
Dean “Rocket” Hall has no plans to port DayZ into Arma 3‘s shiny new MAXIMUM GRAPHICSABILITYROCKABILLY engine, but fans? Well, they’re free to do as they please. And so, the Zoombies mod was born. It is, for all intents and purposes, the DayZ Arma 2 mod transferred directly into Arma 3. Same models, weapons, and systems, but with lots of sleek, seductive makeup for the zombies and glorious goodies like a streamlined inventory. Sounds like quite the thing, huh? It’s not quite DayZ Standalone, but bravo nonetheless.

Ours is a world of strife and chaos. Everything fights: people, seahorses, parasites, plants, and – yes – even adorable fuzzy-wuzzy widdle bunnies. Overgrowth doesn’t avert its gaze from this awful truth. It depicts the gruesome realities of lagomortal kombat with oftentimes stomach-lurching precision, putting hare-splitting blades, black-eye-sprouting bunnicuffs, and yes – even that most fearsome and pointlessly brutal of bunny-fu techniques – slow-mo on full display. Craig liked it a lot! Witness a new video of the carnage (with snazzy upgrades and features) after the break.

Crazy Taxi was quite a thing, huh? Screaming down the streets, aimed like an unstoppable whaling harpoon at a Taco Bell that just had to be> on the other side of town. Ahh, the memories. Collateral looks nothing like that. If anything, I’d say it probably has more in common with Bruce Willis at the beginning of The Fifth Element. Flying cybercars, crazy hover police chases, the constant, erupting feeling that you are Bruce Willis nothing can stop you> – the whole shebang. OK, maybe not that last one, but it’s what I plan to think while playing. It’s an open-world cyberpunk taxi sim with a faction system, customization, and a vibrantly disgusting art style. What’s not to like?

And yet, that’s exactly what he did. Elder Games may sound all big, official, and plural, but it’s actually just a single, Herculean soul: a guy by the name of Ede Tarsoly. For the past two years, he’s been very probably going out of his mind to synthesize Meridian: New World, a fully featured traditional sci-fi RTS. I mean, just look at that>. I’m pretty sure it would take me two years to Photoshop a screenshot that nice – let alone build a full game around it. The game itself sounds quite impressively tactical, too – if a tad generic.

Two big wins this week and both are projects that I’ve been intrigued by since I first saw them. Lacuna Passage is the game about mysteries on Mars, using real topography of the Red Planet, and Satellite Reign is the Syndicate successor that promises an emergent cyberpunk city. Excellent news. The two represent different points on the Kickstarter spectrum. One is a project with a (relatively) large goal, a veteran developer and a connection to a recognised franchise. The other is the creation of a team of industry newcomers with no heritage to draw on, a smaller financial goal, and a brilliant central idea backed up by impressive tech. A good week.>

“>The pilot has full faith in your control of the space station”. Musical murder cubes. THE TOP TEN FUNNEST LORDS.>
Sundays are for breakfast. All day. No one can stop me.
How am I supposed to tell you what I think of the games that are on sale this weekend when I have played hardly any of the games that are on sale this weekend? It’s a tough job, but someone’s got to do it. With super-powers comes super-responsibility, and my super-power is being quite good at finding deals on video games you might want to buy. More gaming discounts are chronicled throughout the week over at SavyGamer.co.uk. (more…)
Welcome.
It is midnight, and I am The Midnight Table. I would like to thank you all for your kind thoughts over the past week. Brother Gethsemane has told me of your comments, and I am pleased that you have decided to bow to me as your master. I am great and ancient, and you are so-so and a baby. Our relationship will be an interesting one.
Tonight I would like to ease you in gently, with a story about four people who gathered around me to tell another story about stories. Tonight I would like to tell you about “Winter Tales”. (more…)

I am always counting my cubs. Ever since we left the sett, I have been looking behind me and counting my cubs. One, two, three, four… and a sudden panic that I have lost one, until he bounds up from whatever turnip he was investigating to join us. A sudden flash of anger happens in me. ‘You had me so worried,’ I want to say to him. ‘Never stray from us again. You never know what might happen.’ And then I worry that when I was young, I might have made my mother feel this way, and I feel ashamed because at the time I didn’t care.
Shelter, you are turning me into a mother, and until now I have not had one maternal feeling in my body. (more…)