King Arthur's Gold - Furai
I added the much needed game mode tutorials for Capture the Flag and Take the Halls. They are a bit text heavy but I'm quite in a hurry and couldn't do something more fun in a day. The important thing is you will learn all the necessary things about the game modes from playing these tutorials.

Some things were cleaned out. Like saw killing team mates (too griefer friendly and annoying). Item arrows and far item destruction in TTH workshops. I find those things useless and confusing so I removed them.

Also, fixed Necromancer not appearing at final map in "Save the Princess". This must have sucked, but you can play it again now if you missed him.
<p>Have fun!<br /><em>MM</em></p>
<p>Other changes in build 935:</p>
[modified] saw doesn't kill team mates (too annoying!)
[fixed] can't hit constructed rooms in CTF as builder.
[script][added] convenient builder_alwayshit_fragment array for partial name matches (eg "shop" for all shops)
[remove] far item destroy button
[removed] item arrows in workshops
[fixed] texts appearing in front of research menu
[modified] renamed peasant/migrant to worker wherever necessary
[fixed] crash in minimap on next map
King Arthur's Gold - Furai
I added the much needed game mode tutorials for Capture the Flag and Take the Halls. They are a bit text heavy but I'm quite in a hurry and couldn't do something more fun in a day. The important thing is you will learn all the necessary things about the game modes from playing these tutorials.

Some things were cleaned out. Like saw killing team mates (too griefer friendly and annoying). Item arrows and far item destruction in TTH workshops. I find those things useless and confusing so I removed them.

Also, fixed Necromancer not appearing at final map in "Save the Princess". This must have sucked, but you can play it again now if you missed him.

Have fun!
MM


Other changes in build 935:

[modified] saw doesn't kill team mates (too annoying!)
[fixed] can't hit constructed rooms in CTF as builder.
[script][added] convenient builder_alwayshit_fragment array for partial name matches (eg "shop" for all shops)
[remove] far item destroy button
[removed] item arrows in workshops
[fixed] texts appearing in front of research menu
[modified] renamed peasant/migrant to worker wherever necessary
[fixed] crash in minimap on next map
Community Announcements - 1337 Games | Loki
We have just released the U-Ratio Sniper Rifle, and for the whole weekend, Friday 12pm to Monday 12pm CET there will be a 20% #Sale on this insane, new headshot-machine! Furthermore you’ll receive 25% BONUS XP & GP whilst using the awesome, new U-Ratio! Stay frosty... the enemy's got them too!

Discuss here on our Forums!
http://steamcommunity.com/app/51100/discussions/0/666825524980770907/

Thanks
Loki
Tactical Intervention Team
EVE Online - CCP Falcon
Hello Capsuleers,

CCP Saberwing, the new Community Manager for DUST514, is here with a Dev Blog charting his first experience with the EVE Community.

Read all about his trip to EVE Vegas 2013 here, in his new Dev Blog which serves as a round up of events and fun times had in Sunny Nevada this October!

Enjoy!
EVE Online - Verone
Hello Capsuleers,

CCP Saberwing, the new Community Manager for DUST514, is here with a Dev Blog charting his first experience with the EVE Community.

Read all about his trip to EVE Vegas 2013 here, in his new Dev Blog which serves as a round up of events and fun times had in Sunny Nevada this October!

Enjoy!
King Arthur's Gold - MM
<p>I added the much needed game mode tutorials for Capture the Flag and Take the Halls. They are a bit text heavy but I'm quite in a hurry and couldn't do something more fun in a day. The important thing is you will learn all the necessary things about the game modes from playing these tutorials.</p>
<p>Some things were cleaned out. Like saw killing team mates (too griefer friendly and annoying). Item arrows and far item destruction in TTH workshops. I find those things useless and confusing so I removed them.</p>
<p>Also, fixed Necromancer not appearing at final map in "Save the Princess". This must have sucked, but you can play it again now if you missed him.</p>
<p>Have fun!<br /><em>MM</em></p>
Other changes in build 935:
<em>
[modified] saw doesn't kill team mates (too annoying!)
[fixed] can't hit constructed rooms in CTF as builder.
[script][added] convenient builder_alwayshit_fragment array for partial name matches (eg "shop" for all shops)
[remove] far item destroy button
[removed] item arrows in workshops
[fixed] texts appearing in front of research menu
[modified] renamed peasant/migrant to worker wherever necessary
[fixed] crash in minimap on next map
</em>
EVE Online - CCP Falcon
We are planning a mass test on our test server <a href="http://wiki.eveonline.com/en/wiki/Singularity">Singularity</a> to test Tech 3 subsystem re-fitting in space and also SMA loot drops for <a href="http://www.eveonline.com/rubicon/">Rubicon</a>, our coming 20th free expansion.

If you&rsquo;re interested in attending please join us on <a href="http://wiki.eveonline.com/en/wiki/Singularity">Singularity</a>, Friday, November 8th, at 17:00 EVE-time (=UTC). All participants will receive a reward of two million skill points on Singularity, and Tech 3 pilots who die during the test will receive at least four million skill points on Singularity.

Please refer to <a href="https://forums.eveonline.com/default.aspx?g=posts&amp;m=3839584">this forum thread</a> for more information about how you participate in the test, and <a href="http://wiki.eveonline.com/en/wiki/Mass_testing">this EVElopedia article</a> for more information on mass testing.
EVE Online - Verone
We are planning a mass test on our test server Singularity to test Tech 3 subsystem re-fitting in space and also SMA loot drops for Rubicon, our coming 20th free expansion.

If you&rsquo;re interested in attending please join us on Singularity, Friday, November 8th, at 17:00 EVE-time (=UTC). All participants will receive a reward of two million skill points on Singularity, and Tech 3 pilots who die during the test will receive at least four million skill points on Singularity.

Please refer to this forum thread for more information about how you participate in the test, and this EVElopedia article for more information on mass testing.
Nov 8, 2013
UnEpic - franfistro
1.44.04

- fixed: server player could exit before client players.

pd: i pressed "delete" instead of "edit" and the post v1.44 was entirely deleted. There is no "are you sure" message and "delete" is just next to "edit". :-(
Nov 8, 2013
UnEpic - franfistro
1.44.04

- fixed: server player could exit before client players.

pd: i pressed "delete" instead of "edit" and the post v1.44 was entirely deleted. There is no "are you sure" message and "delete" is just next to "edit". :-(
...