The patch notes are now available for today's update! This one focuses primarily on stability fixes but also includes a number of small UI improvements and a balance change for the swords.
A day late, but better late than never right? The Bronze Age is now upon us but what about magic? We are excited to bring the first phase of magic with the introduction of alchemy in the world of TUG. Sacrifice your energy for the love of magic and bring forth some new surprises...didn’t you like our last one?
The Awesome News/Update:
Alchemy System
The early stages of alchemy is in the works and introducing a few new recipes to help you survive or...be eaten. You may see some new crystals spawning around in your world once we have it out.
Trap
What more to say here? Just don’t get eaten alive! Be sure to check the in the works video tomorrow for more details.
Transmute!
Craft the alchemy table or fully utilize the magic tree stumps to convert even more items at the cost of your energy.
Multiplayer [High priority]
A lot of progress have been made on the new network code. Unfortunately, still no confirmation date yet until we make a bit more progress and can provide a better estimate.
Terrain Generation v2 [High priority]
Progress have been made and we finally have some voxel manipulation and placement working. It still requires a lot more optimization. We have some work to do to get the caves in and also recreating existing biomes.
In The Works:
Here are the latest work in progress videos if you missed it.
If you think we have not done a TERRIBLE job so far, please share our project and news with your friends. As usual, every penny earned in Alpha and Beta goes right back into development.
A day late, but better late than never right? The Bronze Age is now upon us but what about magic? We are excited to bring the first phase of magic with the introduction of alchemy in the world of TUG. Sacrifice your energy for the love of magic and bring forth some new surprises...didn’t you like our last one?
The Awesome News/Update:
Alchemy System
The early stages of alchemy is in the works and introducing a few new recipes to help you survive or...be eaten. You may see some new crystals spawning around in your world once we have it out.
Trap
What more to say here? Just don’t get eaten alive! Be sure to check the in the works video tomorrow for more details.
Transmute!
Craft the alchemy table or fully utilize the magic tree stumps to convert even more items at the cost of your energy.
Multiplayer [High priority]
A lot of progress have been made on the new network code. Unfortunately, still no confirmation date yet until we make a bit more progress and can provide a better estimate.
Terrain Generation v2 [High priority]
Progress have been made and we finally have some voxel manipulation and placement working. It still requires a lot more optimization. We have some work to do to get the caves in and also recreating existing biomes.
In The Works:
Here are the latest work in progress videos if you missed it.
If you think we have not done a TERRIBLE job so far, please share our project and news with your friends. As usual, every penny earned in Alpha and Beta goes right back into development.
The Criminal Network, a PAYDAY clan, will host a charity event on the 27th. Here is a message from them.
Over 200,000 children develop cancer worldwide each year. 80% of those children live in low or middle income countries where less than 5% will survive without World Child Cancer, compared to 80% in high income countries.
Help us reach our goal so that we can help these sick children. Every single donation no matter how small will make a difference. No child should suffer & we all hate to see children suffer.
We will be offering free keys for PAYDAY 2, PAYDAY: The Heist & more in celebration of our 1 year of streaming PAYDAY 2.
It's been an amazing year & we have grown as a community very fast. On behalf of everyone in the main group, thank you for the support you have shown & we hope you will keep coming back to enjoy our crazy antics.
The Criminal Network
I'm happy to say that we at OVERKILL will give our support as well, meeting any donation dollar for dollar up to the final goal of 10,000$.
The Criminal Network, a PAYDAY clan, will host a charity event on the 27th. Here is a message from them.
Over 200,000 children develop cancer worldwide each year. 80% of those children live in low or middle income countries where less than 5% will survive without World Child Cancer, compared to 80% in high income countries.
Help us reach our goal so that we can help these sick children. Every single donation no matter how small will make a difference. No child should suffer & we all hate to see children suffer.
We will be offering free keys for PAYDAY 2, PAYDAY: The Heist & more in celebration of our 1 year of streaming PAYDAY 2.
It's been an amazing year & we have grown as a community very fast. On behalf of everyone in the main group, thank you for the support you have shown & we hope you will keep coming back to enjoy our crazy antics.
The Criminal Network
I'm happy to say that we at OVERKILL will give our support as well, meeting any donation dollar for dollar up to the final goal of 10,000$.
We've just got back from the Tokyo Games Show where we were demoing Soul Axiom for the first time. It was a great experience and we are glad to say it was well received, we are now looking forward to EGX London this week. We've put together a new teaser trailer especially for the show which demonstrates some of the new gameplay mechanics we've implemented. Make sure you go check it out and let us know what you think.
Also if your attending EGX London this week then come and see us at our stand in the Indie Rezzed area, whether its to play the demo or just have a chat.
We've just got back from the Tokyo Games Show where we were demoing Soul Axiom for the first time. It was a great experience and we are glad to say it was well received, we are now looking forward to EGX London this week. We've put together a new teaser trailer especially for the show which demonstrates some of the new gameplay mechanics we've implemented. Make sure you go check it out and let us know what you think.
Also if your attending EGX London this week then come and see us at our stand in the Indie Rezzed area, whether its to play the demo or just have a chat.
We've just got back from the Tokyo Games Show where we were demoing Soul Axiom for the first time. It was a great experience and we are glad to say it was well received, we are now looking forward to EGX London this week. We've put together a new teaser trailer especially for the show which demonstrates some of the new gameplay mechanics we've implemented. Make sure you go check it out and let us know what you think.
Also if your attending EGX London this week then come and see us at our stand in the Indie Rezzed area, whether its to play the demo or just have a chat.