C-Wars - Onipunks
Perk cards!!



Perk card system is READY!

Let's officially introduce this concept to you, for the FIRST time.

These cards are useful tools. You can use them to improve your weapon, armor, your units' performance. You can even have perk which allows you to pickup Lunar Coins easier!

Today's perk is ...

Sector Permission Card Lv1!!



With this, you can buy level 1 units in the store.

We will be talking more about Perk System next time!

Added
1- Perk-Sector Permission Card Lv1
2- Tutorial for Unit store

Tweaked
1- Simplified control hints for all screens
C-Wars - Onipunks
Perk cards!!



Perk card system is READY!

Let's officially introduce this concept to you, for the FIRST time.

These cards are useful tools. You can use them to improve your weapon, armor, your units' performance. You can even have perk which allows you to pickup Lunar Coins easier!

Today's perk is ...

Sector Permission Card Lv1!!



With this, you can buy level 1 units in the store.

We will be talking more about Perk System next time!

Added
1- Perk-Sector Permission Card Lv1
2- Tutorial for Unit store

Tweaked
1- Simplified control hints for all screens
Into the Void - blablabla
Hello Leaders,

There is a new update for Into the Void, a first round of new big things coming for Christmas.

Global changes
- Galaxies are now persistent for each act : Galaxies are generated when you start for the first time a mission, if you leave the mission you will have the same galaxy.
- More names for systems/stars (system name = star name)
- Planet names are now binded with the star name
- New Galaxy map backgrounds + optimizations
- Parralax backgrounds

Battles
- Improvement of Autobattle AI

Bug fixing
- Bugfixes (achievements and ending)

To comment this update, join us in the discussions in Into the Void hub.
Into the Void - Kaiirin
Hello Leaders,

There is a new update for Into the Void, a first round of new big things coming for Christmas.

Global changes
- Galaxies are now persistent for each act : Galaxies are generated when you start for the first time a mission, if you leave the mission you will have the same galaxy.
- More names for systems/stars (system name = star name)
- Planet names are now binded with the star name
- New Galaxy map backgrounds + optimizations
- Parralax backgrounds

Battles
- Improvement of Autobattle AI

Bug fixing
- Bugfixes (achievements and ending)

To comment this update, join us in the discussions in Into the Void hub.
Dec 15, 2015
The Mean Greens - Plastic Warfare - aaslanyan
Gameplay:
- Persistant ammo cooldown across death for rockets
- Jump shooting enabled (Need Community Feedback)
- Rocket cooldown is now only 30 secs
- Fixed the tan team achievement
- Fixed Burn Baby Burn achievement
- Lowered Burn Baby Burn achievement to 10,000 damage
- Fixed scoring by melting enemy dinosour
- Fixed roadkill achievement
- Fixed sniper achievement
- Increased grenade time/distance
- Health regen up to 100% instead of only 50%
Maps:
- Changed spawn points in fishtank
Networking:
- Added notification that join game is canceling search
- Prevent accessing other menus while join game is canceling search
Servers:
- Asia servers now live.
- Brazil servers now live.
Player Count:
- 8v8 servers

Patch will go live 12/15/15 9:00AM PST
Dec 15, 2015
The Mean Greens - Plastic Warfare - aaslanyan
Gameplay:
- Persistant ammo cooldown across death for rockets
- Jump shooting enabled (Need Community Feedback)
- Rocket cooldown is now only 30 secs
- Fixed the tan team achievement
- Fixed Burn Baby Burn achievement
- Lowered Burn Baby Burn achievement to 10,000 damage
- Fixed scoring by melting enemy dinosour
- Fixed roadkill achievement
- Fixed sniper achievement
- Increased grenade time/distance
- Health regen up to 100% instead of only 50%
Maps:
- Changed spawn points in fishtank
Networking:
- Added notification that join game is canceling search
- Prevent accessing other menus while join game is canceling search
Servers:
- Asia servers now live.
- Brazil servers now live.
Player Count:
- 8v8 servers

Patch will go live 12/15/15 9:00AM PST
BrainBread 2 - [BB2] JonnyBoy0719
Those who have been selected, you will get a friend request from one of the BrainBread 2 Developers, and then a group invite into the BrainBread 2 Closed Beta Players group. After that, you will be given a key for BrainBread 2.

Everyone who was on the Closed Alpha will be given a key trough the Reperio Studios Community Forums as a Private Message, so be sure to be on the lookout for that.

Feedback & Bug Hunting
We do encourage you to post any bugs/glitches on our github page. And don't hesitate to post any feedback on our community hub!

Current Issues/Bugs to expect
You will expect some weird lentency issues due to the Military NPC is still using the HL2 combine animations, this will be fixed on beta patch 1 with temporary animations to fix this issue until our new military animations are done.

Worth Reading:
Closed Beta FAQ

We are sorry for this delay, we had to fix some major issues that caused the game to be fully unplayable
BrainBread 2 - JonnyBoy0719
Those who have been selected, you will get a friend request from one of the BrainBread 2 Developers, and then a group invite into the BrainBread 2 Closed Beta Players group. After that, you will be given a key for BrainBread 2.

Everyone who was on the Closed Alpha will be given a key trough the Reperio Studios Community Forums as a Private Message, so be sure to be on the lookout for that.

Feedback & Bug Hunting
We do encourage you to post any bugs/glitches on our github page. And don't hesitate to post any feedback on our community hub!

Current Issues/Bugs to expect
You will expect some weird lentency issues due to the Military NPC is still using the HL2 combine animations, this will be fixed on beta patch 1 with temporary animations to fix this issue until our new military animations are done.

Worth Reading:
Closed Beta FAQ

We are sorry for this delay, we had to fix some major issues that caused the game to be fully unplayable
RaceRoom Racing Experience - [Sector3] Sonat Ozturk
15-12-2015 Hotfix Patch

- Fixed a cuttrack rule issue on Monza.
- Fixed an inaccuracy in steering wheel animation rotation in cars with new drivers e.g Audi TT.
- Fixed a crash that was occurring to some users when switching between sessions in Multiplayer.
- RUF RT12R - Added the missing action cameras.
- Audi TT cup - Moved the bonnet camera a bit back.
RaceRoom Racing Experience - [Sector3] Sonat Ozturk
15-12-2015 Hotfix Patch

- Fixed a cuttrack rule issue on Monza.
- Fixed an inaccuracy in steering wheel animation rotation in cars with new drivers e.g Audi TT.
- Fixed a crash that was occurring to some users when switching between sessions in Multiplayer.
- RUF RT12R - Added the missing action cameras.
- Audi TT cup - Moved the bonnet camera a bit back.
...