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Every Tuesday at 1 PM Pacific we broadcast The PC Gamer Show live from our office. It's your chance to get your questions answered live on Twitch, and hear us talk about gaming news, hardware, and what we're playing.
This week we'll be joined by legendary game designer Paul Neurath, one of the founders of Looking Glass Studios and a creative mind behind Ultima Underworld, Thief (the original), System Shock 2, and many more classic RPGs. He'll be with us for the podcast portion and then telling us about his newest game, Underworld Ascendant, after the show.
Today, we'll be talking about what makes a good stealth game, the recently announced Far Cry: Primal, the return of cRPGs, Undertale, and more—including an RPG themed Catfantastic quiz and our usual Twitch chat Q&A.
Watch along today on Twitch, and toss us some feedback on Twitter or here in the comments!
You can also listen to last week's episode right here
Among the many offerings on tap at game key reseller G2A are leveled League of Legends accounts and Elo boosting, both of which contravene Riot Games' terms of service and the LoL Championship Series rules. Because of that, according to The Daily Dot, Riot has asked all professional LoL teams that are sponsored by the company to remove the G2A logo from their merchandise at the 2015 World Championships.
This is a big deal, impacting not only G2A but also some high-profile teams, including Cloud9, Counter Logic Gaming, H2K, and paiN Gaming, all of which have agreed to remove the logo at the event. Riot made the move as it considers an outright ban on G2A sponsorships, the report says, while G2A has said if it can't resolve the situation, it will eliminate them "across the board." That would make it the second key reseller to drop pro gaming sponsorships: Kinguin made a similar move earlier this year, although that was apparently the result of a corporate restructuring rather than a conflict with a third-party.
The 2015 League of Legends World Championship group stage kicked off last week. Catch up with everything that's happened (and an awful lot has) right here, and follow our ongoing coverage of the month-long event at PC Gamer Pro.
Every Tuesday at 1 PM Pacific we broadcast The PC Gamer Show live from our office. It's your chance to get your questions answered live on Twitch, and hear us talk about gaming news, hardware, and what we're playing.
This week we'll be joined by legendary game designer Paul Neurath, one of the founders of Looking Glass Studios and a creative mind behind Ultima Underworld, Thief (the original), System Shock 2, and many more classic RPGs. He'll be with us for the podcast portion and then telling us about his newest game, Underworld Ascendant, after the show.
Today, we'll be talking about what makes a good stealth game, the recently announced Far Cry: Primal, the return of cRPGs, Undertale, and more—including an RPG themed Catfantastic quiz and our usual Twitch chat Q&A.
Watch along today on Twitch, and toss us some feedback on Twitter or here in the comments!
You can also listen to last week's episode right here
The beta period for Star Wars: Battlefront is about ready to get underway. In just two days, Electronic Arts will launch the title in beta form, and in anticipation of that, the publisher revealed what the game's minimum and recommended system requirements are.
Here's a look at the bare minimum you'll need to play Battlefront:
For a smoother game play experience and/or for enough headroom to crank up some of the visual quality settings, here's what EA recommends:
The beta will include three playable modes spread across three planets. They include Walker Assault on Hoth, Drop Zone on Sullust, and Survival Mission on Tatooine.
DICE is capping level progression to level five. Once you reach the level cap, you'll no longer to able to reach higher levels, however you'll still be able to unlock items. Unfortunately, any stats you build up during the beta period will not be transferred to the final game.
Battlefront will exit beta and release in final form on November 17, 2015.
Microsoft announced a major addition to the Surface line at an event in New York on Tuesday: the Surface Book, a 13.5-inch laptop/tablet hybrid with some serious hardware inside. It's Microsoft's first laptop. The Surface Book includes an Intel Skylake Core i5 CPU (or i7 in more expensive models) CPU, Nvidia GPU and a claimed 12 hours of battery life. According to ZDNet, the Surface models will come with 128GB-512GB SSDs and 8GB-16GB of RAM (although the video above claims up to 1TB of storage).
The Surface Book's display detaches from its keyboard base, which houses the GPU and ports, to become a 13.5-inch tablet. The "fulcrum hinge," as Microsoft calls it, can also bend backwards to support the screen in a tablet position.
The 128GB, Core i5 configuration of the Surface Book starts at $1500, and models scale up to $2700.
We don't know what Nvidia GPU Microsoft's put in the Surface Book, but having a discrete GPU already makes it a much more promising gaming system than most hybrid tablet systems out there. Unfortunately, the base model doesn't contain the Nvidia GPU. As shown from ZDNet's pricing info, you'll have to step up to the $1900 model to get dedicated graphics.
The Surface Book will be available on October 26.
Microsoft also announced the smaller Surface Pro 4 for $900. It won't be as powerful a gaming system, but you can read more about it over on MaximumPC.
Little by little, we're seeing Microsoft flesh out its Windows 10 strategy. A key component of that is executing on mobile, and from what we've seen of Microsoft's newly announced Lumia 950 and 950 XL devices, the company is on the right track.
The Lumia 950 and 950 XL are the first Lumia devices to run Windows 10. They're also the newest premium handsets from Microsoft -- as previously rumored, these are flagship phones.
Microsoft equipped the Lumia 950 with a hexa-core processor while the Lumia 950 XL features an octa-core chip, both provided by Qualcomm (Snapdragon 808 and 810, respectively). Both phones also have 32GB of built-in storage and 802.11ac Wi-Fi and Bluetooth 4.1 connectivity,
The smaller of the two has a 5.2-inch Quad HD (2560x1440) AMOLED display, while the bigger handset wields a 5.7-inch screen with the same resolution. Both also have a 20MP rear camera with ZEISS optics and a triple LED flash that Microsoft says will help capture natural tones. Selfies and video conferencing chores are handled by a 5MP shooter.
Specs aside, it was the Display Dock and Windows Continuum feature that was exciting to watch. With a Lumia device connected to the dock and the dock connected to a monitor, Microsoft demonstrated how a user can get desktop-like productivity from their smartphone.
Whether it was typing in Word or transferring photos to a PowerPoint presentation in the making, everything worked smoothly. What's also neat about Continuum is that you can continue to use the Lumia handset as a regular smartphone while maintaining a Windows 10-like desktop interface on the monitor. With Continuum, the phones aren't running a full version of Windows 10, but universal Windows Store apps.
The dock has three USB ports, including a USB Type-C port, along with HDMI and DisplayPort connectivity.
Microsoft will release the Lumia 950 ($549) and Lumia 950 XL ($649) in November. There was also a brief mention of a Lumia 550 ($139), a cheap handset with a 4.7-inch 720p display, 5MP rear camera, 2MP front camera, and LTE support. It won't support Continuum.
Microsoft also announced a second generation fitness wearable, the Microsoft Band 2. It has the same sensors as the original plus the addition of a barometer for tracking elevation (think: stair climbing).
Gone is the flat display of the original replaced by a curved screen with Gorilla Glass 3. The new Band is also flexible, as Microsoft put an increased focus on comfort this time around.
Another new feature to the Band 2 is Cortana integration. Using Cortana, you can reply to texts or set reminders (among other things) with the touch of a button.
Coinciding with the second generation Band is Microsoft Health, which is available as a universal Windows app, dedicated app for iOS and Android devices, and as a web dashboard. Using the app, Band 2 owners can set various health and wellness goals and receive actionable insights, Microsoft says.
The Microsoft Band 2 will be available to pre-order today for $249 and ship on October 30.
Microsoft has unveiled Project X-Ray for Hololens, which is a virtual reality game that offers wearable holograms. Microsoft demonstrated Project X-Ray on stage today at its October Event.
In the demo, a weapon formed around the player s hand, and followed him wherever he moved around the room. The room itself was transformed into a virtual play space, with robots smashing through walls and climbing over furniture that was already in the room.
He was then able to shoot lasers at the robots, or suck them in and fire them back out again using vortex mode. The player was also able to duck down behind a shield that emanated from his hologram to avoid incoming fire.
The developer kit for HoloLens (i.e. not a consumer version) will be available in Q1 2016 for $3,000. When we've tried HoloLens, it's been a cool experience, but with a much more limited field of view than the video demonstrations let on.
No one wants to end up in jail, but there’s something fascinating about life in the clink. There have been some great fictional prisons in literature and cinema—and video games too. The following hoosegows are some of the toughest, most brutal, and hardest to escape from in gaming. Some horrible prisons, both new and old, have made their way onto this list since we first wrote it.
From freezing Russian labor camps to max security space-jails, these are scariest imaginary prisons on PC.
B.J. Blazkowicz had to shoot an awful lot of Nazis to escape from the labyrinthine Castle Wolfenstein. As prisons go, Wolfenstein does offer some perks: ample access to weaponry, secret Nazi treasure, and delicious, hearty meals. On the downside, the dogs aren't very friendly and there's a giant Nazi with two machine guns standing between you and the exit. If you take too many bullets, you'll have to resort to eating dog food. Yuck.
Batman famously has one of the best rogue's galleries in comics, and his nemeses inevitably end up in Arkham, Gotham's prison for the criminally insane. 2009's brilliant Arkham Asylum makes the prison itself the star, imagining it as a densely interconnected 3D playground in the vein of Super Metroid. As Batman gains new bits of equipment he opens up new ways to explore and unlocks new shortcuts. In the end, Arkham Aslyum has some great depictions of Batman's villains and the dark knight's abilities, but mastering the asylum is the true joy.
The Souls series has some of the toughest prisons in gaming. Dark Souls starts you off in one, the Undead Asylum, which is guarded by an overweight demon that ruins newcomers on the reg. Dark Souls 2 has the Lost Bastille, a prison made entirely of cold grey stone, patrolled by undead knights and exploding mummies, and wraps with a boss battle against three nimble suits of armor. But Dark Souls 3’s Irithyll Dungeon is the prison-iest of all (most prison-y?). It glows a sickly green and greets you with the Jailers, spooky robed guards that lower your max health just by looking your way. Explore the cells and eventually you’ll run into the wretches, grotesque human-dragon hybrids, botched experiments of the Lothric family. Deeper in you’ll find giants taken prisoner, massive sewer rats looking for a snack, a downright mean basilisk ambush, some items that sound off a large scream when picked up to alert nearby enemies, a gluttonous humanoid with an enlarged hand for a head called—what else—the Monstrosity of Sin, and some sewer centipedes. Don't Google them.
It’s an awful place that folds over on itself in a disorienting search for one key after another, delaying your escape just beyond its rows and rows of thick iron bars. Get in, save Siegward, and never return.
Protagonist Vito Scaletta gets busted for selling stolen ration stamps and ends up in the clink. This is an act break of sorts, separating the game’s 1940s and 1950s chapters. The slow walk through the gates, being yelled at by jeering prisoners, is straight out of The Shawshank Redemption. You pass the time by punching people and scrubbing toilets, before emerging into a terrifying world of quiffs and rock and roll.
JC Denton defects from UNATCO and becomes a wanted man. He’s captured and wakes up in a mysterious underground cell. With the help of a creepy AI calling itself Daedalus he manages to escape, only to discover that the sinister prison facility is located below UNATCO’s Liberty Island headquarters. Most people who mess with Majestic 12 end up dead, but JC uses his nano-powers to break out and flee to Hong Kong.
Butcher Bay is a space-prison for the galaxy’s toughest, gruffest space-bastards. Escape From Butcher Bay sees the titular Riddick, played by Vin Diesel, breaking out of this maximum security sci-fi prison by stabbing, choking, shooting, and sneaking past its small army of guards. But, even though escape is his top priority, he still finds the time to enter bare-knuckle boxing matches and shiv other prisoners.
“It used to be a high security prison,” says Alyx Vance, gravely. “It’s something much worse now.” She always was good at introductions. Nova Prospekt is an old prison that the Combine have converted into a facility for processing any ‘anti-citizen’ who fights against their tyranny. ‘Processing’ meaning being turned into a hideous half-machine monster. A grim place indeed, but no match for Gordon’s gravity gun.
The Suffering is a mostly forgotten 2004 shooter from Midway, set on the twisted Carnate Island off the coast of Maryland. The penitentiary itself, where you're on death row, is just the beginning—the whole island has a dark history, including an insane asylum and a whole lot of executions. Hell breaks loose immediately when an earthquake calls up hordes of twisted monsters, who proceed to wreak havoc on the prison. It all may sound like standard horror fare, but The Suffering stood out thanks to some fabulously creepy designs by Stan Winston Studios. Those are monsters we would not like to be trapped on an island with.
Probably the toughest prison on the list, Vorkuta is grim Russian labour camp and one of the most memorable levels in Black Ops. With help from Viktor ‘Gary Oldman’ Reznov, your fellow prisoners, a mini-gun called the Death Machine, and giant slingshots loaded with explosives you battle to freedom and destroy half the prison for good measure. Shame about that rubbish vehicle section at the end.
The prison ship Purgatory, operated by the Blue Suns mercenary company, is where unstable biotic Jack finds herself. Commander Shepard, hunting for the galaxy’s baddest asses, flies there in order to recruit her. Before it was a prison, the ship was used to transport animals, which explains the tiny cages masquerading as cells. It’s not all bad, though: if it gets crowded, the Blue Suns will dump you on a nearby planet.
This desert prison used to be a peaceful coal mining town, but now it’s a hellish jail. Cloud and co. are dumped here after a misunderstanding, and have to earn their freedom by entering, and winning, a chocobo race in the Golden Saucer theme park that looms over the prison. As far as I know, this is the only time in gaming history where you escape from jail by riding a giant chicken. Hopefully it’s not the last.
That’s not a very nice name. Why not Warmridge Prison? Dishonored protagonist Corvo Attano is sent here after being wrongly accused of murdering the Empress he was charged to protect. It’s an imposing building—designed by the same guy who dreamed up Nova Prospekt, Viktor Antonov—and serves as the game’s tutorial. Murderous inmates, brutal guards, and rats are among this foul place’s residents.
This Alaskan military base isn’t technically a prison, but Solid Snake finds himself imprisoned in a cell there during the first MGS. There are a few ways to escape, but my favourite is spilling a bottle of ketchup and lying down next to it. The idiot guard thinks you’ve killed yourself and rushes in to help, giving you a window to break out.
Only slightly harder to endure than listening to the band Bastille, this famous French prison was notorious for its brutal treatment of prisoners. It’s here that the foppish hero Arno Dorian learns how to fight, and ultimately becomes an assassin. After the French Revolution it was demolished and replaced with a monument, but it will live forever in the decidedly average Assassin’s Creed Unity. C’est la vie.
Hell's Prison, posted on Reddit, is just one of thousands of devious, depressing prisons concocted by Prison Architect players. There's probably a harsher prison lurking on a hard drive somewhere, but Hell's Prison is a good example of how totalitarian Prison Architect lets you be as a warden.
"At any given time about 90-100 prisoners are in the initial stages of starvation and taking damage," reads the description. "The entire prison is one giant infirmary so that doctors automatically tend to them. Prisoners who are close to death are brought to the medical beds by the guards. I have yet to lose a prisoner to starvation."
Prison Architect's Steam Workshop is also full of fantastic creations and recreations, like Alcatraz. Now that's a tough prison.
One of the most famous video game prisons, this is where you start your adventure in Oblivion. You don’t know what your crime was or how you ended up there—you’re supposed to fill in the blanks—but a fateful encounter with the Emperor of Tamriel leads to your escape and transformation into a hero. You can return later and take the opportunity to teach gobshite Valen Dreth some manners.
Microsoft has long pitched its Surface Pro as a tablet that can replace your laptop and that's still the case with its Surface Pro 4 introduced today. At the same time, for users interested in strictly a notebook form factor, Microsoft also unveiled the Surface Book, its first laptop.
Starting with the Surface Pro 4,it's the thinnest and lightest Surface to date at just 8.4mm thin. It also boasts a 12.3-inch PixelSense display with 6th Generation Intel Core m, Core i5, an Core i7 processor options. Despite the slight increase in screen size, the Surface Pro 4 still features the same overall footprint as the Surface Pro 3 so it's compatible with existing keyboard accessories.
From a performance standpoint, Microsoft says the Surface Pro 4 is 30 percent faster than its predecessor. If you want to compare it to Apple's MacBook Air, which Microsoft's Panos Panay was careful not to disparage, the Surface Pro 4 is supposedly 50 percent faster.
Surface Pro 4 will offer up to 16GB of RAM and up to 1TB of storage space. It will be available to pre-order today starting at $899.
The biggest surprise of Microsoft's hardware event was the introduction of the Surface Book. Pegged as a Surface device in a laptop form factor, the Surface Book is Microsoft's first true laptop built in-house.
It's a little bigger than the Surface Pro 4 with a 13.5-inch optically bonded display with a pixel density of 276ppi. Inside the Surface Book is an Intel Skylake processor, a dedicated Nvidia GeForce GPU with GDDR5 memory, and solid state storage that connects through the PCI Express bus. That's a potent foundation and the reason why Microsoft claims the Surface Book is the "fastest 13-inch laptop anywhere on the planet."
Just as the Surface Pro is a tablet that can replace your laptop, the opposite is true of the Surface Book -- it's a laptop that can replace your tablet (Microsoft isn't pitching it as such). To that end, it sports a detachable keyboard. The Nvidia GPU is actually inside the keyboard dock, so when you detach the display, the Surface Book switches to Intel's integrated graphics.
What if you want the power of a discrete GPU in tablet form? You can keep the keyboard attached and bend the display backwards. Using a "dynamic fulcrum hinge," the Surface Book is able to bend at different points, allowing users to push the screen back 360 degrees.
Some of the of the other features Microsoft mentioned include keyboard backlighting, 5-point multitouch glass trackpad, two USB 3.0 ports, SD card slot, and 12 hours of battery life.
The Surface Book will be available to pre-order today starting at $1,499 and will ship on October 26.