Vlad the Impaler - section_nec
We are happy to announce achievements and badges for Vlad: The Impaler. You may now earn special rewards and achievements through your journey. Craft badges and collect profile backgrounds, emoticons and rare cards.

[Community Updates]
- Achievements are now available! See a full list of what you can unlock in our Steam Store Page.
- Trading Cards & Badges can now be unlocked while playing. Complete decks to craft badges and unlock special rewards including emoticons and profile backgrounds
-Coming Soon: Vlad 4-Pack! Get 4 Vlad keys for $24.99.

[Misc Updates]
- Additional Quest dialogue improvements
- Addressed 'gray screen' issue

We also want to thank the community for your feedback. Your support helps us, as developers, create a better experience that we can grow and improve over time.
Vlad the Impaler - section_nec
We are happy to announce achievements and badges for Vlad: The Impaler. You may now earn special rewards and achievements through your journey. Craft badges and collect profile backgrounds, emoticons and rare cards.

[Community Updates]
- Achievements are now available! See a full list of what you can unlock in our Steam Store Page.
- Trading Cards & Badges can now be unlocked while playing. Complete decks to craft badges and unlock special rewards including emoticons and profile backgrounds
-Coming Soon: Vlad 4-Pack! Get 4 Vlad keys for $24.99.

[Misc Updates]
- Additional Quest dialogue improvements
- Addressed 'gray screen' issue

We also want to thank the community for your feedback. Your support helps us, as developers, create a better experience that we can grow and improve over time.
Noir Syndrome - Entropy Phi
Noir Syndrome Version 1.6 is now available for all users!

As I had mentioned in the preview, this patch is on the larger side. An all new "Sandbox" mode has been added that provides unlimited days and hunger. Additionally, the killer has taken to hiring hitmen to stop you from eventually capturing them. As you get closer to solving a case, hired hitmen will try to track you down and try to stop you. Anyone could be out for you, so pay attention to what people say and you might get an early warning that you're being hunted.

If you missed the patch notes, take a look below to see what's new!

New Features:
- Added a new "Sandbox" mode (in addition to normal, hard, and impossible)
- Sandbox mode gives the player infinite hunger and infinite days
- Sandbox mode works in the Dinner Party as well, except there is still only 1 day
- You cannot earn score, unlock badges, purchase scraps, or complete challenges in Sandbox mode
- Added hired hitmen to the main game who will search for the detective
- The chance for a hitman to appear increases as clues, suspects, and days are accumulated
- Killing hitmen will not anger any factions and will prevent any more for a while
- Added unique screen overlays for each costume pair
Gameplay Changes:
- Camera shifted slightly so the player is more centric
- Each hitman eliminated will provide a significant score boost
- Hitmen will show up much sooner and much more often on Hard and Impossible modes
- NPCs may warn the player when a hitman is currently searching for them
- Slowed hostile NPC's initial shooting times slightly on all modes
- Slower shooting only affects the first shot, so players can load in and react better
Fixes and Improvements:
- The 'Costumes' menu now gives tips depending on how many scraps you currently own
- Replaced "Challenge Points" with "Hitmen Killed" in the 'Statistics' menu
- Challenge Points can still be viewed within the Notebook
- Minor AI improvements
- Minor bug fixes
Noir Syndrome - Entropy Phi
Noir Syndrome Version 1.6 is now available for all users!

As I had mentioned in the preview, this patch is on the larger side. An all new "Sandbox" mode has been added that provides unlimited days and hunger. Additionally, the killer has taken to hiring hitmen to stop you from eventually capturing them. As you get closer to solving a case, hired hitmen will try to track you down and try to stop you. Anyone could be out for you, so pay attention to what people say and you might get an early warning that you're being hunted.

If you missed the patch notes, take a look below to see what's new!

New Features:
- Added a new "Sandbox" mode (in addition to normal, hard, and impossible)
- Sandbox mode gives the player infinite hunger and infinite days
- Sandbox mode works in the Dinner Party as well, except there is still only 1 day
- You cannot earn score, unlock badges, purchase scraps, or complete challenges in Sandbox mode
- Added hired hitmen to the main game who will search for the detective
- The chance for a hitman to appear increases as clues, suspects, and days are accumulated
- Killing hitmen will not anger any factions and will prevent any more for a while
- Added unique screen overlays for each costume pair
Gameplay Changes:
- Camera shifted slightly so the player is more centric
- Each hitman eliminated will provide a significant score boost
- Hitmen will show up much sooner and much more often on Hard and Impossible modes
- NPCs may warn the player when a hitman is currently searching for them
- Slowed hostile NPC's initial shooting times slightly on all modes
- Slower shooting only affects the first shot, so players can load in and react better
Fixes and Improvements:
- The 'Costumes' menu now gives tips depending on how many scraps you currently own
- Replaced "Challenge Points" with "Hitmen Killed" in the 'Statistics' menu
- Challenge Points can still be viewed within the Notebook
- Minor AI improvements
- Minor bug fixes
Abyss Odyssey - [ACE] cbordeu
The community progression has reached the second phase of the Warlock!

The amount of damage on the seal represents the amount of progress the community has achieved in reaching the next phase. The first seal has been broken! When the seal breaks completely new elements will be introduced in to the abyss.

Note: If you want to receive updated reports of the community progress directly we suggest you join the Official Game Group or follow us on Twitter / Facebook. Links are provided below.

OGG link: http://steamcommunity.com/games/abyss_odyssey

Facebook link: https://www.facebook.com/AbyssOdysseyGame

Twitter: @AbyssOdyssey
Abyss Odyssey - [ACE] cbordeu
The community progression has reached the second phase of the Warlock!

The amount of damage on the seal represents the amount of progress the community has achieved in reaching the next phase. The first seal has been broken! When the seal breaks completely new elements will be introduced in to the abyss.

Note: If you want to receive updated reports of the community progress directly we suggest you join the Official Game Group or follow us on Twitter / Facebook. Links are provided below.

OGG link: http://steamcommunity.com/games/abyss_odyssey

Facebook link: https://www.facebook.com/AbyssOdysseyGame

Twitter: @AbyssOdyssey
ROSE Online - ShazamO
It seems that a trickster within the universe of ROSE Online(Crune probably) has created a potion of sorts to ENLARGE items! It seems that he isn't done creating though... Because this time he merged the Cataclysm Mini-Astarot Wings with the Big Astarot Wings!

Either way, through his mistakes; The Big Astarot Wings have been created! Thankfully, not all the wings were affected but be sure to grab the one that caters to your fashion. We can only have them for a week.

You will be able to grab one of these beauties in the BIG Astarot Wings of Sentiment Box! All the available wings in the box are listed below.

Check out the Big Astarot Wings! Never available before~


Big Astarot Wings of Despair

Big Astarot Wings of Gloom

Big Astarot Wings of Frost

Big Astarot Wings of Corruption

Big Astarot Wings of Storms

Big Astarot Wings of Rage

Big Astarot Wings of Blight
Time Ramesside (A New Reckoning) - panzergamingstudios
Hey guys

So I can't hold off anymore. This new build is so my guy can get multiplayer working fully with the steam servers. My guess is by monday it will be finished!

This new build includes a new play mechanic. Please make sure you read the controller screen now how to how use the locking system.

Also we have listened and the hud is now removed. We have it set up as a basic set up and by next week we should have it just about compelete.

You will also see a magic meter on the hud.
The purpose of this is we are now working very hard on the play mechanics as promised and spells are now coming into the game.

You will also see a mini map. This mini map only works for the 3rd level.

The teaser cut scene trailer is now in game
A new level is now in game. The first level feels more like a prison, and is not finished. Again we had to get this new build up to get multiplayer going.

Eitherway we have listened promised and delievered.

Next week we will have the melee fully functioning and in game as well, along with new weapons. Again the games price will go up to 14.99 once the multiplayer is intergarted.
Time Ramesside (A New Reckoning) - panzergamingstudios
Hey guys

So I can't hold off anymore. This new build is so my guy can get multiplayer working fully with the steam servers. My guess is by monday it will be finished!

This new build includes a new play mechanic. Please make sure you read the controller screen now how to how use the locking system.

Also we have listened and the hud is now removed. We have it set up as a basic set up and by next week we should have it just about compelete.

You will also see a magic meter on the hud.
The purpose of this is we are now working very hard on the play mechanics as promised and spells are now coming into the game.

You will also see a mini map. This mini map only works for the 3rd level.

The teaser cut scene trailer is now in game
A new level is now in game. The first level feels more like a prison, and is not finished. Again we had to get this new build up to get multiplayer going.

Eitherway we have listened promised and delievered.

Next week we will have the melee fully functioning and in game as well, along with new weapons. Again the games price will go up to 14.99 once the multiplayer is intergarted.
Jul 31, 2014
Abyss Odyssey - [ACE] cbordeu
Fixes / changes include:

- Attacks that output strong impact vfxs do high damage to shields.
- Tweaked all character shield values.
- Updated grab vfx and sfx.
- Tweaked difficulty chance assigned to levels.
- Slightly increased AI level of most NPCs.
- Captured enemies have 70% of their health when used by players.
- Projectiles that move in arcs don't collide with jump through platforms during their rise.
- Fixed blue fireball collisions.
- Fixed XP displaying incorrectly for players using XP rings.
- Health orbs give slightly less health.

Note: The bulk of this update addresses additional content for the next mask phase (not described in the change list).
...