Project CARS - Leviathan
<img src="https://dl.dropboxusercontent.com/u/51646791/L/pCARSNT.jpg" alt="pCARS News" align="Middle">
A new build has been released for Team Members+ - Download it now!

Changelog available @ official forums

Multiplayer Feedback to be given @ this thread.
Car Physics Focus Testing (CPFT), Feedback to be given in the following links:[/b][/quote]
Pagani Zonda R, Bologna - CPFT, Week 2, Pagani Zonda R, Bologna

Lotus 98T, Florence GP - CPFT, Week 2, Lotus 98T, Florence GP

Kart, Belgian Forest Kart - CPFT, Week 1, Kart, Belgian Forest Kart
[/quote][/quote]
Be sure to leave feedback about multiplayer and the CPFT at the respective threads!
Project CARS - Leviathan

A new build has been released for Team Members+ - Download it now!

Changelog available @ official forums

Multiplayer Feedback to be given @ this thread.
Car Physics Focus Testing (CPFT), Feedback to be given in the following links:[/b][/quote]
Pagani Zonda R, Bologna - CPFT, Week 2, Pagani Zonda R, Bologna

Lotus 98T, Florence GP - CPFT, Week 2, Lotus 98T, Florence GP

Kart, Belgian Forest Kart - CPFT, Week 1, Kart, Belgian Forest Kart
[/quote][/quote]
Be sure to leave feedback about multiplayer and the CPFT at the respective threads!
Jul 30, 2013
Community Announcements - mikez
General
- Disable online sockets trying to use relay servers. This MAY mean that your connection goes from "worse" to "can't connect to people at all", but let's hope it instead goes from "worse" to "better"! :^)

Gameplay
- Nothing new today. Enjoy the feeling of knowing that everything is exactly as you left it.

Squigly
- More new colored frames!
- Corrected hitboxes on Arpeggio, tail is vulnerable during the attack.

Nothing major today because of preparation for something major soon...muahahahahahhaaaa....
Jul 29, 2013
The Raven - Legacy of a Master Thief - NordicGamesOfficial
Dear Masterthieves,

We also noticed that some strange powered let pass some bugs into the final. We are always working on fixing them and giving you the best possible game experience.

Therefore we just unlocked a first patch with the following fixed:
-) Fixed starting and dependency problems under Linux
-) Infinite loop while walking is now cancelled after a few seconds
-) Adventurer points fixed (Achievements Advanced Detective and Master Detective are now reachable)
-) Crash when pressing the analog stick fix
-) Black screens after changing scenes are fixed
-) [STEAM] If Steamworks API doesnt work the game still runs (mainly a problem with Linux)
-) [STEAM] Auto saves work now correctly
-) [STEAM] Crime Scene Investigator Achievement fixed
-) [A03] Axe wont disappear anymore
-) [A03] Book from the first scene will no longer be on the floor if it has been picked up before


We look forward to more reports from you, continue our internal testing efforts and will act again soon!
Jul 29, 2013
The Raven - Legacy of a Master Thief - MegalomaniacNG
Dear Masterthieves,

We also noticed that some strange powered let pass some bugs into the final. We are always working on fixing them and giving you the best possible game experience.

Therefore we just unlocked a first patch with the following fixed:
-) Fixed starting and dependency problems under Linux
-) Infinite loop while walking is now cancelled after a few seconds
-) Adventurer points fixed (Achievements Advanced Detective and Master Detective are now reachable)
-) Crash when pressing the analog stick fix
-) Black screens after changing scenes are fixed
-) [STEAM] If Steamworks API doesnt work the game still runs (mainly a problem with Linux)
-) [STEAM] Auto saves work now correctly
-) [STEAM] Crime Scene Investigator Achievement fixed
-) [A03] Axe wont disappear anymore
-) [A03] Book from the first scene will no longer be on the floor if it has been picked up before


We look forward to more reports from you, continue our internal testing efforts and will act again soon!
Prime World: Defenders - Mammoth
Greetings. We've just released update 1.1, it should hit Steam any minute now.

We've spent last two months since Prime World: Defenders release listening to your feedback and this content update is based on your requests and suggestions. Thank you for that, it's been quite interesting to work with such dedicated group of gamers.
Highlights include two new modes, new towers, spells, maps and cards. Also, we've increased your progress speed, so you can get to new juicy content faster.

Click here for details...
Prime World: Defenders - Mammoth
Greetings. We've just released update 1.1, it should hit Steam any minute now.

We've spent last two months since Prime World: Defenders release listening to your feedback and this content update is based on your requests and suggestions. Thank you for that, it's been quite interesting to work with such dedicated group of gamers.
Highlights include two new modes, new towers, spells, maps and cards. Also, we've increased your progress speed, so you can get to new juicy content faster.

Click here for details...
Jul 29, 2013
Community Announcements - lar
Hi everybody,

Here is the changelist for today. Have fun!

Changelist 1.0.161.9727:

- You can no longer play land unit cards on sea tiles
- Reserves are correcly calculated for entrenched countries now
- Added casual difficulty setting
- Able to change game difficulty during strategy phase. This influences combat AI difficulty in your next battle
- You are able to target friendly buildings again
- Armies are better placed on the strategy map
- Fixed bug where units couldn't switch active skill
- Added "press to continue" option in loading screens
- Fixed animation problem on dragon in multiplayer
- Updated soundbanks with new music
- Game should better handle a lot of units on the RTS map
- Fixed line-of-sight problem for zeppelins
- Fixed render problems with movies
- Added messagebox when connection fails with more information
- Fixed cost calculation for units on strategy map
- Added missing unit videos to unit shop
- Several stability and performance fixes
- Modified auto-resolve weight matrix
- Better auto-detect of gfx settings (which should solve some crashes). You'll need to delete documents/larianstudios/dragoncommander/graphicSettings.lsx first for the autodetect to work

Cheers!
Jul 29, 2013
Awesomenauts - the 2D moba - [ronma]oli4


This patches introduces a whole boatload of balance changes. Expect to see totally new strats and tactics! Especially Yuri and Voltar had their gameplay tweaked quite a bit. Also this patch introduces the community choses Gnaw skin, Gnabot!

Read/discuss the patchnotes here


Get Gnabot here
Jul 29, 2013
Awesomenauts - the 2D moba - Oli4


This patches introduces a whole boatload of balance changes. Expect to see totally new strats and tactics! Especially Yuri and Voltar had their gameplay tweaked quite a bit. Also this patch introduces the community choses Gnaw skin, Gnabot!

Read/discuss the patchnotes here


Get Gnabot here
...