You can select a desired language in Steam properties of the game (right-click on the game entry in Steam library and choose properties): English, Russian, German, Spanish and Italian.
You can select a desired language in Steam properties of the game (right-click on the game entry in Steam library and choose properties): English, Russian, German, Spanish and Italian.
General • Limited character deletion to once every 24 hours to prevent abuse • Only show post battle screen automatically if already on world map • Fix for getting stuck in the game queue • Fix for XP bar not taking max level into account • Fix for sound settings reset after each battle/logging in again • Change to help with some problems the range circles have • Change to deal with the inconsistent capture point HUD glow
Alliance • Fix for Sonic Tank causing too much damage • Fix for War Zeppelin tech links
Junta • Fix for Amazon Net needing no tech • Fix for Killdozer secondary not causing cooldown properly • Fix for the Killdozer muzzle flash locations • Changed Trench Mortar to do a set amount of damage, with no difference in damage based on radius 1/2
Republic • Increased Mounties damage
Union • Fix for AT Sniper disabling attack of everything with his primary attack • Adjusted Union Sniper, AT Sniper, and Flak Tank primary damage • Fix for 2nd Flak Tank attack timeout
<b>FROM</b>: Project Lead <b>TO</b>: Arma 3 Users <b>INFO</b>: OPREP - Refactoring anims, Patch incoming, Zeus intel <b>PRECEDENCE</b>: Flash
<h2>SITUATION</h2> Our offices were recently <a href="https://twitter.com/Clert/status/436148421633007616">invaded</a> by a <a href="http://www.eurogamer.net/"><i>Eurogamer.net</i></a> Task Force. They chatted with our developers, and recorded an impromptu <a href="http://www.eurogamer.net/articles/2014-02-21-video-lets-play-arma-3-zeus">Let's Play Arma 3 Zeus</a>. The video quality is not great due to their recording setup, but there is a sneak preview of two new vehicles. You'll see the CSAT CAS jet in action with work-in-progress animations and sounds. A vehicle we have not yet spoken about, and which is coming to the <i>'Win'</i> episode, is the <b>Tempest heavy truck</b>. Further diversifying the factions, this vehicle and the usual variants for ammunition, fuel and repairs, will be added to CSAT (as an additional vehicle, not replacing their fleet of Zamaks; avoiding issues in existing scenarios).
FROM: Project Lead TO: Arma 3 Users INFO: OPREP - Refactoring anims, Patch incoming, Zeus intel PRECEDENCE: Flash
SITUATION
Our offices were recently invaded by a http://www.eurogamer.net/ Task Force. They chatted with our developers, and recorded an impromptu Let's Play Arma 3 Zeus. The video quality is not great due to their recording setup, but there is a sneak preview of two new vehicles. You'll see the CSAT CAS jet in action with work-in-progress animations and sounds. A vehicle we have not yet spoken about, and which is coming to the 'Win' episode, is the Tempest heavy truck. Further diversifying the factions, this vehicle and the usual variants for ammunition, fuel and repairs, will be added to CSAT (as an additional vehicle, not replacing their fleet of Zamaks; avoiding issues in existing scenarios).
It's tough times ahead everyone, the empire is striking back. We need to stick together if we're going to be able to deal with this one if we want to cash in before we cash out.
For any questions you might have, I've taken the liberty of providing a small FAQ seen below.
Q: Is this free content or paid?
A: ;)
Q: When is this update released?
A: ;)
Q: How much will it cost?
A: ;)
In other news, it looks like Bain has set up a TV for us for day 2...
It's tough times ahead everyone, the empire is striking back. We need to stick together if we're going to be able to deal with this one if we want to cash in before we cash out.
For any questions you might have, I've taken the liberty of providing a small FAQ seen below.
Q: Is this free content or paid?
A: ;)
Q: When is this update released?
A: ;)
Q: How much will it cost?
A: ;)
In other news, it looks like Bain has set up a TV for us for day 2...
Our forces are preparing for the invasion this spring, to bring March of War to iOS. The High Command at the MoW HQ has decided to deploy more test forces to ensure a flawless release. Hence, we are looking for recruits! Your mission will be to identify bugs in March of War.
What does it mean to be a tester, you ask? You will be working closely with our QA team, while playing a special early access version of March of War. This version allows you to still play the game with the people you know, but the features of the next patch are already integrated. Your job will be to report all the bugs you encounter.
Please send an email to community@isotx.com if you are interested in helping us test March of War. More details will be provided upon request.