Counter-Strike 2 - Valve
Release Notes for 11/6/2013

[GAMEPLAY]
- Changed C4 planting sounds based on pro feedback. When planting the bomb, it plays an initialization sound that everyone can hear, but ONLY the player planting will hear the code typing sounds. This makes fake planting possible (similar to fake diffusing as a CT).
- All items now follow the same pick up sound rules (grenades, C4, weapons, defuse kits, etc):
-- If a player picks up an item while running, it plays a pickup sound that everyone can hear.
-- If a player picks up an item while moving silently, it plays a subtle pickup sound to ONLY the player picking it up.
- Weapons, grenades, and remaining money are now displayed as icons above player heads during freezetime. (Thanks R-arcHoniC)
- Fixed overhead teammate arrows not showing up in some cases.
- Fixed automatic observer target selection failing to find a controllable bot when a player was killed.

[MAPS]
- Cache:
-- Fixed lighting on prop in CT spawn.
-- Fixed buggy wallbangs at A main and B halls.
-- Fixed issue with dropping bomb behind spools in mid warehouse.
- Mirage:
-- Increased size of Bombsite A plant area.
-- Opened up skybox in T spawn.
-- Improvements to visibility throughout the map. (Thanks andzie!)
-- General optimizations.
-- Smoothed out movement in Bombsite B.

[UI]
- Added ability to link your Steam account to Twitch.tv account.
- Added Link to Twitch.tv button in Watch tab.
- Added more stats to the Spectator Graphs: Average Damage per Round, Headshot Percentage, Total Cash Earned.
- Fixed uncased knives with no finish displaying incorrectly in the GOTV and Demo UI.
- Fixed spectator weapon panel staying visible when switching to Roam camera.
- Fixed player panel appearing behind graphs.

[DEMOS]
- Work in progress improvements to demoui & demoplayer:
-- Seeking backward no longer reloads the map.
-- Can now seek to next/previous round start or player death.

[COMMUNITY]
- Fixed x-ray rules for coaches.
- Players can now become coaches during freezetime in addition to warmup.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a dedicated server crash related to players becoming ghosts in hell
  • Fixed a dedicated server crash related to spellbooks and switching weapons
  • Updated materials for the following items: Caffeine Cooler, Tartan Spartan, Carrion Companion, Sackcloth Spook, and the Pin Pals
  • Updated the Crusader's Crossbow
    • Fixed an exploit related to switching weapons
    • Reduced damage from 75 to 50
    • Lower reload time from 3 seconds to 1.5 seconds
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash caused by low detail skeletons
  • Fixed a dedicated server crash related to gamestats
  • Fixed a dedicated server crash caused by the payload carts getting stuck
  • Fixed green zombies not spawning on Linux dedicated servers
  • Fixed broken melee animations for some all-class weapons
  • Fixed players being able to issue the "boo" command when they are not ghosts
  • Fixed cloaked Spies losing their spells if they attempted to cast them while cloaked
  • Fixed the stealth spell only lasting for 2 seconds instead of 8 seconds
  • Fixed players keeping their spells if they were rolling for them while leaving hell
  • Fixed not switching back to the normal weapon if a spell was cast while standing on another spell
  • Updated spells so they cannot be deflected
Counter-Strike 2 - Valve
Release Notes for 10/30/2013

[SPECTATING]
- Spectating and dead players can now view a series of graphs displaying player/team statistics over time. Graphs are bound to lastinv (q, by default).
- Fixed Avatars being overly bright for the selected player.
- When a player is damaged, their outline is filled with a flashing red 'damage amount' indicator.

[MAPS]
- Adjusted the de_nuke B site particles a bit to make it sort correctly with smoke grenade smoke.

[ COMMUNITY SERVERS ]
- Added experimental support for coaches, which are effectively permanently dead teammates. To enable, set sv_coaching_enabled 1. To coach a team, type either 'coach t' or 'coach ct'.
- Added concommands mp_pause_match and mp_unpause_match which will flag the match to pause indefinitely during freeze time and cancel the pause, respectively.

[MISC]
- Added detection of the case when a client downloads the latest version of a game update and becomes unable to reconnect to their ongoing competitive match on an older game server version. Minimal competitive matchmaking cooldowns will be assigned in this case, and will not increment client's competitive offense level.
- Added server convar sv_force_transmit_players to allow networking player entities to all clients.
- Money of dead players will now more reliably network to teammates at round end instead of waiting until round restart.
- Fixed item icon cache retaining cached icons for items that you no longer own. Should reduce disk usage significantly for frequent traders.
- Fixed the death notice text sometimes getting truncated (and skipping the victim names).
- Fixed two hardcoded UI elements - they now properly use localized tokens.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added new main menu character images for Scream Fortress 2013
  • Fixed a server crash related to The High Five taunt
  • Fixed neutral pumpkin bombs exploding with blue particles
  • Fixed health on hit particle effect precache error
  • Fixed client nTextureFrame < 0 warning spew in dev console
  • Updated the round restart event to remove spells after playing in hell
  • Updated plr_hightower_event to improve server stability
  • Updated The Chicken Kiev so it can't be equipped with the Cold War Luchador or the Large Luchador
  • Re-enabled the crafting recipes for zombie costumes

  • Note missed from yesterday's update:
    • Updated the Vaccinator to use the reload key to cycle through resist types
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Scream Fortress 2013 has arrived
  • Help settle the score in one of the longest running feuds in Mann history
  • Comic and additional information available on the website (http://www.teamfortress.com/bazbobarrabus)
  • Scream Fortress 2013 runs until Nov 11, 2013

  • Added New Halloween Map Helltower
    • Equip a spell book and cast spells against your enemies
    • Spells can be found by pushing the cart, killing enemies and during the Witching hour
    • The Clocktower contains powerful magic during the Witching hour
    • Win the race to start mega healed in the final battle for your prize

  • Granting Spellbook Magazine to all players who launch TF2 during Scream Fortress

  • Added over 100 Halloween tagged items from the TF2 Steam workshop
  • Added Spooky Crate and Spooky Key to drop list and Mann co Store respectively
  • Added class Transmogrifier's to covert Scream Fortress 2013 items of one type to another
  • Added item Enchantment: Eternaween

  • Enabled Halloween event maps in quick play
  • Enabled Halloween gifts on Halloween event maps
  • Enabled Halloween Spell Potions
  • Enabled Mann Vs Machine event map Wave 666 in bootcamp
  • Enabled Halloween themed Unusual Effects to be found from Mann Co Supply Crates
  • Haunted Quality Items can now be listed on the Steam Market place
Map : Ghost Fort
  • Lowered Merasmus's base health

Weapon Changes
  • Medic's Crusader Crossbow now silently reloads when unholstered, similar to Pyro flaregun
  • Fixed the charge rate for the Bazaar Bargain when the player has 0 heads
  • In PvP Medics can now see the clip status of a patient’s active weapon

Item Fixes
  • Updated The Air Raider so it can be painted correctly
  • Updated The Bone Dome so it doesn't hide Pyro backpack
  • Strange Part: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans
  • Fixed the backpack panel using the wrong "drop_sound" when items are moved around

Virtual Reality changes
  • Improved readability of the UI in VR
  • Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.
  • Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.
  • Added the ability to switch in and out of VR mode without quitting the game
  • By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.
  • Added support for VR mode on Linux

Misc Bug Fixes
  • Fixed an exploit that allowed unlimited uses of noisemaker items
  • Fixed not being able to earn the Brotherhood of Steel achievement in MvM (play with 5 friends)
  • Fixed the camera target not always being visible when using the replay editor
  • Removed some servers that forged player counts from quickplay and the server browser
Foul Play - Valve
Foul Play, the side-scrolling co-op brawler set entirely on the grand spectacle of a theatre stage, is now available on both OSX and Linux! You'll play as the daemon-hunter Baron Dashforth, and perform shattering takedowns and reversals to entertain the audience.
Source Filmmaker - Valve
Source Filmmaker version 0.9.8.2 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • added Submit To Saxxy Awards menu item
  • added fbx2dmx utility
  • fixed various crashes
Counter-Strike 2 - Valve
Release Notes for 10/23/2013

[GAMEPLAY]
- Added eye shielding animation to players blinded by flashbangs.
- Fixed respawning in Deathmatch sometimes choosing a spawn point visible to players when more ideal positions were available.
- Fixed a bug in Deathmatch that could create weapons on the ground if a player spammed his "buy" key immediately upon respawn.

[SPECTATING]
- Added changeable, preset camera positions for all shipped maps that are activated by selecting a player with SHIFT + 0-9 while spectating. (see https://developer.valvesoftware.com/wiki/CSGO:_Spectator_Tools for more info)
- Target players now glow white when viewing from a spectator camera in ROAMING mode.
- When spectating in ROAMING mode, we now draw a subtle Aiming Vector Line that shows each player’s aiming direction.
- Dropped C4 now glows for spectators (yellow = dropped, flashing red = planted, green = defused).
- Added more UI during freeze time to display player money, spent money that round, and kills/assists/deaths.
- Improved armor icons in spectator panels.
- Fixed recoil not being applied in GOTV and replays.
- Fixed UI weapon image sometimes being blank in GOTV.
- StatTrak now displays correct number of kills in GOTV and replays.
- Reenabled the spec_goto command and fixed it not working properly if called from a key bind.
- Moved the autodirector toggle key from “+speed” to “radio3” (from SHIFT key to the C key by default).
- Streams tab now includes 6 live streams.

[MISC]
- Scope lines now blur out completely to better match the weapon's current inaccuracy.
- Improved Fiveseven viewmodel animation
- Improved Tec-9 viewmodel animation
Oct 23, 2013
Product Update - Valve
- [Linux] Fixed controller support
- [Linux] Support for Chinese font rendering
- [Linux] Fixed problems with incorrect mouse grabbing when joining a game
- [OSX] Fixed problems with lerp calculations
- Rolled back CEF version to see if it was the cause of vertex buffer errors
...