob's Room. Everything in Boss 101 starts with an idea.



Remember to LIVE YOUR DREAMS!

-Tim
Boss 101 - Donley Time Foundation
The Boss 101 team wishes you a great New Year!

It may be the end of 2015 but we're still putting in the time on your and our favorite game - BOSS 101! That's right people, we're bringing you our best.

Check out this layout sketch for Rob's Room. Everything in Boss 101 starts with an idea.



Remember to LIVE YOUR DREAMS!

-Tim
Axion - Droog71
Fixed "low" video preset not working due to a conflict between depth of field and resolution downscaling.
Axion - Droog71
Fixed "low" video preset not working due to a conflict between depth of field and resolution downscaling.
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