Rock, Paper, Shotgun - contact@rockpapershotgun.com (Cassandra Khaw)

Man. Oh, man. There’s nothing quite like the early days of the video game industry, is there? When polygons were visibly polygonal and colors were an experience. Jokes aside, GOG.com, ignoring the rash of recent controversies, is doing a killer sale right now. It’s not exactly the most ground-breaking sale, but it does have so many wonderful, wonderful memories going for cheap. This week’s plushie comes again from rgk, who possesses quite the admirable collection.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

You may have noticed Leigh Alexander’s Lo-Fi Let’s Play series, with its curious and gentle examination of weird old games, hasn’t graced our pages in several months. Leigh, you see, went off to do exciting and lovely things with Laura Hudson at Offworld, where the series continues.

Through the magic of the Internet (and the courtesy of asking nicely), we can still show you them. Leigh published the latest on Offworld on Thursday, looking at 1988 surgery sim Life & Death.

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

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Cities: Skylines - contact@rockpapershotgun.com (Alec Meer)

Mirror's Edge mod = best mod

Republishing this feature from last month as it’s now updated with part 2 – utility mods for a more efficient, easier, less chaotic city with more comprehensible traffic. … [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (RPS)

From 2014-2015, RPS’s Senior Scottish Correspondent Cara Ellison wrote S.EXE, 29 columns about games about sex, games about love, games about the space in between those two things, games about sexuality, and games about schlongs. Unfortunately the series is on indefinite hiatus as Cara takes a break from writing about games after her spectacular but surely exhausting Embed With… project, but whether you missed it the first time, didn’t catch all of them or are simply missing it already, you should absolutely revisit S.EXE yourself now. It’s a by turns insightful and funny (and very often both) document of the wilder side of games, the darker side of games, the sillier side of games and a hugely important but often little-seen side of games. Here’s the complete archive. … [visit site to read more]

Stealth Inc 2: A Game of Clones - contact@rockpapershotgun.com (Alice O'Connor)

Stealth Bastard, Curve Digital called it, and then it became Stealth Bastard Deluxe: Tactical Espionage Arsehole. Ian Nintendo and Ian Sony were less than fond of that name, I suppose, so now we’re looking at the sequel being called boring old Stealth Inc. 2 [official site]. Ugh.> If you can overcome your palpable disgust at a game not having swears in its name, choke down that bile and swallow that vomit, ooooh! Stealth Inc. 2 is out!

Our Adam really enjoyed the first sneaky puzzler, so more of that is probably a good thing.

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May 1, 2015
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

In these alt text captions I will provide insight into the various wrestlers pictured for non-wrestling fans. These fine fellows are members of the Wyatt Family. They are controlled by their sentient beards, which force them to fight everyone even though they are gentle men.

Professional wrestling is a ridiculous cultural phenomenon and I love it dearly. I also happen to think it’s blend of theatre, physical performance and interactive storytelling is ideally suited to gaming. It’s a weird and wonderful world that offers all manner of opportunities for interactive storytelling, from heroic fights against the odds to villainous victories and roster management.

WWE 2K15 [official site] seizes many of those opportunities, but do they wriggle out of its meaty grasp? Here’s wot I think.>

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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

Flingboomza.

What if The Year of the Bow never ended? Maybe this is simply the modern state of video games: they have cool bows to pling arrows at faces. E3 2012 sparked YotB declarations between games like Tomb Raider, Far Cry 3, Assassin’s Creed III, and Crysis 3 but then the bows kept coming, through Shadow of Mordor, Eidolon, and more. Bows are a thing video games just do now.

Having now received the memo, Payday 2 [official site] has added a bow. Its latest DLC weapon pack included the ole arrow-plonger, along with other Wild West weapons and masks and gubbins.

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Environmental Station Alpha - contact@rockpapershotgun.com (John Walker)

Environmental Station Alpha [official site] is a Metroid-alike pixel platformer that I’ve thoroughly enjoyed, right up until I didn’t any more. And yet, I find myself recommending it. Here’s wot I think:>

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Chroma Squad - contact@rockpapershotgun.com (Alice O'Connor)

Siblings aren’t all that useful, I’ve found, but younger ones do give an excuse to watch television shows you feel a pressure to be far too mature and sophisticated to enjoy. Say, Power Rangers.

I’m excited to see the launch of Chroma Squad [official site], a tactical fightin’, business managin’, sim-o-RPG about running a mighty morphin’ super sentai show and fighting through its episodes. Excited for my sibling’s sake, that is. Maybe they might like a copy for their birthday, you know. Not me. I’m big now. I can buy alcohol and go on all the rollercoasters.

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