
When SMS approached me and asked if I would be available to help them out at this year’s Gamescom I was more than happy to do so. Not only would I get the chance to meet some of the guys working on the game in person, but also being able to showcase the game I believe in to the public was a great chance.
It was awesome to see that everybody associated with game is very passionate about it. This does not only apply to the developers, but also the people from distributer Bandai Namco, the representatives of the license providing car companies, hardware partners and finally all the WMD members that came by to say Hello during Gamescom.
What really stood out was the public’s reaction. It just blew me away. Journalists and gamers were full of praise. Everybody admired the pretty visuals, be it on the Playstation 4, a 4K TV or inside the Oculus Rift. But the concept of bringing the thrill of real life racing to their living rooms via accurate physics, dynamic time and weather changes and huge variety of motorsport disciplines is what convinced them that Project Cars is the game to get this year.
Personally it was an amazing experience and encouraged me to support SMS even stronger. So that by November a racing game gets delivered that we all can be proud of.









So me and my German fellow were invited by Slightly Mad Studios to Gamescom 2014 to help them getting their point to German media and our followers. Since this is a German fair, you probably need some German staff. So instead of paying translators, who probably aren’t even enough into the project, why not use again the power of WMD.
We have 80.000 members…there’s probably someone who might speak German then. But eventually, it didn’t felt like a translator job. It felt more like we were indeed part of the crew. Staying in the same hotels, having in-depth sight that I didn’t thought of and having a beer or two after the job was done. Since this is a brief summary, I’m not going into details like „I was drunk at …“ or „I woke up at…“, sorry ;)
We had the opportunity to meet some of the developers of our beloved game we play since almost the beginning. That was already quite cool, but we also me representatives of Bandai Namco, automotive manufacturers, hardware suppliers, …. never would have thought of that.
And last but not least having first party feedback from fans, media and interested people and all of them positive….. Seeing people enjoying the game you believe in since its beginning, terrific!
It was a tough week and I still have to sort the amount of experience I received, so again big thanks to SMS for let that happen. We SMS and WMD are on the right way and the response from the gaming community emphasizes it =D Keep going!

When SMS approached me and asked if I would be available to help them out at this year’s Gamescom I was more than happy to do so. Not only would I get the chance to meet some of the guys working on the game in person, but also being able to showcase the game I believe in to the public was a great chance.
It was awesome to see that everybody associated with game is very passionate about it. This does not only apply to the developers, but also the people from distributer Bandai Namco, the representatives of the license providing car companies, hardware partners and finally all the WMD members that came by to say Hello during Gamescom.
What really stood out was the public’s reaction. It just blew me away. Journalists and gamers were full of praise. Everybody admired the pretty visuals, be it on the Playstation 4, a 4K TV or inside the Oculus Rift. But the concept of bringing the thrill of real life racing to their living rooms via accurate physics, dynamic time and weather changes and huge variety of motorsport disciplines is what convinced them that Project Cars is the game to get this year.
Personally it was an amazing experience and encouraged me to support SMS even stronger. So that by November a racing game gets delivered that we all can be proud of.









So me and my German fellow were invited by Slightly Mad Studios to Gamescom 2014 to help them getting their point to German media and our followers. Since this is a German fair, you probably need some German staff. So instead of paying translators, who probably aren’t even enough into the project, why not use again the power of WMD.
We have 80.000 members…there’s probably someone who might speak German then. But eventually, it didn’t felt like a translator job. It felt more like we were indeed part of the crew. Staying in the same hotels, having in-depth sight that I didn’t thought of and having a beer or two after the job was done. Since this is a brief summary, I’m not going into details like „I was drunk at …“ or „I woke up at…“, sorry ;)
We had the opportunity to meet some of the developers of our beloved game we play since almost the beginning. That was already quite cool, but we also me representatives of Bandai Namco, automotive manufacturers, hardware suppliers, …. never would have thought of that.
And last but not least having first party feedback from fans, media and interested people and all of them positive….. Seeing people enjoying the game you believe in since its beginning, terrific!
It was a tough week and I still have to sort the amount of experience I received, so again big thanks to SMS for let that happen. We SMS and WMD are on the right way and the response from the gaming community emphasizes it =D Keep going!