HIS (Heroes In the Sky) - GameUS Inc



Are you seeking for faster, higher, and stronger aircraft?

We have a special promotion for pilots.

You can earn double EXP when you play games during this event period.

- Period

GMT: 2015 Mar 14 00:00 ~ 2015 Mar 16 07:00
PST: 13 Mar 2015 5:00 PM ~ 16 Mar 2015 12:00 AM

- Object: All mission

Happy flying with Heroes In the Sky
HIS (Heroes In the Sky) - iron



Are you seeking for faster, higher, and stronger aircraft?

We have a special promotion for pilots.

You can earn double EXP when you play games during this event period.

- Period

GMT: 2015 Mar 14 00:00 ~ 2015 Mar 16 07:00
PST: 13 Mar 2015 5:00 PM ~ 16 Mar 2015 12:00 AM

- Object: All mission

Happy flying with Heroes In the Sky
Navy Field 2 : Conqueror of the Ocean - SDEnterNet
In this case for game client recovery, please download the manual patch files from the following link and overwrite it over your current Navyfield2 folder in Steam(C:\Program Files (x86)\Steam\steamapps\common\Navy Field 2 Conqueror of the Ocean)

http://navyfield2-patch.globalgamecdn.com/navyfield2/patch/NFIINA/Patch_File/NF2T_1125_123502.zip



Norton sometimes remove files that are safe, but not certificated by their side yet. Go to the main page of Norton and restore the files in the quarantine section that were removed . Also check the options and set the files as an exception for file removing.
Navy Field 2 : Conqueror of the Ocean - SDEnterNet
In this case for game client recovery, please download the manual patch files from the following link and overwrite it over your current Navyfield2 folder in Steam(C:\Program Files (x86)\Steam\steamapps\common\Navy Field 2 Conqueror of the Ocean)

http://navyfield2-patch.globalgamecdn.com/navyfield2/patch/NFIINA/Patch_File/NF2T_1125_123502.zip



Norton sometimes remove files that are safe, but not certificated by their side yet. Go to the main page of Norton and restore the files in the quarantine section that were removed . Also check the options and set the files as an exception for file removing.
Mar 13, 2015
Imagine Earth - martin
What did we do the last 7 days?
Fossil Resources
So far fossil resources in Imagine Earth are infinite. We wanted to change this for a long time now and finally did. Fields with fossil resources will now be depleted by coal, gas and nuclear power plants, oil platforms and mines. The efficiency of these buildings goes down over time and will reach a minimum of 50% when the resource is "empty". This means your fossil power plants will become very inefficient, but still work.

In addition there are three new fields that give additional bonus to individual fossil buildings.


Volcanoes
This is still work in progress. Volcanoes can erupt and through small burning rocks on surrounding buildings. This still looks quite ugly so there is no screenshot to show.

AI Trade
The AI players on Bora will sell you up to 20% of their produced resources. Which one depends on the used buildings. If you aren't interested in a resource for some time the AI will even change it's offer to another resource. The more you buy the more it will cost - demand determines price.

Space Merchant Concept
This one is still in a concept phase, but will definitely make it into the next alpha release, because it's an important part of the Bora mission.


The space merchant sells important things like new City Centers and Development Coins. To make sure you have enough money you can sell bundles of your resources to him, e.g. 2000 goods for a certain price.

What's planned for next week?
We will build the space merchant into the game and finish work on the volcano. Simultaneously the work on Bora will continue.

We will update our roadmap and tell you what's planned for the next time and when Imagine Earth will probably be released.

Anything else?
The steam key of our contest goes to [57th] AgentJLM how populated Joma 5.295.000 people while maintaining a positive climate balance. Congratulations!
Mar 13, 2015
Imagine Earth - martin
What did we do the last 7 days?
Fossil Resources
So far fossil resources in Imagine Earth are infinite. We wanted to change this for a long time now and finally did. Fields with fossil resources will now be depleted by coal, gas and nuclear power plants, oil platforms and mines. The efficiency of these buildings goes down over time and will reach a minimum of 50% when the resource is "empty". This means your fossil power plants will become very inefficient, but still work.

In addition there are three new fields that give additional bonus to individual fossil buildings.


Volcanoes
This is still work in progress. Volcanoes can erupt and through small burning rocks on surrounding buildings. This still looks quite ugly so there is no screenshot to show.

AI Trade
The AI players on Bora will sell you up to 20% of their produced resources. Which one depends on the used buildings. If you aren't interested in a resource for some time the AI will even change it's offer to another resource. The more you buy the more it will cost - demand determines price.

Space Merchant Concept
This one is still in a concept phase, but will definitely make it into the next alpha release, because it's an important part of the Bora mission.


The space merchant sells important things like new City Centers and Development Coins. To make sure you have enough money you can sell bundles of your resources to him, e.g. 2000 goods for a certain price.

What's planned for next week?
We will build the space merchant into the game and finish work on the volcano. Simultaneously the work on Bora will continue.

We will update our roadmap and tell you what's planned for the next time and when Imagine Earth will probably be released.

Anything else?
The steam key of our contest goes to [57th] AgentJLM how populated Joma 5.295.000 people while maintaining a positive climate balance. Congratulations!
openCanvas 6 - portalgraphics
Failure Correction
  • Moving layer with selection caused an error has been fixed.
  • Display didn't update after moving Layer Mask has been fixed.
  • Undo didn't work after opening an image and moving a layer has been fixed.
openCanvas 6 - portalgraphics
Failure Correction
  • Moving layer with selection caused an error has been fixed.
  • Display didn't update after moving Layer Mask has been fixed.
  • Undo didn't work after opening an image and moving a layer has been fixed.
Community Announcements - Dancing Dinosaur Games
Hey everyone!

We’ve talked about him before, but now he’s finally here! Feast your eyes upon the one and only shotgun wielding hobo in an office chair on top of a flying taxi; Deadtooth Doug!


Doug is here to help as he sits above your Taxi. Simply give him the signal and he’ll start taking care of enemies left, right, and centre. He’ll also start shooting non-enemies, and probably even friendlies. Doug could do with a little lesson in identifying friend from foe, but after that he’ll be ready.

Doug is part of a new, bigger class of weapons that can occupy the entire roof space of your taxi. As such, you won’t be able to have Doug equipped at the same time as, say, an Ion Cannon. So there are new tradeoffs to be considered when setting up your layout.

That’s all for this week. Thanks for reading. -David
Malevolence: The Sword of Ahkranox - CumQuaT
And it comes with my customary release video! Sorry about the out-of-sync audio. Not sure what went on there...

https://www.youtube.com/watch?v=MBXvClYvqQY

To get the full update notes, please check out this article:

http://msoaupdates.blogspot.com.au/2015/03/major-update-013982-march-13th-2015.html

Thanks for your patience on this one, guys and girls! It was a really tricky one to get working!
...