ArcheAge - Scapes


Join Producer Merv "Khrolan" Lee Kwai, Associate Producer Amanda "Amary" Fry, and Senior Community Relations Manager Evan "Scapes" Berman on the Trion Worlds Twitch channel for our weekly ArcheAge livestream. Behold the many changes coming in Dread Prophecies in this massive showcase of new features and improved gameplay including ship customization, new obsidian equipment, archeum changes, the achievement system, and lots more. Be sure to heed the Omens of Dread Prophecies article detailing what's coming this month in preparation for the new update.

Though there's a lot of topics to cover in this livestream, we'll also field follow-up and additional questions from the forums and livestream chat. Got a question for the team? Post it in this forum thread!

Dread Prophecies Livestream: Ship Customization, New Obsidian Equipment, Archeum Changes, Achievement System
Twitch Channel: http://www.twitch.tv/trionworlds
Start Time: Friday, April 17 at 2:30 PM PDT
Duration: 60+ minutes

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Read the full article on the website.
ArcheAge - Scapes


Join Producer Merv "Khrolan" Lee Kwai, Associate Producer Amanda "Amary" Fry, and Senior Community Relations Manager Evan "Scapes" Berman on the Trion Worlds Twitch channel for our weekly ArcheAge livestream. Behold the many changes coming in Dread Prophecies in this massive showcase of new features and improved gameplay including ship customization, new obsidian equipment, archeum changes, the achievement system, and lots more. Be sure to heed the Omens of Dread Prophecies article detailing what's coming this month in preparation for the new update.

Though there's a lot of topics to cover in this livestream, we'll also field follow-up and additional questions from the forums and livestream chat. Got a question for the team? Post it in this forum thread!

Dread Prophecies Livestream: Ship Customization, New Obsidian Equipment, Archeum Changes, Achievement System
Twitch Channel: http://www.twitch.tv/trionworlds
Start Time: Friday, April 17 at 2:30 PM PDT
Duration: 60+ minutes

...

Read the full article on the website.
ArcheAge - Scapes


Dread Prophecies, the next major update to ArcheAge, is set to launch on April 28 and adventure on the high seas will never be the same. To help adventurers across Erenor prepare for the many changes coming to the game, we have a series of feature spotlights, weekly events, livestreams, and more leading to the update’s launch and beyond.

...

Read the full article on the website.
ArcheAge - Scapes


Dread Prophecies, the next major update to ArcheAge, is set to launch on April 28 and adventure on the high seas will never be the same. To help adventurers across Erenor prepare for the many changes coming to the game, we have a series of feature spotlights, weekly events, livestreams, and more leading to the update’s launch and beyond.

...

Read the full article on the website.
Community Announcements - flynnmichael81
Take a look at our new Dwarven themed DLC ‘Invite the Dwarves for Dinner!’ which brings a whole new race to visit your tavern!
Requiem: Desiderium Mortis - Alteris
Reinforcement Bonus Weekend

Reinforcement Bonus is hitting Requiem!

Log in on April 16th and until the 21st to receive the following bonuses to your reinforcement!
  • Reinforcement: +70%
  • Enchanting: +40%
  • Compounding: +40%
Reinforcement Items will also be on sale in the Item Mall!

The Battlefields will run red with blood!

Temperions of Ethergia! The Holy Xenon Empire is now rewarding those who excel in the battlefield!
  • Win at least 10 battlefields to receive: 5 [Theme Battle] Maximus Basic Compression Xeon
  • Win at least 25 battlefields to receive: 5 [Theme Battle] Frozen Compression Token
  • Win at least 50 battlefields to receive: 5 Greater Ioxenic Mystery Boxes
  • And the top 5 Temperions (per server) that win the most battles will receive: 3 Infinity Atmas and a Special Mystery Prize.
These are limited to one per account. Temperions that win anything higher than 10 battles will receive the subsequent prizes as well.

This Event will last from April 16th until April 28th.

Starting from April 22nd until April 28th, the Battlefields will also give triple points

Raining EXP in Nightmare Crescent

The Holy Xenon Empire reports of strange liquids that saturated the monsters in the Nightmare Crescent Area!

Reports indicate that temperions are experiencing upwards of 3X more experience off of the monsters in Nightmare Crescent.

Our own Elementalists have looked at the weather forecast and sees that the rain will continue until the 22nd of April.
Requiem: Desiderium Mortis - Alteris
Reinforcement Bonus Weekend

Reinforcement Bonus is hitting Requiem!

Log in on April 16th and until the 21st to receive the following bonuses to your reinforcement!
  • Reinforcement: +70%
  • Enchanting: +40%
  • Compounding: +40%
Reinforcement Items will also be on sale in the Item Mall!

The Battlefields will run red with blood!

Temperions of Ethergia! The Holy Xenon Empire is now rewarding those who excel in the battlefield!
  • Win at least 10 battlefields to receive: 5 [Theme Battle] Maximus Basic Compression Xeon
  • Win at least 25 battlefields to receive: 5 [Theme Battle] Frozen Compression Token
  • Win at least 50 battlefields to receive: 5 Greater Ioxenic Mystery Boxes
  • And the top 5 Temperions (per server) that win the most battles will receive: 3 Infinity Atmas and a Special Mystery Prize.
These are limited to one per account. Temperions that win anything higher than 10 battles will receive the subsequent prizes as well.

This Event will last from April 16th until April 28th.

Starting from April 22nd until April 28th, the Battlefields will also give triple points

Raining EXP in Nightmare Crescent

The Holy Xenon Empire reports of strange liquids that saturated the monsters in the Nightmare Crescent Area!

Reports indicate that temperions are experiencing upwards of 3X more experience off of the monsters in Nightmare Crescent.

Our own Elementalists have looked at the weather forecast and sees that the rain will continue until the 22nd of April.
POSTAL 2 - Psygineer


It's getting closer and closer to the final countdown and our nails are getting chewed shorter and shorter with the excitement. In less than 24 hours the big red launch button will be pressed and POSTAL 2: Paradise Lost will be released in all its particular type of glory upon the unsuspecting world!

To celebrate the long awaited launch we are having an iAMA on Reddit tomorrow at 11:00 AM PDT / 2:00 PM EDT. If you are not too busy completing your brand new set of sticky note missions we have something else you might like to take part in. Why not come and meet and greet some of the team behind POSTAL 2: Paradise Lost. We will provide you all with the link just as soon as it is available! You'd be best to watch our Twitter for that link!

In case you missed it, we released the official trailer for POSTAL 2: Paradise Lost the other day on Reddit! You can still check it out there!
POSTAL 2 - Psygineer


It's getting closer and closer to the final countdown and our nails are getting chewed shorter and shorter with the excitement. In less than 24 hours the big red launch button will be pressed and POSTAL 2: Paradise Lost will be released in all its particular type of glory upon the unsuspecting world!

To celebrate the long awaited launch we are having an iAMA on Reddit tomorrow at 11:00 AM PDT / 2:00 PM EDT. If you are not too busy completing your brand new set of sticky note missions we have something else you might like to take part in. Why not come and meet and greet some of the team behind POSTAL 2: Paradise Lost. We will provide you all with the link just as soon as it is available! You'd be best to watch our Twitter for that link!

In case you missed it, we released the official trailer for POSTAL 2: Paradise Lost the other day on Reddit! You can still check it out there!
Apr 16, 2015
Dig or Die - Gaddy Games
And here is a new update! Please tell me if anything is broken, as I updated the project to Unity 5 there could be unexpected behaviors (I hope not!).

GENERAL:
- Project updated to Unity 5
- 2 new musics for the night!

BUG FIXES:
- Health bars for turrets now properly displayed, and turrets are healed by healing turrets.
- Water surfaces doesn't disappear anymore. At least i found and destroyed you, you nasty bug!
- You cannot shoot through a block anymore (well in rare cases you still can, but it's much better now!)
- Fix bug when saving/loading during rocket take-off, or when you get hit during take-off
- Do not bug as hell anymore when spamming F9 keys. And F9 now works in the loading screen.
- Turrets should better handle monsters when they are out of screen. I think they were taking advantage of you being away to take a nap.

BALANCE:
- Repair turret: heal much slower, but with a greater range. It should not prevent enemies from destroying walls, but just help you repairing them.
- Rocket-jump effect doesn't occur anymore if you shoot up, to prevent unexpected and frustrating deaths.
- The first day start a little earlier to give a little more time to prepare the first night.
- Monsters stay in place longer when player goes away with a teleporter (they await your return!)

MINOR CHANGES:
- AI ship help: a lot of typos have been fixed and sentences have been improved. Thanks again Mackenzie!
- Sky goes dark when raining, and rain looks a bit more heavy.
- Iron support recipe update (1 gives 1 instead of 2 gives 2, that had no sense).
- The crack picture now shakes in the same time of its block
- Double-clic on an item in the inventory (or crafting it) add it in the item bar and select it
- Add the Autobuilder MK1 craft recipe (in itself)

Now i've still a few minor modifs to work on, and then I should be able to start working on the first major update v0.1!
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