Reader Parrish E. admitted to tooting his own horn by sending this tip to us, but we'll allow it, because his life-size construction of Claptrap—with a functioning headlamp, mind you—is straight up awesome, and the best part, it's a gift for a friend.
Parrish and his wife were introduced to Borderlands by a friend shortly before Borderlands 2 released in September. And then, of course, they played the sequel. "Our friend expressed an interest in building the super intricate paper craft model that came out a while ago," he says on the Gearbox forums. "She's pretty busy with school and work and the like, so I figured I'd build it in my spare time (currently unemployed, and job hunting only occupies so many hours in the day) as kind of a thank you for introducing us to the series.
"And then I realized I don't have anywhere near the patience for that many little pieces and gluing everything together, and even if I did manage to build it, it's pretty fragile," he said. "I know my way around a table saw, however, so I decided to build a large, almost full scale model. I could never really nail down his exact dimensions, so I went off the 4" figurine, and scaled that up to what pre-made wheel sizes were available to me."
Voila, you now have a full-size Claptrap. Brandishing what appears to be the figurine Parrish referenced. It took about a month to assemble, and he just uploaded the finished pictures yesterday. The rest of the forum thread shows Claptrap throughout the stages of his construction, with the requisite slow-claps and compliments from the Borderlands community.
I'm Building a Claptrap [Gearbox Forums]
A look back at what happened in the business of video games in 2012.
QUOTE | "Someday we'll be living in the Matrix." - Gearbox boss Randy Pitchford talking about the huge aspirations some game developers still have and why today's games "suck" by comparison to where they should be.
QUOTE | "No sex please, we're gamers."―GamesIndustry.biz's Matt Handrahan talks to Miriam Bellard of No Reply games, who explains why she thinks their erotic game Seduce Me was removed by Steam Greenlight.
QUOTE | "You've decided that some breasts deserve a prime spot."―Rachel Weber, GamesIndustry International journalist, commenting about Future's CVG site posting a gallery of E3 booth babes and sadly asking readers to "get their scorecards out."
QUOTE | "Nintendo has to let Mario games on non-Nintendo devices."―Nanako Imazu, Tokyo stock analyst, said this after Nintendo announced its massive losses for last year; other analysts have also called on Nintendo to put its iconic brands on smartphones and tablets, but the company has resisted all such advice.
QUOTE | "The Vita is almost DOA."―Richard Browne, industry veteran and former Sony exec, talking about how Sony has fallen on hard times but can still come back.
QUOTE | "Consoles may quickly go the way of the dinosaurs."―Nexon America CEO Daniel Kim, talking about console developers and how they need to go free-to-play.
QUOTE | "Sony has had a miserable generation in the console market."―Rob Fahey, former editor of GI.biz, talking about the harsh lessons Sony has learned and what they need to succeed.
QUOTE | "Dropping a nuclear bomb on GameStop."―Leading games industry analysts react to the rumor that the next PlayStation could block used titles, which could prompt GameStop to avoid stocking it.
QUOTE | "Xbox is the one console actually defying gravity."―Matt Barlow, general manager of product marketing at Microsoft's Interactive Entertainment Business, talking about the momentum Xbox 360 has seen and how he expects it to have a huge holiday.
QUOTE | "Pre-owned has really killed core games."―David Braben, founder of British developer Frontier Developments, talking about how single-player core games are dying.
QUOTE | "Ouya will go down in history as something as big as iPhone."―Mark Friedler, game industry veteran, talking about the hugely successful Kickstarter for the Android-powered console Ouya.
QUOTE | "Social and freemium is not where gaming is headed."―Jack Tretton, head of SCEA, talking about Sony's rough times and how the console business will be better than ever.
QUOTE | "Xbox 360 isn't so good anymore compared to PCs."―Matt Firor, head of Zenimax Online Studios, talking about why we haven't seen successful console MMOs on 360 as part of an in-depth Elder Scrolls Online interview.
QUOTE | "There is a dark underbelly to Xbox Live."―Rob Fahey, former editor of GamesIndustry.biz, talking about what can be done to rescue Xbox Live and online gaming from abusive bullies.
QUOTE | "The single player mechanic is a gimmick—games are meant to be played with others." - Jonas Antonsson, Gogogic CEO, talking about why games are moving toward a sort of multiplayer singularity.
QUOTE | "Technology will drive gameplay, always." – Cevat Yerli, Crytek founder and CEO, talking about the latest edition of CryEngine and the upcoming Crysis 3.
QUOTE | "Nintendo has set up the Wii U for failure." – Dan Hsu, editor in chief of GamesBeat, talking along with journalists and analysts about the mixed critical reception to the Nintendo's launch of the Wii U.
QUOTE | "We're going to be a 100% digital company, period. It's going to be there some day. It's inevitable." – Frank Gibeau, head of EA Labels, talking about the future of Electronic Arts.
We've known for a while that fan favorite Cpl. Hicks was going to be in Aliens: Colonial Marines—the story fits in between Aliens and Alien3. But, for old time's sake, here he is in Sega and Gearbox's latest story trailer for the game, along with a very grim setup of the job that lies ahead of you. I'm guessing "the most dangerous killing machines in the universe" are going to find out there's another claim on that title.
Aliens: Colonial Marines arrives Feb. 12.
Steam and Amazon are back to finish off your bank account, or whatever's left of it after the holidays, anyway. There are 12 deals on Steam right now, six of which expire in three hours, among them the Left 4 Dead series, FTL and L.A. Noire. Amazon is running its "Better Than Steam Sale, involving some of the same titles at the same prices. Green Man Gaming, Best Buy and others have gotten into the act, and if you're looking to sneak in a hardware purchase in time to write it off of next year's taxes, as yours truly just did, there are some savings to be found there too. Nearly 100 deals await in this week's Moneysaver!
Steam Holiday Sale began last Thursday with up to 75% off many titles through January 5th, 2013. Here are some of the best current deals that have been featured on the sale's front page, including a THQ bundle with 22 decent titles like Darksiders 2, Warhammer 40k, and Saints Row the Third.
• THQ Collection 22 games for $24.99 (separately $207.28)
• Sins of a Solar Empire: Rebellion $13.59 (normally $40)
• Left 4 Dead Bundle: Left 4 Dead 1 and Left 4 Dead 2 $7.49 (separately $30)
• Miner Wars 2081 $12.49 (next best is $20)
• FTL: Faster Than Light $4.99 until 1pm EST (next best is $7.49)
Better-than-Steam-Sale deals are plentiful this winter. Below are several games that are cheaper from Green Man Gaming. Others are the same price at Amazon, and you get a bonus $5 credit towards 2012 Editor's Choice games.
• Assassin's Creed 3 is $37.49 + $5 Amazon credit
• Prototype 2 is $17.49 (Steam is $19.99)
• ArmA 2: Combined Operations is $12.60 (Steam is $17.99)
• L.A. Noire is $4.99
• Prototype is $4.99 + $5 Amazon Credit
• Just Cause 2 is $3.74 + $5 Amazon Credit
Best Buy has strong discounts on console games, including the biggest price drops we've seen on Wii U titles (a few $20 off). The games below are at new lowest-ever prices or tied with their previous lows. All with free shipping or in-store pickup.
• Cabela's Dangerous Hunts 2013 with Gun (Xbox 360, PS3) is $59.99
• NBA 2K13 (Wii U) is $49.99
• Transformers: Fall of Cybertron (Xbox 360, PS3) is $39.99
• Family Guy: Back to the Multiverse (Xbox 360, PS3) is $39.99
• NASCAR The Game: Inside Line (Xbox 360, PS3) is $39.99
• Disney Epic Mickey 2: The Power of Two (Wii U, PS3) is $39.99
• James Bond 007: Legends (Xbox 360) is $39.99
• Ben 10: Omniverse (Wii U) is $29.99
• Just Dance 4 (Xbox 360, PS3, Wii) is $29.99
• Angry Birds Trilogy (Xbox 360) is $29.99
• Amazing Spider-Man (Xbox 360, PS3) is $29.99
• Call of Duty: Black Ops Declassified (PS Vita) is $29.99
• Disney Epic Mickey 2: The Power of Two (Wii) is $29.99
• Soul Calibur V (Xbox 360, PS3) is $19.99
• Angry Birds Trilogy (Nintendo 3DS) is $19.99
Green Man Gaming has more games at lowest-ever prices thanks to savings stacking with the 30% coupon: GMG30-DPLIM-DN831. Most titles below are activated on Steam.
• King's Bounty: Warriors of the North is $10.50
• SpellForce 2: Faith in Destiny is $8.75
• Port Royale 3 is $7
• J.U.L.I.A is $7
• Lucius is $7
• Jagged Alliance: Back in Action is $7
• Gemini Wars is $7
• Jagged Alliance: Crossfire is $5.25
• Homefront Ultimate Edition (PC) is $5.25
• LEGO Batman is $4.75
• LEGO Harry Potter: Years 1-4 is $4.48
• Starpoint Gemini is $4.37
• Awesomenauts is $3.50
• Nuclear Dawn is $3.15
• Oil Rush is $2.80
• Stellar Impact is $1.75
• Skydrift (PC Download) is $1.75
• Dead Block is $1.75
• Grotesque Tactics 2: Dungeons and Donuts is $1.75
• Bang Bang Racing is $1.75
• Cell HD: Emergence is $1.57
Gamersgate has several PC bundles worth mentioning, including popular indie titles like Machinarium in the Amanita collection.
• Europa Universalis Collection (14 Downloads) is $40
• Just Cause Collection (10 Downloads) is $20
• Amanita Collection (7 Downloads) is $12.50
• Dead Space Complete (2 Downloads) is $11.99
Amazon continues their Digital Holiday Deals, and we've picked out a few interesting titles if you haven't emptied your wallet just yet. These below also get you a $5 credit for 2012 Editor's Choice games, redeemable in January 2013.
• Desert to Sea Bundle - BioShock, BioShock 2 and Spec Ops: The Line is $9.99
• Faery: Legends of Avalon is $3.74
• Sine Mora is $3.39
More games at their cheapest ever from various retailers:
• DJ Hero Renegade Edition Turntable Bundle featuring Jay-Z and Eminem (Wii) is $42.99 from Buy.com
• Bit.Trip Complete (Wii) is $14.29 with $2.98 shipping from Target
• Capcom Digital Collection (Xbox 360) is $12.99 from NewEgg
• Ravaged (PC Download) is $4.99 from Origin
• Wii U Console 8GB Basic Set with Nintendo Land is $299.99, free shipping from Best Buy. Separately $340. [Dealzon]
• Logitech G35 Surround Sound Gaming Headset (Refurbished) is $59.99, free shipping from NewEgg. New low by $5. Next best is $95. [Dealzon]
• PlayStation Vita Memory Cards are 20% off, free shipping from Sony Store. [Dealzon]
• Asus 24-inch VE248H 2ms LED Monitor is $154.99 after rebate, free shipping from NewEgg. Next best is $186. [Dealzon]
• HP Envy dv7t-7200 17-inch 1080p laptop with Quad Core i7-3630QM, GeForce GT 650M 2GB, 8GB RAM, Blu-ray, Windows 8 is $1,043.99, free shipping from HP. New low by $31. List price is $1,305. [Dealzon]
• Lenovo IdeaPad Y500 laptop (config 59360241) with 1080p 15.6-inch display, Core i7-3632QM, 8GB RAM, 1TB HDD + 16GB SSD, GeForce GT650M, Windows 8 is $879, free shipping from Lenovo. New low by $200. List price is $1,349. [Dealzon]
The following listing of digital download bargains are grouped by distributor. For more, see Deals4Downloads' roundup.
Amazon
• Civilization IV and V - Pack is $9.99, save 83 percent.
• Prototype is $4.99, save 83 percent.
• Bulletstorm is $3.95, save 80 percent.
• L.A. Noire is $4.99, save 75 percent.
• Sid Meiers Civilization V is $9.99, save 67 percent.
• Spec Ops: The Line is $10.19, save 66 percent.
• Darksiders II is $24.99, save 50 percent.
• Dungeon Siege III is $9.99, save 50 percent.
DLGamer
• Football Manager 2013™ is $19.99, save 50 percent.
GamersGate
• Batman: Arkham Asylum Game of the Year Edition is $4.99, save 75 percent.
• Deus Ex Collection is $15.28, save 66 percent.
• Tom Clancy's Rainbow Six Vegas is $6.47, save 57 percent.
• Tomb Raider: Legend is $6.48, save 50 percent.
Get Games
• Cryostasis is $2.70, save 79 percent.
• Just Cause is $2.70, save 79 percent.
• Hitman: Codename 47 is $2.70, save 73 percent.
GMG
• Tropico 3 is $2.49, save 75 percent.
• Metro 2033 is $6.00, save 70 percent.
• Darksiders is $6.00, save 70 percent.
• Warhammer 40,000: Space Marine is $9.00, save 70 percent.
• LEGO Batman™: The Videogame is $6.78, save 60 percent.
iTunes Store
• Machinarium (iPad) is $1.99, save 60 percent.
Mac Game Store
• Call of Duty: Black Ops (Mac) is $24.99, save 50 percent.
• Botanicula (Mac) is $4.99, save 50 percent.
Steam
• L.A. Noire is $4.99, save 75 percent.
• Sid Meier's Civilization V is $7.49, save 75 percent.
• Assassin's Creed Brotherhood is $4.99, save 75 percent.
• Prototype is $4.99, save 75 percent.
• Prince of Persia Complete Pack is $12.24, save 75 percent.
• Resident Evil 5 is $9.99, save 50 percent.
• Spec Ops: The Line is $14.99, save 50 percent.
• Dead Island is $9.99, save 50 percent.
Kotaku thanks our coupon partners for providing these and other great deals. As always, smart gamers can find values any day of the week, so if you've run across a deal, share it with us in the comments.
Welcome to the Best of Kotaku, where I round up all of this week's best content.
Above is proof that if there's anything to do with Portal and cats, you know I'm going to post it. And I have the creator, JustynaDorsz, to thank for supplying me with one.
Moving on to our Best Of content this week, we kick things off as usual with a comment from the community.
Our favorite comment of this week comes to you from naru-joe93 on our Talk Amongst Yourselves forum:
After writing this in an almost fugue state of tiredness, it probably came out incoherent, but fuck it! I put the god damn work in so here it is!
I see a lot of people on gaming forums say "this was a bad year for gaming". It was, but only for AAA games. It was rife with disappointment from, previously, great series' (I'm looking at you Resident Evil 6, Ass Creed 3, and Mass Effect 3!!!); things got increasingly sleazy as it became common practice to have online passes, and dlc that should have been in the main game (leviathan, being—according to Brad Shoemaker, who didn't beat the game until a week ago—a revelation for ME3s ending); and the constant stream of uninspired games reached an all new level of staleness. Through all this, I found myself defending AAA games, most likely trying to rationalize plucking down 60 bucks on things that left a bad taste in my mouth.
Knowing my sister was going to get me Far Cry 3 for xmas got me excited, as it was one of the most critically acclaimed games of 2012. But once I popped in the disc, I felt myself yearning to play FTL; a game I spent 5 bucks on, but will spend 100s of hours getting lost in. But wait, I also have They Bleed Pixels, Snapshot, Hotline Miami, Mark of the Ninja, and a pile of other indie games I'm aching to play, and will, because its not the same old bullshit, the bullshit being grand, yet HUGELY unfocused projects from AAA developers. Eventually I will play Far Cry 3, but, sadly, not for quite some time
This is where casual and AAA vs indie and hardcore come in. Before I started writing this, my idea of casual vs. hardcore was a game like wii sports vs a game like call of duty. In reality, call of duty is the most casual gaming series ever conceived. It's made specifically for the highly sought after 18-35 demo, which mostly consists of bros who buy 2 games a year. It's sad to see AAA publisher try so hard to appeal to a group of people who could give less of a shit; it's diluting the diversity of games out there. Even ambitious games like Spec Ops get bogged down by the publishers need to include competitive multiplayer in every game with shooting (an example coming out next year is the last of us)
In one sense, the AAA games industry is very similar to the Hollywood system of spewing out explosion after explosion, the important difference is that movies cost 10 bucks, and AAA games cost $60 dollars (you could say movies also have money to make from both theaters and the home market). So while movies movies will profit, games will not because the people the games are being made far aren't going to buy them.....
And its killing the industry......
More studios closed in 2012 than ever before, and looks like that trend will continue. (that's all I have to say on that subject, because this will become much longer than it already is).
As a life long gamer, someone who considers it a great passion, I'm tired of it all. I'm tired of mindlessly killing wave after wave of mindless clones, not because I think its immoral, or causes violence, but because it's become so fucking boring. Every game is morphing towards the COD ideal, and will never mimic the success. In an industry like games, risk reward is key to making a profit, and AAA publishers feel a large risk will yield a large reward, and it almost never does.
In the end, I just don't see myself buying a next gen console if the trend of sameness continues. I think steam big picture, a decent computer, and a gamepad will do me just fine, and the same will probably yield true for a lot of other passion gamers
Stephen Totilo takes a look back at 2012 through the lens of his gaming experiences. More »
Brian Ashcraft recalls all of this year's best cosplay. More »
Mike Rougeau explains how a higher frame rate could actually work well in a film like Avatar 2. More »
Kirk rounds up the best surprises from the past year. More »
Mike tells us about the hidden, apocalyptic story in Little Inferno. More »
Owen Good decides that, spoilers, there's no sports game of the year. More »
Mike wonders what's going on with the ressurected Black Isle studio. More »
Mike has a few ideas for the sequel to Dark Souls. More »
Patricia Hernandez rounds up a bunch of alarmingly odd end-of-the-world confessions. More »
Mike tells us about the online shooter ceasefire, and the one gamer who is completely against it. More »
Quintin Smith shares fives awesome board games people are playing in 2012. More »
Stephen Totilo, Luke Plunkett and Kirk Hamilton get into the most epic of debates on Assassin's Creed III. More »
Sarah Elmaleh wants people to be affected by games, and the art in them. More »
Patricia shares deeply personal stories of her memories with violence, both real and virtual. More »
Kirk rounds up a bunch of our articles that show how strong a year 2012 was for PC gaming. More »
Owen rounds up the year's most heated controveries. More »
Superannuation covers this year's meaty rumors of Durango and Orbis, as well as some other newly uncovered information. More »
Tina Amini rounds up this year's games, comics, shows and movies with zombies in them. More »
Owen rounds up the year in sports video games. More »
Patricia learns to value the easy difficulty mode in video games. More »
Tina rounds up all of Kotaku's best stories in 2012. More »
Jason visits the Xseed office to share with us how the company brings Japanese games over to the U.S. More »
Sam Sattin tries to find the rules for the perfect video game, and it ends up being a lot like finding love. More »
Jason has some ridiculous, some not so ridiculous predictions for JRPGs next year. More »
Love in the time of rotting flesh, I tells ya. Here is footage of the first four minutes of the movie 'Warm Bodies,' (courtesy of Fangando's YouTube account) which is loosely based on the book by the same name. The premise is that 'R,' the zombie protagonist, eats a young man's brain and is then overtaken with love for that man's human companion.
Naturally, hijinks ensue: could a human ever really be happy with a freaking zombie? Hah, what. The entire idea doesn't really make sense, but in a 'this will be amusing indeed' sort of way. Oh, and, apparently this is being produced by the same studio that made the Twilight Saga, so um...yeah.
Feel free to discuss anything you like, here or over in the Talk Amongst Yourselves forum. Have a good weekend!
At first I was like 'oh boy, this shit again. Someone lobs something across the map and it manages to connect.' But then I saw what it connected with and how, and damn. That shit cray. Kudos, YouTube user orickjamez.
Modder robotairz of Reddit today shared a gallery of this portable Super Nintendo, which he says he made last year but just got around to uploading today. The emergency-management-services yellow of the toolbox and the super snug, shock-proof interior make this thing an awesome addition to someone's disaster preparedness kit.
robotairz was offered $900 for it, and he said he's looking to sell it, so, who knows, if you gotta wanna needa hava, send him a PM. Or just head over and give him a thumbs up for a job well done.
Many more pictures are available through imgur.
a portable super nintendo i made last year. thought reddit might like it. [Reddit]
I can tell you exactly when I ruined Pokemon for myself. It was when I enlisted the help of an Action Replay and an obscure program that let me do just about anything in the game. It was like playing god. Pokemon god. And having this powerful ability completely changed how I see cheating.
I wasn't interested in breaking the game. Not exactly. The world of competitive Pokemon—at the time—was a strange beast. You had your group of people who stuck to online battles using programs like Shoddy Battle, which let you make up whatever team you'd like with whatever moveset and attributes you desired.
When you consider the amount of work that something like that would require in real life, what Shoddy Battle offered is amazing. Normally making one Pokemon—breeding it, then raising it to properly have the right skills and attributes—can take an absurd amount of time. Most people might catch whatever is available and go from there, or go with whatever looks cool. But Shoddy Battle let you make your dream team come true immediately.
Back in real life, Action Replay make what Shoddy Battle made possible—only right in your handheld, not in some offshoot program. That seemed more appealing to me, more... legitimate, somehow.
But the idea of legitimacy is turned on its head when you're using a special tool to achieve something in a game. It wasn't just using the Action Replay to see the hidden values. Unless you're willing to wade through a bunch of tedium, it's kind of necessary to use what is known as ‘EV training.' Basically, when you level up, what stats your Pokemon gains depend on what EVs they've accrued. Every Pokemon has specific EVs that they give you after defeating them, and these are added up every time you level.
When you need a particular Pokemon that only appears 20% of the time in a particular patch of grass to make sure your Charizard has a lot of special attack, suddenly the ability to make sure that specific wild Pokemon appears via Action Replay becomes appealing. I initially bought the device just to take a look behind the curtain, but when it gave me the ability to do more, I couldn't help but pull the curtain back even further.
I figured: I could just leave it all up to chance. Or, I can help myself... but just a little. Whatever I thought about cheating beforehand—that it wasn't okay, that I shouldn't do it—faded away.
I remember talking to competitive community members at the time and the way we would discuss it was kind of bewildering. Pokemon you made from scratch using a cheating device? Like say a shiny legendary Pokemon with an absurd moveset? No good, get that crap away from me.
If the Pokemon isn't normally possible in the game, then your methods are looked down upon. As if all that other stuff isn't also normally impossible in the game.
But if you if you actually had to put in some work in conjunction to whatever you did with your Action Replay? Well, that was different. That Pokemon was okay. You earned it.
Sure you made that Pokemon appear endlessly somewhere in a way it wasn't supposed to naturally. Sure you looked at stuff you weren't supposed to with hidden stats. But, you still battled through all those Pokemon to gain their EVs. You still went through the process of hatching your Pokemon, too.
It was like it was cheating, but it wasn't cheating at the same time.
What people will do to make cheating okay, to justify cheating, is fascinating to me. On a completely technical level, what I did with my Pokemon is ‘cheating.' I went outside the normal game, I altered the experience I was supposed to have. But it didn't ‘feel' like cheating, because there was work involved.
It seems different than, say, paying to win against other players, even though I'm sure someone like that has their reasons for playing the way they do. Even if it's just "I wanted to have fun" or "I wanted to be a dick."
So maybe it's just me trying to feel better about what I did, to make distinctions where there aren't any. It's like saying "yes, this is cheating, but not as much as this other thing is!" Hah, okay, buddy.
And maybe the distinction doesn't matter when talking about contained experiences that don't affect anyone else. It's one thing to cheat on a single player game, it's another thing entirely to cheat when other people are playing clean. You can sully your morals as much as you want: privately, though. It's your business.
The trick here is that with the Pokemon thing, there were other people involved. The entire point of raising a Pokemon with special tools isn't to use them in-game. You don't need to put so much effort into that. Most people try to make 'perfect' Pokemon because they want to use them in battle or want to trade them. Which is to say, cheating exists in this wider social sphere where it's socially acceptable to cheat.
If that's the case, then trying to have this noble, moral and universal idea of what cheating is—" act dishonestly or unfairly in order to gain an advantage"—doesn't quite work. I technically cheated when I played Pokemon...but it was accepted, and widely-done. Can that still be considered cheating? Would stuff like aim-botting still be cheating if everyone did it? But why does it only matter when other people are involved if cheating is a moral thing? I don't think this stuff is as clear-cut as it might seem.
Regardless, the joke was on me: I toyed with what I shouldn't have, and then Pokemon without the power, without the competitive edge, without the extra minutia, became boring. The price of cheating is not always one of integrity.
Ever since I crash-landed in one in Halo: Combat Evolved, I've had a soft spot for those big ol' UNSC Pelican dropships. As it turns out, it's possible for three players to team up in the campaign level "Reclaimer" and hop behind the wheel of one, despite the fact that the story doesn't call for it.
The trick was (somehow) discovered by NoWise10, who demonstrates it in the video above.
It's a pretty involved process, so if you're looking for another tutorial, check out this one by SomeFilthyCasuals, who provide their own walkthrough.
H/T Praxic