Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Steam Controller config so +attack3 (special attack) can be bound for items like the Medic shield
  • Fixed not being able to run a dedicated server and connect to it as a client on the same machine
  • Fixed Killstreak icon alignment in the targetID panel when using cl_hud_minmode
  • Fixed an exploit related to the Steam Controller and the turn rate for charging Demomen
  • Updated the models/materials for The Medicine Manpurse, The Air Raider, and Pin Pals
  • host_writeconfig now writes only bindings and convar values that are not default values. If you want a full config, use 'host_writeconfig full'.
  • Mannpower update
    • Supernova
      • Reduced charge up time
      • Increased the amount that damage contributes to charge
      • Fixed a bug where outline effect showed on invisible Spies
    • Fixed a bug where crit melee attacks were multiplying on top of a base damage increase. Crit melee attacks now do the same damage
    • Demomen equipped with shields are now excluded from the across the board 30% melee damage increase
    • Added highlight effects to active revenge powerups
    • Reduced points for a flag capture now that the enemy cannot return a dropped flag by touching it
Dota 2 - Valve
- Fixed missing courier particles.
- Fixed missing courier portraits.
- Fixed the Polycount Ward appearing as an error model.
- Fixed Greevil courier appearance in hero demo mode.
- Improved performance in cases with many particle effects.
- Fixed a bug with Crystal Maiden's death animation where her body would stick around too long.
- Fixed a problem where Earth Spirit's Magnetize would sometimes not refresh from Stone Remnants in Hero Demo mode.
Dota 2 - Valve
- Fixed Brewmaster selection after Primal Split.
- Fixed Alt+Clicking on recipes.
- Fixed Alt+Clicking on items carried by an enemy Spirit Bear.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added Jingle Jam 2015 community medals
  • Fixed a client crash when playing some maps with low quality models
  • Fixed the B'aaarrgh-n-Britches hiding the hat bodygroup
  • Fixed missing crit rocket sound for giant Soldiers in Mann vs. Machine mode
  • Fixed control point HUD not being displayed for Mann vs. Machine maps with control points like Mannhattan
  • Fixed broken ambient_generic entities in community maps where the sound being played was updated after the map was loaded
  • Updated the Sheriff's Stetson and The Bone Dome to include new paint styles
  • Updated the model/material for The Au Courant Assassin
  • Updated pl_upward
    • Fixed a teleporter-trap exploit inside the tunnel after the first control point
  • Updated PASS Time mode
    • Each class now has slightly different throwing power and arc
    • During overtime, the round doesn't end until the jack has been neutral for a few seconds (tf_passtime_overtime_idle_sec)
    • All available enemy goals will show a reticle on the HUD while carrying the jack
    • Added max pass range parameter to passtime_logic
    • Jack won't automatically respawn unless it's been picked up at least once
    • New map: pass_pinewood
Dota 2 - Valve
* Fixed the courier returning to base if Smoke of Deceit was pinged while carried by the courier.
* Fixed some inconsistent behavior with unit selection and spawning illusions or summoned units.
* Updated some checks for the Alt key in the UI to respect both left and right Alt, as well as dota_remap_alt_key.
* Corrected damage numbers in Juggernaut's Blade Fury tooltip.
Dota 2 - Valve
* Fixed a bug with Brewmaster's Primal Split that left Brewmaster selected rather than selecting the summoned Elements.
* Featured Tournament spoiler state is now saved.
* The front page video stream will no longer auto-play if you have spoiler protection enabled.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug where non-Steam controllers could fail to initialize
Dota 2 - Valve
* Fix bug causing matchmaking to balance teams poorly at extremely high MMR
* Fixed issue where players who disconnected just before hero selection would not be assessed with a failure to connect penalty, resulting in the match continuing with less than 10 players.
* Fixed an issue were the free camera speed was affected by the replay playback speed.
* Added the ability to spoiler-protect the Featured tournament tab.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added beta support for Steam Controllers. Use the Steam Big Picture interface to select and configure your preferred controller mapping. Controls operate in one of four modes, automatically selected by the game as needed. You can customize the controller layout for each one independently to suit your taste, or just use the defaults.
    • “In-Game” operates during regular gameplay. Use the left stick to move, and the right trackpad plus gyro to look around.
    • “Menus” turns the right trackpad into a virtual mouse pointer for use in navigating menus (use the triggers to mouse click).
    • “In-Game During Popup” covers popup menus that occur during gameplay, like Spy’s Disguise Kit, Engineer’s Build PDA, and the Taunt menu.
    • “Spectator” is active while spectating and before respawn.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash on startup for players using DirectX 8
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