The latest entry in Kotobukiya's bishoujo line of cute figures is Emili "Lili" de Rochefort. She joins Julia Chang, Alisa Bosconovich, among others in the bishoujo line.
The figurine will be out next April in Japan. If this is your thing, there's more in the above gallery.
TEKKEN美少女 リリ (フィギュア) [Hobby Search]
Female characters wearing large headphones is a trope in Japanese anime. The headphones make the characters' heads look smaller, thus, by anime standards, appear "cuter". Tropes aside, the headphones are often based on real products. But which ones?
In the past few years, on anime sites, music sites, and anime music sites, audiophiles and casual listeners alike have been trying to nail down the real world versions of the various headphones they spot.
That's why on Japanese forum 2ch, net users marveled out how a "foreigner" worked hard to compile a detailed list of the actual types of headphones that appeared in various anime and video games. (The 2ch thread didn't cite the source, so if you know which thread this image originally appeared on, let us know so we can credit.)
Check out the real world versions in the gallery above—also check out how expensive they are. Manaka Takane from Konami's Love Plus love simulator is sporting Sennheiser headphones that cost well over a thousand bucks.
外人『日本のゲーム&アニメキャラが使ってるヘッドホン特定したわ』 [へちま速報]
In Japan, there are tons of adult movies based on video games and anime. A good way to judge the popularity of a game or a cartoon is to see if it's inspiring blue movie adaptations.
Is new anime Sword Art Online popular in Japan? Well, as porn star Hibiki Otsuki has revealed, she is starring in an X-rated version of it, slated for next spring... And that's actually a pretty nice outfit.
In case you missed them, here are Kotaku's impressions of Sword Art Online (the anime, not the adult video.)
衣装はソ◯ド◯ート・オ◯ラ◯ン( ^ω^ )TMAさんから3月頃に発売予定! [@hibiki0221]
This year has been a great year to be a Macross fan. To celebrate the franchise's 30th Anniversary, there has been a new movie, concerts, a TV documentary, and the release of the anime classic Macross: Do You Remember Love? on Blu-ray. Yet, the best may be yet to come in the form of the upcoming Macross 30: The Voice that Connects the Galaxy for the PlayStation 3.
Macross 30 is an action-RPG that follows in the framework of the Macross PSP trilogy of games—Macross Ace Frontier, Macross Ultimate Frontier, and Macross Triangle Frontier. In other words, the game is somewhere between a third person shooter and a flight sim. That's not to say, though, that it looks to be nothing but a PSP HD reskin. There are more than a few new features, such as the ability to freely fly around the world between missions or do various different side quests like hunter guild quests or Valkyrie races.
The game also has an original story and includes playable units and characters from Superdimensional Fortress Macross, Macross Plus, Macross 7, Macross Zero and Macross Frontier. Voice actors from several of the featured series have returned to the studio to record new lines especially for this game.
Like with the Do You Remember Love? Blu-ray collector's edition, the Macross 30 collector's edition will come with a myriad of extras. These range from new units in the game, to character artwork, to "making of" featurettes.
While Macross 30 is not the first Macross game on the PlayStation 3 (as Blu-ray extras games were included on the disc with each of the last three Macross movie releases), it is the first full-length PS3 game in the franchise's history. Will it end up being as good as it looks? Stay tuned to Kotaku East to find out.
Macross 30: The Voice that Connects the Galaxy will be released on February 28, 2013, for the PlayStation 3 in Japan. There are no plans for an international release.
Perhaps you don't have a job. Or maybe you want a new challenge, but you don't know what you want to do with your life. If you are under 45 years old, you don't drink, you don't smoke, you don't use perfume, and you don't have nasal problems, there's a career waiting for you in China: Fart smelling.
Called "wen pishi" (聞屁師 or "fart sniffing master") in Chinese, the career isn't exactly well known in China, either. Recently, it's been introduced via newspaper reports as well as a show on Jiangsu Satellite TV called Fei De Will Watch (pictured).
These specialists work at traditional Chinese medicine hospitals and help detect gastro illness through flatulence, reports People's Daily. Chinese traditional medicine offers a more holistic approach; you can read more about how it differs from Western medicine in this University of Pennsylvania piece.
Maybe like how dogs can smell early stages of lung cancer, trained humans can also sniff out serious stomach diseases via farts. The nose is one amazing instrument.
So for example, foul smelling poots might mean the bowels are infected, while other, stronger scents might even mean there is internal bleeding. Serious stuff! It's even more serious when you consider that China accounts for half of the world's stomach cancer deaths, which might be based on diet or even might be genetic.
However, this is not an exact science, and sometimes further tests are necessary. But the specialists can often reveal how something is wrong with a person's body or diet. And how much do these trained toot huffers make? They can make around the equivalent of US$50,000. That's quite a good salary in China, and enough to tell yourself it's not smelly anal oxide you are sniffing, but simply gas.
职业闻屁师年薪30万引争议 疑为嗅辨员一种 [People's Daily]
おならの匂いを嗅ぎ分けるプロ 健康状態チェックに、採用条件は厳しい [Xinhua]
There's a point in every gamer's life as they get older when they realize that with work and everything else going on in their lives, they just don't really have time to play every game they want to anymore—no matter how good it is reported to be. And after spending over four years constantly "planning to play Persona 4," I guess I need to admit to myself I've hit this stage.
I am no stranger to the Persona series. I loved Persona 3 so much that I played both the normal version and FES when they came out. But despite the great things I've consistently heard about P4, there's just so much other great stuff out there that doesn't need a sixty-hour time commitment that I've continuously put it off. Then it occurred to me that since my favorite part of RPGs has always been the story, why not just watch Persona 4: The Animation instead? If nothing else, it was a facinating experience. [*Note: This review contains minor spoilers.]
While it does rely on more than a few ridiculous plot contrivances (e.g. all the people forgetting the kidnapper's face) to keep the mystery going, Persona 4 is a great murder mystery. Each time another crime occurs you feel the heroes are getting closer to the answer and the suspect list gets smaller and smaller. Yet, thanks to twists and turns in the story, putting the whole thing together is challenging enough that there's a good chance you won't be figuring it out before the characters do. In other words, it walks the fine line of a good detective story perfectly.
Besides going into TVs to stop a psychopathic killer, Persona 4 is about learning to accept yourself, both the good and bad. Inside the TV world, the characters are forced to confront the
darker sides of themselves—the parts we all like to pretend don't exist. Whether a girl denying her very gender or a guy trying to deal with the fact that he likes "unmanly" things, Persona 4 deeply explores these emotional and personal truths that many people secretly struggle with. Watching this anime (or playing the game, I assume) might actually help people come to terms with some of the more "shameful" parts of themselves—and that is something commendable for any work of fiction.
One of the best things about this anime adaptation is that it has the ability to break away from the player character, Yu, and follow other cast members when needed. This is best demonstrated
in an episode where we follow Yu's cousin, Nanako, as she, removed from the situation, is trying to figure out just what Yu is doing all the time. As a Persona player, I know he is forming "social connections" to strengthen his personas. But Nanako and the rest of the cast have no idea why he is meeting all these random strangers (many of them older women).
The subsequent episode then shows the same events, only from Yu's point of view: He is seemingly caught up in several people's problems and does his best to help out. As a set of episodes, it really lets players of the franchise see their actions from both the inside and outside—and see how weird Yu's actions must seem to everyone else.
Persona 4, like Persona 3 before it, has a great soundtrack that somewhat defies classification (J-pop-techno-rap maybe?). Despite this, it fits the world perfectly and sets the tone for the series. Even though I had never heard the sound track before, the first few cords of the opening theme were enough for me to think, "Yep, this is a Persona soundtrack alright."
Of course, for me as a Persona 3 fan, the most mind blowing part of the series is when the characters are going on a field trip and suddenly the opening theme is "Burn My Dread," the opening theme of Persona 3. In fact, for that entire episode (where they visit many of the locations of P3), the soundtrack is ripped directly from that game. It's nice to know the creators of the anime care so much about how the music interacts with the story.
Yu Narukami is one of the oddest characters in any work of fiction ever. This is largely because he isn't a character. In the game you control him, so you decide his actions and the reasons he does said actions. The anime has no such viewer interactivity. As you never know his past or the motivations that drive him, all his actions seem random and inexplicable. And as he is often silent, this makes Yu a total wild card in his own story: You never know what he is going to do in any situation.
His personality has only three forms: silent, blunt, or deadpan humor. In fact, the most common thing he "says" is a confused sounding grunt. Most of the time, all he does is stare at the other characters with dead, dead, eyes.
But while all this may seem like a constant stream of negative criticism (which, frankly, it is), Yu's no-backstory status makes him incredibly interesting to watch—kind of like a time bomb you know is set to go off any minute. Everything he does or says is a total surprise. And, to be fair, by the end of the series, enough has happened that he does become a character in his own right based only on the actions we have seen in the anime. The "true ending" final episode OVA is actually nothing but character development for him which actually implies—though never explicitly shows—a backstory. Better late than never, I suppose.
The only major problem with the series is that sometimes it just goes too far and goes from humorous to insulting. When dealing with the repressed side of the aforementioned guy who
likes "unmanly" things, the main cast was confronted with two naked, giant, composite half black/half white, masochistic, gay men. One of the giant men then approached two of the male leads, grabbed their asses, and fondled them (which "drained their fighting spirit," leaving them both defeated and shamed on the floor). The implication of that scene (i.e. that gay men sexually assault young boys) is homophobic, to say the least, and not at all funny.
Aside from the horribly homophobic scene mentioned above, I really enjoyed Persona 4: The Animation. It was a great detective story and held its own even without gameplay to fall back on. I loved the exploration of the darker sides of people's personalities and found Yu's lack of character compelling in its strangeness. Really, the only problem I had with the overall story as part of the Persona franchise was that Yu never really pursued any of the potential love interests—though he does seem to end up with one of the girls by virtue of never turning her down.
Yet, despite my enjoyment of what I saw, I actually have little-to-no inclination to play Persona 4 or Persona 4: Golden. I feel that I have gotten the best out of what there was to get in the game. The sequels like the fighter Persona 4 Arena and the manga Persona X Detective Naoto, however, are now firmly on my "must buy" list.
The first half of Persona 4: The Animation is available in English on Blu-Ray and DVD, with the second half to be released on January 15, 2013.
1069 people are playing multiplayer, with 98 people playing Zombies mode on the Wii U version of Black Ops II. More than last week.
Like we've said, comparing the number of people playing the game on a brand new console to those playing on the veteran machines from Microsoft and Sony is unfair. Not to mention pointless.
Instead, let's just consider the fact that, as low as these numbers are, they are at least on the uptake, which is interesting. Perhaps the Wii U's European launch helped out there. The upcoming Japanese release of the system will surely help things further.
As we've been doing, we'll keep checking in on this game and its online performance on Nintendo's new machine, to see how things are going.

The magnificently-named Randis Albion takes the humble chocobo and toughens it up in this beautiful piece, which he's hoping will get him a meeting with legendary Final Fantasy composer Nobuo Uematsu.
You can see the full image below.
Go Chocobo Go! [CGHub, via Super Punch]
There's been a ton of media based on Capcom's Street Fighter II series. Some bad movies, some good anime, some decent comics. This is none of those things. It's a terrible comic.
But terrible in a great way.
Bad art, bad romance, bad fight scenes... if I'd been 13 when I read this, as I was in 1993, I'd have been pissed if I bought this. Now that I'm 32, I'm loving it, because Chun-Li and Ryu are having a real awkward relationship. And I'm pretty sure at the end that's Ken's scalp.
Street Fighter [La Repisa Nintendo]
Earlier this year, I killed some time with Tiny Barbarian, an adorable little platformer made by indie dev Michael Stearns.
Good news for me, and hopefully Michael too: evolving from its "download for free" roots, it's being turned into a bigger thing.
With a new engine, more features and just promising to be an all-around bigger game, Stearns is developing a full-fledged version of the game for the PC. With, in case you haven't guessed by now, a little help needed by prospective fans.
Planned as an episodic series, he says you pay once for the game, up-front, then have the remaining episodes sent out free of charge.
Seeing as the original, free version was so much fun, I can't wait to try out this meatier one.
Tiny Barbarian DX [Kickstarter]