Feb 4, 2015
10 Years After - AlwaysDead
Hello Afters,

We started work on the new outside area yesterday and can now confirm that the map will now load around you as you move around which helps with a lot of the issues brought up with FPS drops etc,

Lots more to do yet as we now need to start to populate the map with towns quests and all the other stuff you can find on the old map.

If things go well you can expect the new update around this time next week but don't hold me to that!

Also today we might be a bit quite on the steam page and in the forums/Facebook/twitter as i am out of the office today but i will try to reply to any comments this evening or if i can get near a computer during the day.

Many Thanks

Stay Safe Afters
Feb 4, 2015
10 Years After - AlwaysDead
Hello Afters,

We started work on the new outside area yesterday and can now confirm that the map will now load around you as you move around which helps with a lot of the issues brought up with FPS drops etc,

Lots more to do yet as we now need to start to populate the map with towns quests and all the other stuff you can find on the old map.

If things go well you can expect the new update around this time next week but don't hold me to that!

Also today we might be a bit quite on the steam page and in the forums/Facebook/twitter as i am out of the office today but i will try to reply to any comments this evening or if i can get near a computer during the day.

Many Thanks

Stay Safe Afters
Community Announcements - Crossfire Europe
Valentine's Day Special Login Time

We have a small gift for those who want to enjoy Valentine's Day by playing Crossfire.

You will get Valentine’s Day exclusive prizes if you play CF on this very special day.

In additionally 10 random players will get Kiss Grenade (30 Days) and Kriss SV-Pink (30 days).

Valentine's Day Special Login Time

Tier #1 Login the Game

Just login and get Happy Valentine's Day Name Tag and Spray for 3 days.



Tier #2 Play 60 Minutes

Play at least 60 minutes to get Kiss Grenade (7 Days).



Tier #3 Play 120 Minutes

Play at least 120 minutes to get Kriss SV-Pink (7 Days).



* Rewards will be distributed real time.
* You can win all rewards above by completing all tiers above.
* Please remember that each account can get the rewards only once

What: Play to Win
When: Feb. 14
Community Announcements - Crossfire Europe
Attention Mercenaries!!!

Are you ready for Valentine's Day?

Prepare for this very special day in Crossfire style!

If you buy 50EA Valentine Blossom Set A RP Capsule you will get an extra 5EA of same capsule.

Valentine Blossom Bundle Bonus



Buy 50 bundle Buy 50EA Valentine Blossom Set A RP Capsule to win 5EA Valentine Blossom Set A RP Capsule for free!

* You need to buy 50 bundle of Valentine Blossom Set A RP Capsule to get free bonus capsules.

What: Buy a bundle to get bonus capsules.
When: Feb. 5 ~ 11 (Wed) 23:59:59 CET
Community Announcements - Crossfire Europe
Attention Mercenaries,

Playing Free For All maps has many benefits and we enjoy to present you some gifts.

It is time to rely on your own skills rather than your team! Play and finish any Free For All map to win prizes listed below;

Every Man For Himself

Tier #1 Finish 10 FFA Games

Play and Finish 10 Games in any Free For All map to win Rabbit Backpack (7 Days).



Tier #2 Finish 20 FFA Games

Play and Finish 20 Games in any Free For All map to win Heart Grenade (7 Days).



* Rewards will be distributed real time.
* You can win all rewards above by completing all tiers above.
* Please remember that each account can get the rewards only once.

What: Play to Win
When: Feb. 09 ~ 11 (Wed) 23:59:59 CET
Community Announcements - Crossfire Europe
Attention Mercenaries!

Now it is time to test your skating skills. Do you think you are ready for this amazing race? Do you think you will beat your opponents on Death Rally?

Here is your chance. Play and finish Death Rally map on Biohazard mode to win different prizes.

In additionally 10 random players will get 5EA Valentine Blossom Set RP Capsule RP Capsule.

A Race to Death

Tier #1 Finish the Death Rally 10 Times

Finish Death Rally 10 times to get 10EA HypoMed Gun (L)!



Tier #2 Finish the Death Rally 20 Times

Finish Death Rally 20 times to get 10EA Respawn Tokens!



Tier #3 Finish the Death Rally 50 Times

Finish Death Rally 50 times to get 10EA TOE 3rd!



* You need to finish the game until score window.
* Rewards will be distributed real time. (10 random Players will be rewarded during the 3rd maintenance on February)
* You can win all rewards above by completing all tiers above.
* Please remember that each account can get the rewards only once.

What: Play to Win
When: Feb. 05 ~ 19 (Thu) 23:59:59 CET
Feb 4, 2015
Steam Bandits: Outpost - KungFuMonkey
Patch Notes - Beta0: 0.4.5.392 - 1/29/2015
New Stuff
  • Lots of tutorial/prologue changes.
  • Captain Harquin redesigned
  • Combat abilities now come in 3 flavors: Instant, Turn, and Charged. Instant abilities will not consume your turn. Turn abilities consume your turn. Charged abilities are pretty strong, consume your turn, trigger after a charge-up time, and can be interrupted by other abilities (bosses use these a lot, so interrupting them is a good strategy)
  • Added combat conversations for more story hooks during fights.
  • Added the Walkie Talkie to allow characters to remotely phone the player. This is currently only used by Jonas, but we’ll be using this all over the place eventually ;-)
  • The camera is now locked to the player while in their town (similar to Animal Crossing). The camera still is unlocked when placing buildings.
  • Clicking on something no longer moves you to it. Clicking on it again will move you to it. Now players can assess an enemy before auto-moving.
  • Default movement speed sped up a little.
Fixes
  • Lots of balance tweaks.
  • Lots of ability effects fixed.
  • Other fixes. (we really should keep better track of what we’ve fixed…)
Feb 4, 2015
Steam Bandits: Outpost - KungFuMonkey
Patch Notes - Beta0: 0.4.5.392 - 1/29/2015
New Stuff
  • Lots of tutorial/prologue changes.
  • Captain Harquin redesigned
  • Combat abilities now come in 3 flavors: Instant, Turn, and Charged. Instant abilities will not consume your turn. Turn abilities consume your turn. Charged abilities are pretty strong, consume your turn, trigger after a charge-up time, and can be interrupted by other abilities (bosses use these a lot, so interrupting them is a good strategy)
  • Added combat conversations for more story hooks during fights.
  • Added the Walkie Talkie to allow characters to remotely phone the player. This is currently only used by Jonas, but we’ll be using this all over the place eventually ;-)
  • The camera is now locked to the player while in their town (similar to Animal Crossing). The camera still is unlocked when placing buildings.
  • Clicking on something no longer moves you to it. Clicking on it again will move you to it. Now players can assess an enemy before auto-moving.
  • Default movement speed sped up a little.
Fixes
  • Lots of balance tweaks.
  • Lots of ability effects fixed.
  • Other fixes. (we really should keep better track of what we’ve fixed…)
Community Announcements - Crossfire Europe
Attention Mercenaries!

To welcome Death Rally Map all TOE Tag tickets will be 20% off between Feb. 5 ~ 25.

Don't miss this limited offer if you still did not own the TOE Tag rares!

What: TOE Tag Ticket Discount
When: Feb. 05 ~ 25(Wed) 23:59:59 CET
Feb 4, 2015
Just Survive - Laptop65
Servers will come down at 7AM for approximately 4 hours.

This will include a full server wipe and only allow for one character per server after the patch.

Patch Notes

  • Sitting will cancel auto-run.

  • Fixed a bug where players can interrupt equip actions too quickly.

  • Fixed an issue where ammo count could become incorrect if you interrupt a reload action.

  • Objects making noise above or below you in a multi-story building will now be properly attenuated.

  • Added slight zoom to all guns and bows in Iron Sight mode.

  • Lowered sway on .308 rifle while in scoped mode.

  • Fixed an issue with hydration burning too fast when stamina was full.

  • Fixed a bug that would occasionally cause oddities on SLI setups.

  • Dropping an item from a world container places it at the players feet instead of the world container origin. The latter would hide it in the world container model.

  • Vehicle stability adjustments – angular damping, moment of inertia, center of mass, tire friction and steering range tuning on the OffRoader, PickupTruck and PoliceCar.

  • Working on getting the vehicles to be more stable and less likely to abruptly roll or flip (this will still be possible on rocks, rough terrain, and player placed objects) but trying to make them more fun and survivable.

  • Fixed /respawn on PvE servers.

  • Fixed self-damage on PvE servers; the players may be the source of damage to themselves without mitigation.

  • Made players names reusable across servers. Names on each server must still be unique.

  • Battle Royale: Cleaned up gas after matches.

  • Battle Royale: gas damage reduced.

  • Fixed certain points of interest not getting reported when players entered.

  • Limited players to one character per server.

  • Recipe Changes

  • The makeshift shovel recipe now requires a metal sheet instead of a metal shard.

  • The storage container recipe now requires more materials.

  • The barbed wire recipe now requires wood planks and more metal shards.

  • The snare recipes now requires more metal shards.

  • The dew collector recipe now requires more wood planks and wood sticks.

  • The ground tiller recipe now requires more metal shards.

  • Bulk Changes - Many bulk changes have been made in an effort to meet somewhere in the middle of realistic and not annoying.

  • Canned food is 25 instead of 100.

  • All instances of water bottles are 25 instead of 50.

  • Backpacks are 150 instead of 600.

  • Military backpacks are 500 instead of 1400.

  • Car batteries 300 instead of 100.

  • Car fuel is 100 instead of 10.

  • Wood logs are 50 instead of 100.

  • Wood planks are 25 instead of 50.

  • Campfires are 50 instead of 100.

  • Scrap Metal is to 25 instead of 5.

  • Metal Sheets are 100 instead of 50.

  • Metal Pipes are 150 instead of 50.

  • Shirts are 50 instead of 100.

  • Jeans are 50 instead of 100.

  • Many melee weapons have had their bulk reduced.

  • First aid kits are 25 instead of 10.

  • All meat is 15 instead of 5.

  • Rifle ammo is 2 instead of 1.

  • Shotgun shells are 5 instead of 1.

  • Arrows are 5 instead of 1.

  • Shirts can now only hold 50 bulk instead of 90.

  • Pants can now only hold 50 bulk instead of 100.
...