Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
Scream Fortress 2013 has arrived
  • Help settle the score in one of the longest running feuds in Mann history
  • Comic and additional information available on the website (http://www.teamfortress.com/bazbobarrabus)
  • Scream Fortress 2013 runs until Nov 11, 2013
  • Added New Halloween Map Helltower
    • Equip a spell book and cast spells against your enemies
    • Spells can be found by pushing the cart, killing enemies and during the Witching hour
    • The Clocktower contains powerful magic during the Witching hour
    • Win the race to start mega healed in the final battle for your prize
  • Granting Spellbook Magazine to all players who launch TF2 during Scream Fortress
  • Added over 100 Halloween tagged items from the TF2 Steam workshop
  • Added Spooky Crate and Spooky Key to drop list and Mann co Store respectively
  • Added class Transmogrifier's to covert Scream Fortress 2013 items of one type to another
  • Added item Enchantment: Eternaween
  • Enabled Halloween event maps in quick play
  • Enabled Halloween gifts on Halloween event maps
  • Enabled Halloween Spell Potions
  • Enabled Mann Vs Machine event map Wave 666 in bootcamp
  • Enabled Halloween themed Unusual Effects to be found from Mann Co Supply Crates
  • Haunted Quality Items can now be listed on the Steam Market place
Map : Ghost Fort
  • Lowered Merasmus's base health
Weapon Changes
  • Medic's Crusader Crossbow now silently reloads when unholstered, similar to Pyro flaregun
  • Fixed the charge rate for the Bazaar Bargain when the player has 0 heads
  • In PvP Medics can now see the clip status of a patient s active weapon
Item Fixes
  • Updated The Air Raider so it can be painted correctly
  • Updated The Bone Dome so it doesn't hide Pyro backpack
  • Strange Part: Kills While Ubercharged can no longer be applied to Strange Equalizers and Escape Plans
  • Fixed the backpack panel using the wrong "drop_sound" when items are moved around
Virtual Reality changes
  • Improved readability of the UI in VR
  • Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.
  • Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.
  • Added the ability to switch in and out of VR mode without quitting the game
  • By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.
  • Added support for VR mode on Linux
Misc Bug Fixes
  • Fixed an exploit that allowed unlimited uses of noisemaker items
  • Fixed not being able to earn the Brotherhood of Steel achievement in MvM (play with 5 friends)
  • Fixed the camera target not always being visible when using the replay editor
  • Removed some servers that forged player counts from quickplay and the server browser
Team Fortress 2
Thanks to our talented community translators at http://tf2.cz/, there's now a Czech version of 'Grave Matters' available for you to read here.

Oct 28, 2013
Team Fortress 2


Something is coming, everybody. Not "right now" coming but you know, we're working on it. In the meantime, here's something to get you in the proper spirit.


Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added the Fall 2013 Acorns Crate Key
  • Added the Fall 2013 Gourd Crate Key
  • Automated craft bots can no longer craft high-value items (i.e., hats)
  • Fixed Nessie's Nine Iron missing gameplay description
  • Fixed exploit that allowed dead players to attack living players
  • Fixed disguised Blue team Spies showing blue health particles over their heads when disguised as the Red team
  • Fixed the Sandvich meter being drawn in the HUD when the Sandvich is not equipped
  • Fixed a bug that would cause some players to be unable to change their active item preset
  • Strange Part: Kills with a Taunt Attack can now be applied to Strange Knives and Fists
  • Strange Part: Kills While Explosive-Jumping and Strange Part: Posthumous Kills can now be applied to The Loose Cannon
Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed the Demoman charge sound being played multiple times simultaneously
Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added the Fall 2013 Acorns Crate #72
  • Added the Fall 2013 Gourd Crate #73
  • Added a new promo item: The Grandmaster
  • Fixed several bugs that would cause inconsistent behavior when switching between or modifying loadout presets
  • Fixed a bug that would cause modifying (i.e., painting, renaming) an item to break loadout presets involving that item
  • Fixed the Ubersaw taunt attack using the incorrect deathnotice image
  • Fixed the Demoman charge sound being clipped by the weapon crit sound
  • Fixed being able to incorrectly earn the Scout achievement "Retire the Runner" by killing a Heavy who had just eaten The Buffalo Steak Sandvich
  • Updated Hardy Laurel for the Soldier and Engineer so it doesn't float on their heads
  • Updated the Summer Shades and Professor Speks so they don't float in the air during Sniper taunts
  • Updated Cp_Granary
    • Added nobuild and clipping to fix exploits above the forward spawns
    • Adjusted player shadows to reduce shadows casting through walls
    • Skybox rendering fixes
Team Fortress 2


It's almost awards season, and that can only mean one thing: For the next two months people from Hollywood are going to give each other spray-painted trophies and play music in the middle of one another's acceptance speeches. And when all the dust settles, all the Steven Spielbergs and Tom Hankses of the world will look down at their dumb little statuettes and think, "I wish I'd gotten a Saxxy."


Well, too bad, Tom Hanks, because you're not getting one. (Even if you submit an entry; that's how hard-line our no-Tom-Hanks-trophy stance is.) As for everybody else, though, a Saxxy could be yours. But not unless you submit an entry, so get cracking, because the entry date's fast approaching!


Head over to the SFM website for a more complete breakdown of dates and contest rules!


Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Strange misc-slot items that are tradable can now be listed on the Steam Community Market
  • Updated The Bearded Bombardier and The Bolted Bombardier so they can be equipped with glasses
Community request:
  • Added modelscale and SetModelScale input to Studiomodel so map authors can use them to scale models
Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed the "Halloween 2013" tag overlapping with the "Sound Device" tag in the Steam Workshop publish UI
Team Fortress 2


It's just over a month until the scariest day of the year, but you'd never know it by looking at the TF2 Workshop. No, suddenly everybody's too cool to be so scared of Halloween that they're even scared of it 42 days before it happens. Well, gather round the campfire and let us tell you a story about somebody else who thought he wasn't scared of Halloween just because it wasn’t anywhere close to being Halloween. He was at his wife's office building for a Christmas party, and he thought he was in the clear, because that's like ten months away from Halloween, right?


Wrong. A whole team of ghosts took over the Christmas party, and he was caught so unprepared by how incredibly scary they were that his shoes flew off and he hid in an elevator shaft so the ghosts couldn't scare him anymore, but it turned out the ghosts were just after money.


That man was Bruce Willis in the haunted house classic Die Hard, and it should teach you a valuable lesson about showing a little advance respect for Halloween. And you can show that respect by designing and uploading scary workshop items for this year's upcoming Halloween event. We're only going to ship items marked with a "Halloween 2013" tag, so remember to tag your holiday-themed items when you submit them. (You can re-upload old Halloween items that weren't accepted last time and mark them with the "Halloween 2013" tag for reconsideration.)


Also remember that anything you submit with this tag will be restricted to Halloween and Full Moons. And because it's restricted to Halloween and Full Moons, get creative! The tonal restrictions we normally ask our Workshoppers to observe with TF2 items don't really apply to a holiday where wizards and bomb books regularly attack from glowing skull islands, so if there's anything crazy you've been itching to make, now's the time.


Lastly, don't forget to use the in-game tool, because we don't care how scary your items are, if they're not Gold Star certified, they're the wrong kind of scary—like the difference between being scared by a Wolfman and being scared by a Wolfman getting hit by a car while jaywalking across the street to scare you.


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