The all new Carbon 6 T10 Thruster. Now you can complete the set and look super cool whilst you’re battling your foes! Also totally new Roboshop Robots!
CARBON 6 T10
> Same stats as T10 Thruster > Super cool Carbon 6 styling > Nothing looks as cool as this in the entire game :)
3 NEW ROBOSHOP ROBOTS
> New Robots updated to conform to CPU limits and Overtiering changes > All Robots now come with Premium, Cubes, Tech Tree Unlocks, and Garage Slot > All Robots are now built to be more combat viable
The all new Carbon 6 T10 Thruster. Now you can complete the set and look super cool whilst you’re battling your foes! Also totally new Roboshop Robots!
CARBON 6 T10
> Same stats as T10 Thruster > Super cool Carbon 6 styling > Nothing looks as cool as this in the entire game :)
3 NEW ROBOSHOP ROBOTS
> New Robots updated to conform to CPU limits and Overtiering changes > All Robots now come with Premium, Cubes, Tech Tree Unlocks, and Garage Slot > All Robots are now built to be more combat viable
-less misspellings -fixed light in Miner Zigurat when you came back from the void ːhappyminerː -fixed some orcs tagged as undeads -fixed some undeads tagged as orcs -fixed audio issue outside the Imperial City Pizzeria ːmypizzaː -fixed control issue when re-spawing -removed redundant Parts seller -Power Balance. Attacks are faster but costs more. They do a little less damage at high levels -Boneburg tiling fixed -Fixed black screen in the tutorial -Added tutorial for the gamepad
thanks again for the support! ːfsmː
right now we are working to add more content: *solomon steel came *benjamin ficus cameo *developer office ːminernukeː *monster balance *further power update *new class: the necromancer *new dungeon: necromancer lair *mobile version (i know, you might don't care, but are working on it ːdarkeidː )
-less misspellings -fixed light in Miner Zigurat when you came back from the void :happyminer: -fixed some orcs tagged as undeads -fixed some undeads tagged as orcs -fixed audio issue outside the Imperial City Pizzeria :mypizza: -fixed control issue when re-spawing -removed redundant Parts seller -Power Balance. Attacks are faster but costs more. They do a little less damage at high levels -Boneburg tiling fixed -Fixed black screen in the tutorial -Added tutorial for the gamepad
thanks again for the support! :fsm:
right now we are working to add more content: *solomon steel came *benjamin ficus cameo *developer office :minernuke: *monster balance *further power update *new class: the necromancer *new dungeon: necromancer lair *mobile version (i know, you might don't care, but are working on it :darkeid: )
So Barony has literally just been released on Steam, and some of you are already wondering where your promised Steam keys are. I just wanted to assure you all, you will be getting them - and soon - but it could take a few days to get them to everybody, as there are a lot of you spread out over a lot of services, this is our first time doing this as a team, and there will be some inevitable delays as we communicate with the distributors.
But! Post-launch, you can be sure that this is our immediate priority.
We thank you for your patience ahead of time as we sort through all of this stuff and get everything worked out. It probably won't take much time at all but I'm just giving all of you a heads up so you don't come after me with pitchforks.
Thanks again and stay tuned. We'll keep you updated.
Sheridan
EDIT: Aaaannd Steam keys sent to IndieGameStand! Wow, that was easier than expected. I'm not looking forward to dealing with Humble as I don't think they have much of an interface for doing this (though if it comes down to it we do have every single email address of everyone who's ever purchased the game, we could crawl through those and do it manually). I'll keep the rest of you guys posted.
EDIT 2: See my last comment below. Steam keys have now been sent to Humble, Desura, IndieGameStand, and Groupees. It may take some time for everybody to get them as the maintainers of those sites have to update their own systems first, but they're out there and you should all get them soon. :)
Remember, only the people who bought the game on those sites BEFORE its steam release are entitled to Steam keys now that the game has been released here.
So Barony has literally just been released on Steam, and some of you are already wondering where your promised Steam keys are. I just wanted to assure you all, you will be getting them - and soon - but it could take a few days to get them to everybody, as there are a lot of you spread out over a lot of services, this is our first time doing this as a team, and there will be some inevitable delays as we communicate with the distributors.
But! Post-launch, you can be sure that this is our immediate priority.
We thank you for your patience ahead of time as we sort through all of this stuff and get everything worked out. It probably won't take much time at all but I'm just giving all of you a heads up so you don't come after me with pitchforks.
Thanks again and stay tuned. We'll keep you updated.
Sheridan
EDIT: Aaaannd Steam keys sent to IndieGameStand! Wow, that was easier than expected. I'm not looking forward to dealing with Humble as I don't think they have much of an interface for doing this (though if it comes down to it we do have every single email address of everyone who's ever purchased the game, we could crawl through those and do it manually). I'll keep the rest of you guys posted.
EDIT 2: See my last comment below. Steam keys have now been sent to Humble, Desura, IndieGameStand, and Groupees. It may take some time for everybody to get them as the maintainers of those sites have to update their own systems first, but they're out there and you should all get them soon. :)
Remember, only the people who bought the game on those sites BEFORE its steam release are entitled to Steam keys now that the game has been released here.