Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash during demo playback
Announcement - Valve
Day 2 of the Square-Enix Publisher Weekend has begun! The Daily Deal for today is Deus Ex: Human Revolution at 75% off! Be sure to check back each day for new deals.

During the weekend, titles in the *Square-Enix catalog are on sale for 50%. In addition, pre-purchase the new Tomb-Raider and receive 25% off of the Square-Enix Hit Collection!

Hitman Absolution is 33% off (discount does not apply to all territories)

Dota 2 - Valve
- Updated the icons for the new Warlock and Lone Druid sets.
- Fixed units not pathing around invisible enemies.
- Fixed stolen Berserker's Rage not restoring the original attack type on death.
- Fixed for LP mode not limiting 40 heroes.
- Fixed Battle Trance affecting units like Spirit Bear.
Half-Life 2: Deathmatch - Valve
An update to Half-Life 2: Deathmatch has been released. The update will be applied automatically when you restart Half-Life 2: Deathmatch. The major changes include:

  • Fixed a server crash caused by spawning npc_zombie entities in the map
Product Release - Valve
Construct 2 is Now Available on Steam for Free! Upgrade to the Personal or Business Editions for 15% off!*

Join the Game Making Revolution!

Construct 2 redefines game making and allows everyone to make their own games - no programming required. Construct 2's intuitive editor makes it straightforward to bring your ideas to life. Share and publish your games on the web and a wide range of devices.

*Offer ends February 1st at 10AM Pacific Time
No Time to Explain - Valve
No Time to Explain is Now Available on Steam and is 25% off


No Time To Explain is a game about Time Paradoxes, Jetpack Guns and Ribs In People's Eyes. It's a comedy platformer featuring great music, voice acting and gameplay that becomes more ridiculous as you go.


*Offer ends February 1st at 10AM Pacific Time
I Am Alive - Valve
Today's Deal: Save 66% on I Am Alive!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Painkiller Hell & Damnation - Valve
Medieval Horror, all new content for Painkiller Hell & Damnation is Now Available on Steam!

The “Medieval Horror” Multiplayer pack, or simply PKHDMHMPP for those who are into abbreviations adds in content for Survival mode, new skins, a new gun, and new Multiplayer Maps!

Crusader Kings II - Valve
2013-01-25: v1.091
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- Fixed a bug preventing some people from building new trade posts
- Fixed some instability issues on the Mac and Linux versions
- Fixed bug where taking over the last duchy or higher title from a Merchant Republic could give you Patrician vassals
- Blocked "Offer Vassalization" for one Merchant Republic vs another
- Fixed a tooltip bug for the succession type in secondary kingdoms and empires held by Merchant Republics
- When a regular lowborn Mayor forms a Merchant Republic, he should get a dynasty and become a Patrician
- The Patricians in newly formed merchant republics now get some starting money
- Homosexual characters no longer get the ambition to get married
- Exported PATRICIAN_PRESTIGE_RESPECT_FACTOR and PATRICIAN_AGE_RESPECT_FACTOR to defines
- Doubled the effect of Prestige on Patrician Respect for Doge elections
- Tutorial: Fixed a crash in Realm View
- Fixed a bug where you would end up at war with your liege if beating him to victory in a claim war
- Added text warnings for Independence wars and factions for Patricians, if it would mean Game Over
- Made Ultimogeniture possible for anyone to take, should they be so inclined
- Added the Barony of Altenburg to Meissen
- Gave Ultimogeniture to the Ilkhanate, the Golden Horde and the barony of Altenburg
- Fixed some issues with sound freezes
- Fixed a bug with the "coastal_county_republic" CB that could make vassals of merchant republics independent
- Fixed missing description for Trade Post garrison building
- Fixed issue where a feudal liege could burn a vassal Patrician's Trade Post
- The correct event picture is now shown when Aztecs sacrifice prisoners
- Fixed flag issues for players who don't own Sunset Invasion
- Fixed issues with the Romeo & Juliet event chain
- Added cooldown before the Seize Trade Post plot can be used on the same character again
- Republic random trade events are now slightly less likely to occur
- Lowered the cost and buildtimes of all Family Palace buildings
- Fixed an issue where the Seize Trade Post plot wasn't properly cancelled
- Fixed a bug where your children in foreign courts would not accept being educated by you
- Added a check for negative fertility on either parent to prevent impregnation of or by celibate characters, eunuchs, etc
- Fixed a bug where culture name lists with more than 100 entries would be cut off at 100 entries due to a low random number
- Fixed a problem where a vassal of a vassal who takes an outside would become a vassal of the enemy rather than the old liege's liege
- The Trade posts of Patricians who become independent should no longer be lost in most cases, but taken over by a replacement family
- Fixed bug making Republic capitals immune to some CBs, like Holy War
- Fixed a bug where a betrothed character who married a different person than they were betrothed to could retain the betrothal even when they were not permitted to have another spouse
- Fixed a bug where the educate child menu would be unavailable in foreign courts
- Fixed a bug where children abroad would not show up in the education menu
- Muslims can now never marry matrilineally under any circumstances
- Fixed a bug where the AI would repeatedly unassign and assign a child the same tutor
- Fixed a bug where a deposed ruler would die on the next day
- The Ecumenical Patriarch's pentarchy will now function correctly
- Pentarchs defined in history files for non-titular titles will now always override Autocephaly
- Titular realms will now use their capital when determing religious head for religions with Autocephaly
- Army AI: Fixed an issue with stupid long range land movement
- The Bishopric of Rome will no longer be renamed to the Lateran if the Move Capital to Rome decision is taken
- Gaining a title you are fabricating a claim on via plot will now abort the plot
- The Anti-Pope opinion bonus towards liege will now be properly inherited when liege dies
- Added field to cultures: [used_for_random = yes/no]. Blocks the culture from being available for characters created with random culture.
- Made it more likely that the Mongol Hordes convert to Islam
- Faction View: The Faction labels are no longer capitalized
- Fixed bug with early holders of Family Palace holdings not showing up in the history
- Increased the random factor in doge elections
- Marcella Ziani now has the correct gender
- No longer possible for close relatives to become a married character's mistress
- AI Patricians are now far more likely to upgrade their Family Palaces
- Multiple assassination events should no longer appear when plotting to kill someone
- The province of Ar'Ar has been renamed to Shaka
- When transfering a vassal, the selected vassal will now be shown on the map
- Can no longer ask to join wars against a ruler who is imprisoning you
- You can now always transfer the vassalage of a duke to the de jure liege of their primary title, even if they hold multiple duchies
- Fixed a bug where a landed vassal who inherited their liege's title would remain in their previous factions
- Duplicate independence factions gained from conquering or inheriting titles will now be disbanded
- Fixed a bug where you would not be able to marry the courtiers of Holy Orders and Mercenary Companies despite them showing up as eligible
- Fixed a bug where the add_spouse command would have undesirable results for Muslims
- Improved Jihad notification event to include the religion and portrait of the Caliph
- Fixed a bug with Tanistry that could cause Game Over
- Anti-Pope will now remain as an Emperor's vassal if you press his claim to the Papacy
- Fixed a bug that was causing characters over 1000 years old not to receive events properly
- Exported is_holy_war to cb_types, this determines whether neighbouring AIs of the same religion will consider joining defensively against the attacker
- Can now ask to join Muslim Invasions
- AI will now ask to join Muslim Invasions when appropriate, and is slightly more inclined to defend neighbours against a Muslim Invasion than a Holy War
- Improved duchy distribution AI
- Fixed a bug where you would not be able to ask a character to stop backing a plot if their answer was no, depriving you of just cause to imprison them
- AI: Will now value Kiev more highly and be more inclined to use it as their primary Duchy
- AI: Will now value prestige effects of marriage at a more reasonable level
- The Muslim Invasion CB now requires either a foothold in or border with the target kingdom
- AI: Fixed a bug where countries with a vassal merchant republic would refuse to embargo _any_ republic
- Fixed a bug where a country who had vassal merchant republics could lose them when _winning_ a war against another merchant republic
- Fixed a bug with the Jizya tax modifier for Muslim merchant republics

Nuclear Dawn - Valve
Nuclear Dawn update 6.9.2
- Added new contest winner map, Coast!
- Fixed grenade and R.E.D. damage going through some solids after update 6.9.
- Fixed Deep Blue achievement not tracking.
- Fixed Iron sight viewmodel disappearing when switching to and away from Weapon Stabilizer gizmo.
- Fixed weapon selection not closing when Support uses class special key to change weapon.
- Fixed crash when importing more than one spray image in the game Options.
- Fixed text on some commander action tooltips getting cut off when moving between action buttons.
- Fixed file corruption issues with dedicated server Workshop download support.
- Updated linux srcds_run script to use anonymous login for SteamCMD when updating.
- Fixed various recent crash issues with some of the Authoring Tools.
- Updated in-game and Authoring Tools Wiki links.

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