Product Update - Valve
We have released an update to the Source SDK, bringing support for Mac OS X and Linux to mod developers and exposing the ability for virtual reality support in your mod. The biggest change with this update is that we are using github to host the source code. You will find the code here. This Source SDK 2013 release also includes a new license that can be found here. This new license allows mod authors to share their changes to the SDK more easily.

The other change with the Source SDK is that now Hammer and the other mod tools ship with their respective games instead of as part of the SDK Launcher. The launcher itself is being phased out, so it will disappear from your Tools list. You can find information about how to run the tools from the games here.

The source for this new SDK release includes the latest code for all the included games, and has many new features:
• The games now build and run clients on Windows, OSX, and Linux. Dedicated servers are supported on Windows and Linux.
• Steam Pipe (the new Steam content delivery system) is supported by the sample mods. Existing mods can change their gameinfo.txt to match the new format and gain Steam Pipe support.
• Support for Virtual Reality via the Oculus Rift has been added to the SDK. Running a compatible mod with -vr on the command line will run the mod in stereo and enable head tracking on the Rift.

You can find instructions on getting started with the new Source SDK 2013 on the Valve Developer Community wiki.
Dungeons & Dragons: Chronicles of Mystara - Valve
Version 1.0.1
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BUG FIXES
- Start-up Crash Error
- Autosave Error

The new patch should address the above two issue for a majority of people who have been experiencing these symptoms. However, we are aware that a select group of users are still experiencing issues related to the above errors, and we are continuing to investigate the situation. We apologize for the inconvenience and ask for your continued patience until the problems are resolved. Thank you."
Portal 2 - Valve
- Fixed a content issue that could cause certain textures to look very bright in some levels
Steam Blog - Valve

Today we're making Steam Trading Cards available to everyone. Steam Trading Cards are virtual cards you can earn just by playing some of your favorite games, like Team Fortress 2, FTL, GRID 2, Monaco, Trine 2, Super Meat Boy, Counter-Strike: Global Offensive, and more. In total there are over 30 games with Steam Trading Cards, with more being added every week. Collecting cards lets you craft new badges for your Steam Profile and earn rewards like emoticons, profile backgrounds, and coupons.

We've also updated everyone's Steam Community profile with a new look. The new profile has a more concentrated focus on what you play and how you participate on Steam. There are new customization options as well, like the new profile Showcases that let you choose what you want to show off: favorite games, items up for trade, workshop mods, hard-earned achievements, and more.

Additionally, you'll see a new "Steam Level" on your profile, and when hovering over a player's avatar. Every badge on Steam now grants XP, which contributes to your Steam Level. If you've been a Steam member for more than a year and have at least one game on your account, then you've already got two badges. You can earn more by participating in events and sales, collecting trading cards, trying out all the Steam Community features, and more.

To learn more about all the new features, visit the Trading Card Update Page
ENDLESS™ Space - Definitive Edition - Valve
Disharmony, all new content for Endless Space is Now Available on Steam!

Disharmony brings a brand new experience to Endless Space players. A new faction with a unique play style, “The Harmony”, will make its appearance. Battles will be even more intense with the addition of fighters and bombers, battle formations, a new targeting system, a redesigned weapon system and enhanced invasion mechanics. The AI opponents will be significantly more unpredictable with the implementation of the new ‘Adaptive Multi-Agent System’. Prepare your empire for epic space battles!

ENDLESS™ Space - Definitive Edition - Valve
DISHARMONY (1.0.87 and 1.1.0)
CHANGES AND ADDITIONS [Both Versions]
- Added 14 new Steam achievements [G2G]
- Updated tutorials
- Added lobby messages for multiplayer management between Classic and Disharmony versions
- Add information in the data of multiplayer sessions to know the host's current Expansion Pack
- New button to switch from Disharmony to Classic (and from Classic to Disharmony)
- Current Expansion Pack and current mod are now saved to be activated automatically when launching the game again
- The client that can't connect to a server from an invitation due to a problem of Expansion Packor mod is now blocked in the main menu screen with an error message
- Changed loading screens
- Invalid custom factions are not removed from player directory. The player can still edit them to repair them
- The new growth calculation has been improved when loosing population on systems
- Option to survey all moons (empire management screen)
- Option to reduce all anomalies (empire management screen)
- Golden Age feature for the Pilgrims' Fleet Errant
- Adding Automaton ships models [G2G]
- Saves compatibility with previous version 1.0.67
- Added Sheredyn affinity: Battle Stasis [G2G]
- Added Automaton and Sheredyn intro movies
- Updated victory screens for Sheredyn
- Added Coloured anomalies mod into the game *based on the mod of [Luminality]*

FIXES
- Fixed a bug reported by community on Escalating Event
- Fixed an error raised when a fleet start moving while the user is not in the galaxy view
- Fixed the bug with Steam overlay and Shift key
- Fixed: BattleAction_WeaponOverlock now compares military power with the so far highest mp (instead of comparing to 0)
- Fixed AI bug: Attack are cancelled when loading a saved game
- Fixed an issue with blockade
- Fix: the player could not invade a system when the enemy AI system border is close to the player's border while in the cold war diplomatic status
- Fix: the title remains stuck on End Turn action if the user assigns a hero to a system from Academy window
- Fixed various desynchronizations

CHANGES AND ADDITIONS [Disharmony Version]
- Added the Official Artbook
Ship design:
- Small hulls cost increased from 30 to 40 and large hulls from 400 to 500
- Added Hull effects which are different for each faction
- Added new notion of ranges among categories of weapons
- New special slot system in ship design
- New modules Fighters and Bombers
- New modules Troops
- Notion of module archetype and specialization
- Modules can be damaged and repaired
- Added feedback for the invasion MP
- Increased all module costs by 35%
- New modules Bombs
- Updated Template of the Pirate's ship design
- Nano repair has been switched with Armour: Armour is unlocked from the start and Nano Repair is in a technology
- New module defence points
- Increased limit of ship design from 10 to 20
Diplomacy:
- AMAS (AI-Diplomacy) with new attitude reports
- New option to disable technology exchange
Sound:
- General update on sound bank and FX for ships in battle
- Two new battle musics
- One new galaxy ambiance music
Heroes:
- Updated all Hero ability trees
- 5 new heroes: Harmony, Automaton, Dust Collective, Virus and Pilgrim [G2G]
- Heroes can now level up to level 25
Battles:
- Increased pre battle timer from 30 to 45 seconds
- From now on, attack action will target the most powerful fleet in orbit (inverted the sort order, and ignored the guard state)
- Update of pre-battle panel
- Battle Formation
- Battle Targeting
- Fighters & Bombers (tiny ships) effects in manual battle:
- Behaviours occur during rounds which are parallel to the phases
- The camera can focus on a random squadron
- The camera can focus on some key points on an assault trajectory
- The camera can focus a zone used during the melee sequence
- Realization: the camera will focus alternatively ships and squadrons according to a given ratio
- Added a Camera follow to the already existing Free Camera
- The player is now able to switch back from freecam to director cam (3D battle view)
- A Hide HUD button is implemented
- Update on damage formula
- Update of battle report overview info
Planets:
- Razing system feature (as an improvement) [G2G]
- Pillage system feature (as an improvement)
- New option to build improvements with a fixed number of turns and no industry costs
- The growth is now frozen when the system is building a ship containing civilian module or when the player is colonizing a new planet inside the system
Harmony:
- Harmony ship models [G2G]
- Harmony faction [G2G]
- Specific Diplomacy technology tree
- Affinity Harmony: Freeze bank account, no approval, tax rate on food VS science, no access to Academy, local penalty when colonized planets generates Dust, purifying power
- Disharmony: FIS penalty depends on the number of impure systems
- Disharmony penatly is related to the Game Difficulty
Invasion:
- New invasion actions to send troops or bombs on system
- Those special actions appears only when siege is active
- Added Land invasion and bombardment arts in the reports
- Ship tool-tips in galaxy view display special slots and invasion military power
Technologies:
- Warfare technology tree re-factoring
- Added 3 unique technologies for each faction in order to strengthen their unique play-style
- Added Sheredyn faction technologies
Other:
- Modified some Battle Card effects
- Mods are linked to an Expansion Pack
- For modding, new possibility to add effects during the construction of an improvement thanks to the tag "ConstructionDescriptors"
- Reduced Bushido Length
- Add default Defence Anti-aircraft on Colonial Base to avoid division by 0
- Added Intro event for Disharmony
- Added Disharmony only credits
DISCLAIMER
- Battle card Power Convergence temporary disabled: needed until a proper fix
- Aware of performance issues / freezes due to various additions of previously described features and we are still improving the build for further updates!
- Known bug: visual issue with the resource that can be required for a module. Even if the resource is accessible, if something else prevents the module to be added the resource icon will remain crossed out
- Feedback still Work In Progress, such as "Golden Age", or "Purify System" in the Galaxy view (amongst other features)
Super Splatters - Valve
Super Splatters is Now Available on Steam and is 10% off!

Play with the Splatters, a band of acrobatic, juicy creatures on their path to fame, glory and destruction. Super Splatters challenges players to creatively burst the Splatters against arena walls so that their Splatter juice pours onto explosive fireworks. Beating a level is just the beginning - the Splatters need to put on a amazing performance, too! Use fancy tricks, link up challenging combos and play with the force of gravity while the cameras are rolling so that you can rise to the top of the rankings on Splatter TV.

*Offer ends July 3rd at 10AM Pacific Time.

Magic 2014 — Duels of the Planeswalkers - Valve
Magic 2014 — Duels of the Planeswalkers is Now Available on Steam!

Ignite your spark with Magic 2014 — Duels of the Planeswalkers!

With over 12 million fans, discover what makes Magic: The Gathering the world’s premier trading card game.

Become a Planeswalker and travel the planes of existence unleashing a torrent of spells and creatures to devastate your opponents. Prove yourself in combat against Chandra Nalaar—a fiercely independent Planeswalker with an affinity for fire and quick temper—then battle your way through the planes to face the mysterious villain trying to pull Chandra’s strings.

DLC Quest - Valve
Today's Deal: Save 50% on DLC Quest!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends June 27th at 10AM Pacific Time
Sanctum 2: Road to Elysion - Valve
Sanctum 2: Road to Elysion, all new content for Sanctum 2 is Now Available on Steam!

Play as the mysterious new character TSYGAN, a rogue insurgent that joins the Core Guardians in defending the only enclave of humanity left on the planet LOEK III. Road to Elysion features a new area to explore with four new maps, new unlockable towers, weapons and perks! This DLC is the first out of four contained in the Sanctum 2 Season Pass.

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