Day of Defeat: Source - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a bug that was preventing some crashes from being reported
  • Fixed the chat window not accepting characters for some languages

Team Fortress 2
  • Added raw mouse input for the Linux version
  • Fixed missing text in the recipe descriptions for The Rescue Ranger, The Loose Cannon, and The Vaccinator
  • Updated the equip_region setting for The Bootie Time
  • Updated The Menpo to be paintable
  • Updated The Last Straw to be paintable
  • Updated The Digit Divulger with new styles
  • Updated The Rescue Ranger so it can be used as an ingredient when crafting
  • Updated the localization files
  • Updated the Item Import Tool
    • Improved UI layout
    • Added support for facial animations
    • Fixed skins sticking after a different DMX was loaded
    • Added support for LOD testing
    • Hats will automatically add an Unusual attachment point to bip_head
  • Vintage-quality items and Botkiller items that are otherwise tradable can now be listed on the Steam Community Market
Dota 2 - Valve
- Added Troll Warlord!
- Added All Random to matchmaking!
- Added tournament calendar view to the Watch tab!

GAMEPLAY
- The pathfinder now ignores obstructions that are due to units that are not visible to the pathing unit.
- Crystal Maiden: Fixed Freezing Field channeling ending if you get purged.
- Dazzle: Fixed Poison Touch slow and stun applying if BKB was used after it had been applied
- Drow: Fixed Drow Illusions carrying the double bonus from Marksmanship
- Keeper of the Light: Fixed Chakra being castable on magic immune allies.
- Keeper of the Light: Fixed Manta dispelling Mana Leak.
- Lifestealer: Fixed Rage not removing certain buffs that BKB does (Empower, Haste, etc).
- Medusa: Fixed Mana Shield happening after Stout/Vanguard damage block rather than before.
- Meepo: Fixed Poof considering dead illusions as valid destinations.
- Morphling: Fixed Replicate dying if Morphling dies with Aegis.
- Timbersaw: Fixed Whirling Death sometimes taking too long to cast when used with Timber Chain.
- Timbersaw: Fixed Chakram cast time behavior
- Visage: Fixed Attack and Defense type on level 3 Familiars
- Warlock: Fixed Aghanim Warlock Golems not doing enough damage
- Fixed MKB dealing bonus damage to towers.
- Fixed ground courier being able to block lanes and surround Roshan.
- Fixed being able to lifesteal more life than the target has.
- Fixed Diffusal Blade cooldown being 12 seconds instead of 8

UI
- Added Practice vs Bots option in the Play menu.
- Added a privacy setting in the UI so that players can specify whether they want to allow external 3rd party websites to be able to access their match history (defaulted to private).
- Least Played mode now eliminates each players' top 40 played heroes, up from 20.
- Added completion cost to shop item tooltips, displayed if the player has one or more components.
- Added tooltips to the shop category buttons.
- Fixed the Repick option disappearing too soon
- Fixed bug where buffs would sometimes display an incorrect duration sweep.
- Bringing up the combat log will now hide the killcam.
- Fixed bug where sometimes spectators would, when inspecting a player, not see thier cosmetic items.
- Fixed bug where Dota 2 would not track changes in the Windows default audio device.
- When spectating a game in directed, hero chase, or player view, the mouse will no longer be locked to the window

STORE
- Added new item sets for Lone Druid and Necrolyte.

BOTS
- Added Necrolyte bot.
- Added Witch Doctor bot.
- Sven will no longer War Cry when doing a casual retreat.
- Fixed Viper bot not harassing with his unique attack modifier.
- Fixed bug in Sandstorm avoidance that always made bots maximalliy avoid it.
- Adjusted the values so that bots are more willing to tanking creeps at high health/tankability ratings.
- Bots now take into account cleaving when determining what neutral camps they're willing to farm.
- Death Prophet bot will now use Carrion Swarm more when laning.
- Fixed bug that would cause bots to fountain-dive sometimes.

WORKSHOP
- Added a "Show Low-Res Model" checkbox that toggles between showing the low & high resolution LODs for imported models when in Loadout camera view.
- Now automatically switches to showing low-res models in the Day/Night camera views, and high-res models in the Portrait camera view (since that's how they're used by the game)
- Fixed "Other" submission type displaying a "failed to find content file" when submitting.
- Fixed Preview not resetting background properly when moving from Portrait to Day/Night view.
- Fixed Preview losing hero rotation when going to and from Portrait view.
- Fixed a case where the Add Wearable slot buttons didn't work for some slots on some heroes (like Sven)
Ace Combat Assault Horizon - Enhanced Edition - Valve
Ace Combat Assault Horizon - Enhanced Edition is Now Available on Steam.

Developed by the Project Aces team, ACE COMBAT™ ASSAULT HORIZON intensifies the franchise, escalating combat to the next level with aircraft that are literally torn apart, spewing oil and debris across the sky. Players will engage in combat across the globe, dodging skyscrapers, and turning their enemies into fiery supersonic debris in both single player and online multiplayer. Never before has combat been so fast in-your-face.

STAR WARS™ Jedi Knight - Jedi Academy™ - Valve
Star Wars Jedi Knight: Jedi Academy is now available on the Mac!

Take on the role of a new student eager to learn the ways of the Force from Jedi Master Luke Skywalker. Interact with famous Star Wars characters in many classic Star Wars locations as you face the ultimate choice: fight for good and freedom on the light side or follow the path of power and evil to the dark side.

Hotline Miami - Valve
Save 50% on Hotline Miami as part of this week's Weekend Deal*!

Hotline Miami is a high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat. Set in an alternative 1989 Miami, you will assume the role of a mysterious antihero on a murderous rampage against the shady underworld at the behest of voices on your answering machine. Soon you'll find yourself struggling to get a grip of what is going on and why you are prone to these acts of violence.

*Offer ends Monday at 10AM Pacific Time
Ace of Spades: Battle Builder - Valve
Today's Deal: Save 50% on Ace of Spades!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Chivalry: Medieval Warfare - Valve
Play Chivalry: Medieval Warfare for FREE until Sunday at 1PM Pacific Time. You can also purchase Chivalry: Medieval Warfare at 50% off during this time.

If you already have Steam installed, click here to install or play Chivalry. If you don't have Steam, you can download it here.

Besiege castles and raid villages in Chivalry: Medieval Warfare, a fast-paced medieval FPS (Slasher with a Multi-player online focus)

Chivalry: Medieval Warfare is a first-person slasher with a focus on multi-player. Featuring competitive online combat that seeks to capture the experience of truly being on a medieval battlefield. Inspired from the intensity and epicness of swordfighting movies such as 300, Gladiator and Braveheart, Chivalry: Medieval Warfare aims to bring that experience to the hands of a gamer.

The game is skill-based and controls like a FPS, but instead of guns and grenades, players are given swords, shields, maces, battleaxes and longbows. Set in a fictional, yet gritty and realistic world, players will fight in fast paced online battles besieging castles, raiding medieval villages and fighting for glory in the arena with up to 32 players.

CrimeCraft - Valve
PvE
* Added a new Safeguard game mode on Dellosvile map for 1 - 6 players. On this map players can find and pick-up a Repair Kit and bring it back to the Core in order to repair it.
* Added the possibility to play all Stockpile maps in multiplayer mode. There are more containers on the maps and better chances to find higher tier containers in multiplayer Stockpile. The AI opponents in multiplayer Stockpile are tougher compared to single-player mode.
* Improved AI reaction on Flash Grenade.
* Fixed the issue when AI run away in fear when a player toss EDF or NBR Grenade.
* Now Champion Strongarm and Champion Aggressor can see opponents who use Active Camouflage System if the player gets too close.
* Now tough AI (Destroyers, Hammers and Champions) will sometimes ignore explosives and not run away in fear.
* Fixed the issue when AI ran away from explosive for too long.

LOTTERY
* Added Supplier Lottery Ticket on Black Market that gives players a chance of winning a stack of epic Ammo.
* Added Outlaw Lottery Ticket on Black Market that gives players a chance of winning a stack of epic offensive Boosts or Medicines.
* Added Terminator Lottery Ticket on Black Market that gives players a chance of winning a stack of epic defensive Boosts or Medicines.
* Increased the chance to win an epic item from Hatcher Lottery Ticket and Spoiler Lottery Ticket.

BALANCE
* Improved Betadyne EagleEye, Indura Convergence, Majoun, Raze and Niks boosts effects.
* Added new Zymek LiquidFire boost that increases all weapon damage by up to 9%.
* Now Flash Grenade additionally disable player's radar.

OTHER
* Added new achievements for level 50 players who win Safeguard and Headhunt maps on Hard difficulty with the maximum number of players in a match.
* Fixed visual glitches when spectating a player who uses 1st person mode.
* Fixed the issue where achievements from the Loot-Based category didn't track character collecting containers.
* Fixed the issue where statistic from the Collection category wasn't updated.

See the full list of new features, improvements and bug fixes on the
http://forums.mayngames.com/forumdisplay.php?309-Patch-Notes

Jan 24, 2013
Towns - Valve
Hello everybody,

Towns v9 is almost ready! We are on the testing phase and we hope that it won't take more than a week to get released.

This build won't be as big as other ones content wise, but we think that it deserves the release mostly because the new savegame feature and the performance improvement on bigger towns.


Let us explain the major features.

Savegames:
  • From now on all the new builds will be savegame compatible with v9.

  • Now you can manage multiple saves per map.

  • WARNING: Towns v9 BREAKS the compatibility with older savegames. You won't be able to load v8a games on v9.


Performance:
  • Big improvement on the performance, now the lag peaks will be unnoticeable on bigger towns.

  • Improvement in the memory management of the game.


Keybindings
  • Now you will be able to configure the shortcuts.

  • Added shortcuts to the bottom menu.


Gameplay
  • Farm animals now need food to stay alive.

  • Military items now have a small chance to have prefix/suffix when manufactured by townies.

  • Flour is now managed from the production panel.


Graphics
  • New isometric graphics for the froggies and yetis.

  • New graphic for the new mill item.


Towns v9 also fix some v8a bugs, you can see the complete log here:
http://www.townsgame.com/forums/viewtopic.php?f=8&t=1420


Thank you for your patience and support.

Kind regards
SMP team

Jan 23, 2013
Left 4 Dead 2 - Valve
- Fixed Workshop add-ons not mounting correctly on the Mac
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